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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#if !defined CUDA_DISABLER
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#include "opencv2/core/cuda/common.hpp"
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#include "opencv2/core/cuda/emulation.hpp"
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#include "opencv2/core/cuda/dynamic_smem.hpp"
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#include "opencv2/opencv_modules.hpp"
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#ifdef HAVE_OPENCV_CUDAFILTERS
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namespace cv { namespace cuda { namespace device
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{
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namespace hough_circles
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{
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////////////////////////////////////////////////////////////////////////
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// circlesAccumCenters
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__global__ void circlesAccumCenters(const unsigned int* list, const int count, const PtrStepi dx, const PtrStepi dy,
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PtrStepi accum, const int width, const int height, const int minRadius, const int maxRadius, const float idp)
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{
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const int SHIFT = 10;
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const int ONE = 1 << SHIFT;
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const int tid = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid >= count)
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return;
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const unsigned int val = list[tid];
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const int x = (val & 0xFFFF);
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const int y = (val >> 16) & 0xFFFF;
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const int vx = dx(y, x);
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const int vy = dy(y, x);
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if (vx == 0 && vy == 0)
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return;
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const float mag = ::sqrtf(vx * vx + vy * vy);
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const int x0 = __float2int_rn((x * idp) * ONE);
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const int y0 = __float2int_rn((y * idp) * ONE);
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int sx = __float2int_rn((vx * idp) * ONE / mag);
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int sy = __float2int_rn((vy * idp) * ONE / mag);
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// Step from minRadius to maxRadius in both directions of the gradient
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for (int k1 = 0; k1 < 2; ++k1)
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{
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int x1 = x0 + minRadius * sx;
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int y1 = y0 + minRadius * sy;
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for (int r = minRadius; r <= maxRadius; x1 += sx, y1 += sy, ++r)
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{
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const int x2 = x1 >> SHIFT;
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const int y2 = y1 >> SHIFT;
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if (x2 < 0 || x2 >= width || y2 < 0 || y2 >= height)
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break;
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::atomicAdd(accum.ptr(y2 + 1) + x2 + 1, 1);
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}
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sx = -sx;
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sy = -sy;
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}
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}
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void circlesAccumCenters_gpu(const unsigned int* list, int count, PtrStepi dx, PtrStepi dy, PtrStepSzi accum, int minRadius, int maxRadius, float idp, cudaStream_t stream)
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{
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const dim3 block(256);
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const dim3 grid(divUp(count, block.x));
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cudaSafeCall( cudaFuncSetCacheConfig(circlesAccumCenters, cudaFuncCachePreferL1) );
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circlesAccumCenters<<<grid, block, 0, stream>>>(list, count, dx, dy, accum, accum.cols - 2, accum.rows - 2, minRadius, maxRadius, idp);
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cudaSafeCall( cudaGetLastError() );
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cudaSafeCall( cudaStreamSynchronize(stream) );
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}
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////////////////////////////////////////////////////////////////////////
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// buildCentersList
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__global__ void buildCentersList(const PtrStepSzi accum, unsigned int* centers, const int threshold, int* counterPtr)
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{
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const int x = blockIdx.x * blockDim.x + threadIdx.x;
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const int y = blockIdx.y * blockDim.y + threadIdx.y;
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if (x < accum.cols - 2 && y < accum.rows - 2)
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{
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const int top = accum(y, x + 1);
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const int left = accum(y + 1, x);
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const int cur = accum(y + 1, x + 1);
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const int right = accum(y + 1, x + 2);
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const int bottom = accum(y + 2, x + 1);
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if (cur > threshold && cur > top && cur >= bottom && cur > left && cur >= right)
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{
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const unsigned int val = (y << 16) | x;
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const int idx = ::atomicAdd(counterPtr, 1);
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centers[idx] = val;
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}
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}
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}
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int buildCentersList_gpu(PtrStepSzi accum, unsigned int* centers, int threshold, int* counterPtr, cudaStream_t stream)
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{
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cudaSafeCall( cudaMemsetAsync(counterPtr, 0, sizeof(int), stream) );
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const dim3 block(32, 8);
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const dim3 grid(divUp(accum.cols - 2, block.x), divUp(accum.rows - 2, block.y));
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cudaSafeCall( cudaFuncSetCacheConfig(buildCentersList, cudaFuncCachePreferL1) );
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buildCentersList<<<grid, block, 0, stream>>>(accum, centers, threshold, counterPtr);
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cudaSafeCall( cudaGetLastError() );
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int totalCount;
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cudaSafeCall( cudaMemcpyAsync(&totalCount, counterPtr, sizeof(int), cudaMemcpyDeviceToHost, stream) );
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cudaSafeCall( cudaStreamSynchronize(stream) );
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return totalCount;
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}
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////////////////////////////////////////////////////////////////////////
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// circlesAccumRadius
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__global__ void circlesAccumRadius(const unsigned int* centers, const unsigned int* list, const int count,
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float3* circles, const int maxCircles, const float dp,
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const int minRadius, const int maxRadius, const int histSize, const int threshold,
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int* counterPtr)
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{
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int* smem = DynamicSharedMem<int>();
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for (int i = threadIdx.x; i < histSize + 2; i += blockDim.x)
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smem[i] = 0;
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__syncthreads();
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unsigned int val = centers[blockIdx.x];
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float cx = (val & 0xFFFF);
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float cy = (val >> 16) & 0xFFFF;
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cx = (cx + 0.5f) * dp;
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cy = (cy + 0.5f) * dp;
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for (int i = threadIdx.x; i < count; i += blockDim.x)
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{
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val = list[i];
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const int x = (val & 0xFFFF);
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const int y = (val >> 16) & 0xFFFF;
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const float rad = ::sqrtf((cx - x) * (cx - x) + (cy - y) * (cy - y));
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if (rad >= minRadius && rad <= maxRadius)
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{
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const int r = __float2int_rn(rad - minRadius);
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Emulation::smem::atomicAdd(&smem[r + 1], 1);
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}
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}
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__syncthreads();
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for (int i = threadIdx.x; i < histSize; i += blockDim.x)
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{
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const int curVotes = smem[i + 1];
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if (curVotes >= threshold && curVotes > smem[i] && curVotes >= smem[i + 2])
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{
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const int ind = ::atomicAdd(counterPtr, 1);
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if (ind < maxCircles)
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circles[ind] = make_float3(cx, cy, i + minRadius);
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}
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}
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}
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int circlesAccumRadius_gpu(const unsigned int* centers, int centersCount, const unsigned int* list, int count,
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float3* circles, int maxCircles, float dp, int minRadius, int maxRadius, int threshold, bool has20, int* counterPtr, cudaStream_t stream)
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{
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cudaSafeCall( cudaMemsetAsync(counterPtr, 0, sizeof(int), stream) );
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const dim3 block(has20 ? 1024 : 512);
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const dim3 grid(centersCount);
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const int histSize = maxRadius - minRadius + 1;
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size_t smemSize = (histSize + 2) * sizeof(int);
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circlesAccumRadius<<<grid, block, smemSize, stream>>>(centers, list, count, circles, maxCircles, dp, minRadius, maxRadius, histSize, threshold, counterPtr);
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cudaSafeCall( cudaGetLastError() );
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int totalCount;
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cudaSafeCall( cudaMemcpyAsync(&totalCount, counterPtr, sizeof(int), cudaMemcpyDeviceToHost, stream) );
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cudaSafeCall( cudaStreamSynchronize(stream) );
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totalCount = std::min(totalCount, maxCircles);
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return totalCount;
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}
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}
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}}}
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#endif // HAVE_OPENCV_CUDAFILTERS
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#endif /* CUDA_DISABLER */
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