remove unnecessary glFinish calls

pull/3471/head
kallaballa 2 years ago
parent 2e93c76952
commit b19a9dcebf
  1. 3
      modules/v4d/src/v4d.cpp

@ -513,9 +513,6 @@ bool V4D::display() {
#ifndef __EMSCRIPTEN__
glfwSwapBuffers(fbCtx().getGLFWWindow());
#else
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0));
GL_CHECK(glViewport(0, 0, size().width, size().height));
GL_CHECK(glFinish());
emscripten_webgl_commit_frame();
#endif
glfwPollEvents();

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