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@ -119,6 +119,10 @@ static SceneNode& _getSceneNode(SceneManager* sceneMgr, const String& name) |
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try |
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{ |
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mo = sceneMgr->getMovableObject(name, "Camera"); |
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// with cameras we have an extra CS flip node
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if(mo) |
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return *mo->getParentSceneNode()->getParentSceneNode(); |
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} |
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catch (ItemIdentityException&) |
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{ |
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@ -385,6 +389,8 @@ public: |
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Vector3 t; |
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_convertRT(rot, tvec, q, t); |
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SceneNode* node = sceneMgr->getRootSceneNode()->createChildSceneNode(t, q); |
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node = node->createChildSceneNode(); |
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node->setOrientation(toOGRE); // camera mesh is oriented by OGRE conventions by default
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node->attachObject(cam); |
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RealRect ext = cam->getFrustumExtents(); |
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