removed obsolete comment

pull/3471/head
kallaballa 3 years ago
parent 6ecaf9a11a
commit 3d9fd2fe9b
  1. 1
      src/common/subsystems.hpp

@ -574,7 +574,6 @@ void init() {
glCheck(glGenFramebuffers(1, &frame_buf)); glCheck(glGenFramebuffers(1, &frame_buf));
glCheck(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frame_buf)); glCheck(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frame_buf));
// Create stencil render buffer (note that I create depth buffer the exact same way, and It works.
GLuint sb; GLuint sb;
glGenRenderbuffers(1, &sb); glGenRenderbuffers(1, &sb);
glBindRenderbuffer(GL_RENDERBUFFER, sb); glBindRenderbuffer(GL_RENDERBUFFER, sb);

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