shader-demo: free gl resources

pull/3471/head
kallaballa 2 years ago
parent 5562c814e5
commit 38d5a5dea2
  1. 13
      modules/v4d/samples/shader-demo.cpp

@ -221,6 +221,13 @@ public:
GL_CHECK(glViewport(0, 0, sz.width, sz.height));
}
static void destroy_scene(Handles& handles) {
glDeleteShader(handles.shaderHdl_);
glDeleteBuffers(1, &handles.vbo_);
glDeleteBuffers(1, &handles.ebo_);
glDeleteVertexArrays(1, &handles.vao_);
}
//Render the mandelbrot fractal on top of a video
static void render_scene(const cv::Size& sz, Params& params, Handles& handles) {
//bungee zoom
@ -298,6 +305,12 @@ public:
window->write();
}
void teardown(cv::Ptr<V4D> window) override {
window->gl([](Handles& handles) {
destroy_scene(handles);
}, handles_);
}
};
int main(int argc, char** argv) {

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