change default paths for models

pull/3471/head
kallaballa 2 years ago
parent 9cea9253ef
commit 62daf5d306
  1. 4
      modules/v4d/samples/beauty-demo.cpp

@ -238,7 +238,7 @@ bool iteration() {
static bool trackerInitalized = false;
#endif
//Face detector
static cv::Ptr<cv::FaceDetectorYN> detector = cv::FaceDetectorYN::create("assets/face_detection_yunet_2022mar.onnx", "", cv::Size(v4d->getFrameBufferSize().width * SCALE, v4d->getFrameBufferSize().height * SCALE), 0.9, 0.3, 5000, cv::dnn::DNN_BACKEND_OPENCV, cv::dnn::DNN_TARGET_OPENCL);
static cv::Ptr<cv::FaceDetectorYN> detector = cv::FaceDetectorYN::create("face_detection_yunet_2022mar.onnx", "", cv::Size(v4d->getFrameBufferSize().width * SCALE, v4d->getFrameBufferSize().height * SCALE), 0.9, 0.3, 5000, cv::dnn::DNN_BACKEND_OPENCV, cv::dnn::DNN_TARGET_OPENCL);
//Blender (used to put the different face parts back together)
static cv::detail::MultiBandBlender blender(false, 5);
blender.prepare(cv::Rect(0, 0, WIDTH, HEIGHT));
@ -401,7 +401,7 @@ int main(int argc, char **argv) {
exit(1);
}
#endif
facemark->loadModel("assets/lbfmodel.yaml");
facemark->loadModel("lbfmodel.yaml");
printSystemInfo();

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