another improvement to fps counting XD

pull/3471/head
kallaballa 3 years ago
parent b725ae7625
commit 6b6a37e867
  1. 4
      src/camera/camera-demo.cpp

@ -150,7 +150,7 @@ int main(int argc, char **argv) {
uint64_t cnt = 1;
int64 start = cv::getTickCount();
double tickFreq = cv::getTickFrequency();
double lastFps = 0;
double lastFps = INPUT_FPS;
while (true) {
//Activate the OpenCL context for OpenGL
@ -211,7 +211,7 @@ int main(int argc, char **argv) {
}
//Measure FPS
if (cnt % uint64(ceil(lastFps == 0 ? INPUT_FPS : lastFps)) == 0) {
if (cnt % uint64(ceil(lastFps)) == 0) {
int64 tick = cv::getTickCount();
lastFps = tickFreq / ((tick - start + 1) / cnt);
cerr << "FPS : " << lastFps << '\r';

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