show fps in all demos

pull/3471/head
kallaballa 2 years ago
parent 31989b4902
commit f830c0f82b
  1. 4
      src/font/font-demo.cpp
  2. 4
      src/nanovg/nanovg-demo.cpp
  3. 4
      src/optflow/optflow-demo.cpp
  4. 6
      src/tetra/tetra-demo.cpp
  5. 1
      src/video/video-demo.cpp

@ -133,9 +133,9 @@ int main(int argc, char **argv) {
cv::add(stars, warped, frameBuffer);
});
v2d->writeVA();
update_fps(v2d, true);
update_fps(v2d, false);
v2d->writeVA();
//If onscreen rendering is enabled it displays the framebuffer in the native window. Returns false if the window was closed.
if(!v2d->display())

@ -173,9 +173,9 @@ int main(int argc, char **argv) {
drawColorwheel(sz.width - 300, sz.height - 300, 250.0f, 250.0f, hue);
});
v2d->writeVA();
update_fps(v2d, true);
update_fps(v2d, false);
v2d->writeVA();
//If onscreen rendering is enabled it displays the framebuffer in the native window. Returns false if the window was closed.
if(!v2d->display())

@ -301,10 +301,10 @@ int main(int argc, char **argv) {
composite_layers(background, foreground, frameBuffer, frameBuffer, glow_kernel_size, fg_loss);
});
v2d->writeVA();
update_fps(v2d, show_fps);
v2d->writeVA();
//If onscreen rendering is enabled it displays the framebuffer in the native window. Returns false if the window was closed.
if(!v2d->display())
break;

@ -6,7 +6,7 @@
constexpr long unsigned int WIDTH = 1920;
constexpr long unsigned int HEIGHT = 1080;
constexpr double FPS = 60;
constexpr bool OFFSCREEN = false;
constexpr bool OFFSCREEN = true;
constexpr const char* OUTPUT_FILENAME = "tetra-demo.mkv";
constexpr const int VA_HW_DEVICE_INDEX = 0;
constexpr unsigned long DIAG = hypot(double(WIDTH), double(HEIGHT));
@ -102,9 +102,9 @@ int main(int argc, char **argv) {
glow_effect(frameBuffer, frameBuffer, glow_kernel_size);
});
v2d->writeVA();
update_fps(v2d, true);
update_fps(v2d, false);
v2d->writeVA();
//If onscreen rendering is enabled it displays the framebuffer in the native window. Returns false if the window was closed.
if (!v2d->display())

@ -118,6 +118,7 @@ int main(int argc, char **argv) {
glow_effect(frameBuffer, frameBuffer, glow_kernel_size);
});
update_fps(v2d, true);
v2d->writeVA();

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