ovis: createPointCloudMesh - allow texturing the points (point sprites)

pull/1492/head
Pavel Rojtberg 7 years ago
parent d71f31b962
commit 0daa388f12
  1. 1
      modules/ovis/src/meshes.cpp

@ -44,6 +44,7 @@ void createPointCloudMesh(const String& name, InputArray vertices, InputArray co
MaterialPtr mat = MaterialManager::getSingleton().create(name, RESOURCEGROUP_NAME);
Pass* rpass = mat->getTechniques()[0]->getPasses()[0];
rpass->setEmissive(ColourValue::White);
rpass->setPointSpritesEnabled(true);
// mesh
MeshPtr mesh = MeshManager::getSingleton().createManual(name, RESOURCEGROUP_NAME);

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