From afb96278d9b7de102e519ef47fc7ce8d6becb622 Mon Sep 17 00:00:00 2001 From: kallaballa Date: Wed, 14 Jun 2023 14:57:07 +0200 Subject: [PATCH] comment --- modules/v4d/src/detail/glcontext.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/modules/v4d/src/detail/glcontext.cpp b/modules/v4d/src/detail/glcontext.cpp index 8d3b37172..dae2e8438 100644 --- a/modules/v4d/src/detail/glcontext.cpp +++ b/modules/v4d/src/detail/glcontext.cpp @@ -29,6 +29,7 @@ void GLContext::render(std::function fn) { FrameBufferContext::GLScope glScope(fbCtx(), GL_FRAMEBUFFER); glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); #ifdef __EMSCRIPTEN__ + //Preserve the clear color state though it is a bit costly. We don't want to interfere. GLfloat cColor[4]; glGetFloatv(GL_COLOR_CLEAR_VALUE, cColor); glClearColor(0,0,0,0);