diff --git a/src/common/subsystems.hpp b/src/common/subsystems.hpp index ba6e23b41..5744859d7 100644 --- a/src/common/subsystems.hpp +++ b/src/common/subsystems.hpp @@ -574,7 +574,6 @@ void init() { glCheck(glGenFramebuffers(1, &frame_buf)); glCheck(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frame_buf)); - // Create stencil render buffer (note that I create depth buffer the exact same way, and It works. GLuint sb; glGenRenderbuffers(1, &sb); glBindRenderbuffer(GL_RENDERBUFFER, sb);