use the size of the input video for the output video

pull/3471/head
kallaballa 2 years ago
parent 1ca9729ac2
commit d668f6a9e6
  1. 2
      src/video/video-demo.cpp

@ -102,7 +102,7 @@ int main(int argc, char **argv) {
float fps = capture.get(cv::CAP_PROP_FPS);
float width = capture.get(cv::CAP_PROP_FRAME_WIDTH);
float height = capture.get(cv::CAP_PROP_FRAME_HEIGHT);
v2d->makeVAWriter(OUTPUT_FILENAME, cv::VideoWriter::fourcc('V', 'P', '9', '0'), fps, v2d->getFrameBufferSize(), VA_HW_DEVICE_INDEX);
v2d->makeVAWriter(OUTPUT_FILENAME, cv::VideoWriter::fourcc('V', 'P', '9', '0'), fps, cv::Size(width, height), VA_HW_DEVICE_INDEX);
v2d->opengl(init_scene);

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