diff --git a/modules/ovis/src/ovis.cpp b/modules/ovis/src/ovis.cpp index 9f43211c5..6ceeec544 100644 --- a/modules/ovis/src/ovis.cpp +++ b/modules/ovis/src/ovis.cpp @@ -97,11 +97,11 @@ static void _setCameraIntrinsics(Camera* cam, InputArray _K, const Size& imsize) Matx33f K = _K.getMat(); - float near = cam->getNearClipDistance(); - float top = near * K(1, 2) / K(1, 1); - float left = -near * K(0, 2) / K(0, 0); - float right = near * (imsize.width - K(0, 2)) / K(0, 0); - float bottom = -near * (imsize.height - K(1, 2)) / K(1, 1); + float zNear = cam->getNearClipDistance(); + float top = zNear * K(1, 2) / K(1, 1); + float left = -zNear * K(0, 2) / K(0, 0); + float right = zNear * (imsize.width - K(0, 2)) / K(0, 0); + float bottom = -zNear * (imsize.height - K(1, 2)) / K(1, 1); // use frustum extents instead of setFrustumOffset as the latter // assumes centered FOV, which is not the case