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180 lines
4.9 KiB
180 lines
4.9 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2005-2012, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_ILM_THREAD_MUTEX_H |
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#define INCLUDED_ILM_THREAD_MUTEX_H |
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//----------------------------------------------------------------------------- |
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// |
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// class Mutex, class Lock |
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// |
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// Class Mutex is a wrapper for a system-dependent mutual exclusion |
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// mechanism. Actual locking and unlocking of a Mutex object must |
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// be performed using an instance of a Lock (defined below). |
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// |
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// Class lock provides safe locking and unlocking of mutexes even in |
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// the presence of C++ exceptions. Constructing a Lock object locks |
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// the mutex; destroying the Lock unlocks the mutex. |
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// |
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// Lock objects are not themselves thread-safe. You should never |
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// share a Lock object among multiple threads. |
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// |
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// Typical usage: |
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// |
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// Mutex mtx; // Create a Mutex object that is visible |
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// //to multiple threads |
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// |
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// ... // create some threads |
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// |
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// // Then, within each thread, construct a critical section like so: |
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// |
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// { |
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// Lock lock (mtx); // Lock constructor locks the mutex |
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// ... // do some computation on shared data |
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// } // leaving the block unlocks the mutex |
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// |
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//----------------------------------------------------------------------------- |
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#include "IlmThreadExport.h" |
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#include "IlmBaseConfig.h" |
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#include "IlmThreadNamespace.h" |
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#ifdef ILMBASE_FORCE_CXX03 |
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# if defined _WIN32 || defined _WIN64 |
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# ifdef NOMINMAX |
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# undef NOMINMAX |
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# endif |
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# define NOMINMAX |
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# include <windows.h> |
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# elif HAVE_PTHREAD |
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# include <pthread.h> |
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# endif |
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#else |
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# include <mutex> |
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#endif |
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ILMTHREAD_INTERNAL_NAMESPACE_HEADER_ENTER |
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// in c++11, this can just be |
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// |
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// using Mutex = std::mutex; |
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// unfortunately we can't use std::unique_lock as a replacement for Lock since |
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// they have different API. |
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// |
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// if we decide to break the API, we can just |
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// |
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// using Lock = std::lock_guard<std::mutex>; |
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// or |
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// using Lock = std::unique_lock<std::mutex>; |
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// |
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// (or eliminate the type completely and have people use the std library) |
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#ifdef ILMBASE_FORCE_CXX03 |
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class Lock; |
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class ILMTHREAD_EXPORT Mutex |
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{ |
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public: |
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Mutex (); |
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virtual ~Mutex (); |
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private: |
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void lock () const; |
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void unlock () const; |
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#if defined _WIN32 || defined _WIN64 |
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mutable CRITICAL_SECTION _mutex; |
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#elif HAVE_PTHREAD |
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mutable pthread_mutex_t _mutex; |
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#endif |
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void operator = (const Mutex& M); // not implemented |
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Mutex (const Mutex& M); // not implemented |
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friend class Lock; |
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}; |
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#else |
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using Mutex = std::mutex; |
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#endif |
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class ILMTHREAD_EXPORT Lock |
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{ |
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public: |
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Lock (const Mutex& m, bool autoLock = true): |
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_mutex (const_cast<Mutex &>(m)), _locked (false) |
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{ |
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if (autoLock) |
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{ |
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_mutex.lock(); |
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_locked = true; |
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} |
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} |
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~Lock () |
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{ |
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if (_locked) |
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_mutex.unlock(); |
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} |
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void acquire () |
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{ |
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_mutex.lock(); |
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_locked = true; |
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} |
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void release () |
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{ |
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_mutex.unlock(); |
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_locked = false; |
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} |
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bool locked () |
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{ |
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return _locked; |
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} |
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private: |
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Mutex & _mutex; |
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bool _locked; |
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}; |
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ILMTHREAD_INTERNAL_NAMESPACE_HEADER_EXIT |
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#endif // INCLUDED_ILM_THREAD_MUTEX_H
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