|
|
|
@ -43,8 +43,14 @@ void _createTexture(const String& name, Mat image) |
|
|
|
|
case CV_8UC1: |
|
|
|
|
format = PF_BYTE_L; |
|
|
|
|
break; |
|
|
|
|
case CV_16UC1: |
|
|
|
|
format = PF_L16; |
|
|
|
|
break; |
|
|
|
|
case CV_32FC1: |
|
|
|
|
format = PF_FLOAT32_R; |
|
|
|
|
break; |
|
|
|
|
default: |
|
|
|
|
CV_Error(Error::StsBadArg, "currently only CV_8UC1, CV_8UC3, CV_8UC4 textures are supported"); |
|
|
|
|
CV_Error(Error::StsBadArg, "currently supported formats are only CV_8UC1, CV_8UC3, CV_8UC4, CV_16UC1, CV_32FC1"); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -388,18 +394,26 @@ public: |
|
|
|
|
int dst_type; |
|
|
|
|
switch(src_type) |
|
|
|
|
{ |
|
|
|
|
case PF_R8: |
|
|
|
|
case PF_L8: |
|
|
|
|
dst_type = CV_8U; |
|
|
|
|
break; |
|
|
|
|
case PF_BYTE_RGB: |
|
|
|
|
dst_type = CV_8UC3; |
|
|
|
|
break; |
|
|
|
|
case PF_BYTE_RGBA: |
|
|
|
|
dst_type = CV_8UC4; |
|
|
|
|
break; |
|
|
|
|
case PF_FLOAT32_R: |
|
|
|
|
dst_type = CV_32F; |
|
|
|
|
break; |
|
|
|
|
case PF_FLOAT32_RGB: |
|
|
|
|
dst_type = CV_32FC3; |
|
|
|
|
break; |
|
|
|
|
case PF_FLOAT32_RGBA: |
|
|
|
|
dst_type = CV_32FC4; |
|
|
|
|
break; |
|
|
|
|
case PF_L16: |
|
|
|
|
case PF_DEPTH16: |
|
|
|
|
dst_type = CV_16U; |
|
|
|
|
break; |
|
|
|
|