Open Source Computer Vision Library https://opencv.org/
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#include <cstring>
#include <cmath>
#include <iostream>
#include <sstream>
#include "opencv2/core/core.hpp"
#include "opencv2/core/opengl_interop.hpp"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/calib3d/calib3d.hpp"
#include "opencv2/contrib/contrib.hpp"
using namespace std;
using namespace cv;
using namespace cv::gpu;
class PointCloudRenderer
{
public:
PointCloudRenderer(const Mat& points, const Mat& img, double scale);
void onMouseEvent(int event, int x, int y, int flags);
void draw();
void update(int key, double aspect);
int fov_;
private:
int mouse_dx_;
int mouse_dy_;
double yaw_;
double pitch_;
Point3d pos_;
TickMeter tm_;
static const int step_;
int frame_;
GlCamera camera_;
GlArrays pointCloud_;
string fps_;
};
bool stop = false;
static void mouseCallback(int event, int x, int y, int flags, void* userdata)
{
if (stop)
return;
PointCloudRenderer* renderer = static_cast<PointCloudRenderer*>(userdata);
renderer->onMouseEvent(event, x, y, flags);
}
static void openGlDrawCallback(void* userdata)
{
if (stop)
return;
PointCloudRenderer* renderer = static_cast<PointCloudRenderer*>(userdata);
renderer->draw();
}
int main(int argc, const char* argv[])
{
const char* keys =
"{ l | left | | left image file name }"
"{ r | right | | right image file name }"
"{ i | intrinsic | | intrinsic camera parameters file name }"
"{ e | extrinsic | | extrinsic camera parameters file name }"
"{ d | ndisp | 256 | number of disparities }"
"{ s | scale | 1.0 | scale factor for point cloud }"
"{ h | help | false | print help message }";
CommandLineParser cmd(argc, argv, keys);
if (cmd.get<bool>("help"))
{
cout << "Avaible options:" << endl;
cmd.printParams();
return 0;
}
string left = cmd.get<string>("left");
string right = cmd.get<string>("right");
string intrinsic = cmd.get<string>("intrinsic");
string extrinsic = cmd.get<string>("extrinsic");
int ndisp = cmd.get<int>("ndisp");
double scale = cmd.get<double>("scale");
if (left.empty() || right.empty())
{
cout << "Missed input images" << endl;
cout << "Avaible options:" << endl;
cmd.printParams();
return 0;
}
if (intrinsic.empty() ^ extrinsic.empty())
{
cout << "Boss camera parameters must be specified" << endl;
cout << "Avaible options:" << endl;
cmd.printParams();
return 0;
}
Mat imgLeftColor = imread(left, IMREAD_COLOR);
Mat imgRightColor = imread(right, IMREAD_COLOR);
if (imgLeftColor.empty())
{
cout << "Can't load image " << left << endl;
return -1;
}
if (imgRightColor.empty())
{
cout << "Can't load image " << right << endl;
return -1;
}
Mat Q = Mat::eye(4, 4, CV_32F);
if (!intrinsic.empty() && !extrinsic.empty())
{
FileStorage fs;
// reading intrinsic parameters
fs.open(intrinsic, CV_STORAGE_READ);
if (!fs.isOpened())
{
cout << "Failed to open file " << intrinsic << endl;
return -1;
}
Mat M1, D1, M2, D2;
fs["M1"] >> M1;
fs["D1"] >> D1;
fs["M2"] >> M2;
fs["D2"] >> D2;
// reading extrinsic parameters
fs.open(extrinsic, CV_STORAGE_READ);
if (!fs.isOpened())
{
cout << "Failed to open file " << extrinsic << endl;
return -1;
}
Mat R, T, R1, P1, R2, P2;
fs["R"] >> R;
fs["T"] >> T;
Size img_size = imgLeftColor.size();
Rect roi1, roi2;
stereoRectify(M1, D1, M2, D2, img_size, R, T, R1, R2, P1, P2, Q, CALIB_ZERO_DISPARITY, -1, img_size, &roi1, &roi2);
Mat map11, map12, map21, map22;
initUndistortRectifyMap(M1, D1, R1, P1, img_size, CV_16SC2, map11, map12);
initUndistortRectifyMap(M2, D2, R2, P2, img_size, CV_16SC2, map21, map22);
Mat img1r, img2r;
remap(imgLeftColor, img1r, map11, map12, INTER_LINEAR);
remap(imgRightColor, img2r, map21, map22, INTER_LINEAR);
imgLeftColor = img1r(roi1);
imgRightColor = img2r(roi2);
}
Mat imgLeftGray, imgRightGray;
cvtColor(imgLeftColor, imgLeftGray, COLOR_BGR2GRAY);
cvtColor(imgRightColor, imgRightGray, COLOR_BGR2GRAY);
cvtColor(imgLeftColor, imgLeftColor, COLOR_BGR2RGB);
Mat disp, points;
StereoBM bm(0, ndisp);
bm(imgLeftGray, imgRightGray, disp);
disp.convertTo(disp, CV_8U, 1.0 / 16.0);
disp = disp(Range(21, disp.rows - 21), Range(ndisp, disp.cols - 21)).clone();
imgLeftColor = imgLeftColor(Range(21, imgLeftColor.rows - 21), Range(ndisp, imgLeftColor.cols - 21)).clone();
reprojectImageTo3D(disp, points, Q);
const string windowName = "OpenGL Sample";
namedWindow(windowName, WINDOW_OPENGL);
resizeWindow(windowName, 400, 400);
PointCloudRenderer renderer(points, imgLeftColor, scale);
createTrackbar("Fov", windowName, &renderer.fov_, 100);
setMouseCallback(windowName, mouseCallback, &renderer);
setOpenGlDrawCallback(windowName, openGlDrawCallback, &renderer);
for(;;)
{
int key = waitKey(10);
if (key >= 0)
key = key & 0xff;
if (key == 27)
{
stop = true;
break;
}
double aspect = getWindowProperty(windowName, WND_PROP_ASPECT_RATIO);
key = tolower(key);
renderer.update(key, aspect);
updateWindow(windowName);
}
return 0;
}
const int PointCloudRenderer::step_ = 20;
PointCloudRenderer::PointCloudRenderer(const Mat& points, const Mat& img, double scale)
{
mouse_dx_ = 0;
mouse_dy_ = 0;
fov_ = 0;
yaw_ = 0.0;
pitch_ = 0.0;
frame_ = 0;
camera_.setScale(Point3d(scale, scale, scale));
pointCloud_.setVertexArray(points);
pointCloud_.setColorArray(img, false);
tm_.start();
}
inline int clamp(int val, int minVal, int maxVal)
{
return max(min(val, maxVal), minVal);
}
void PointCloudRenderer::onMouseEvent(int event, int x, int y, int /*flags*/)
{
static int oldx = x;
static int oldy = y;
static bool moving = false;
if (event == EVENT_LBUTTONDOWN)
{
oldx = x;
oldy = y;
moving = true;
}
else if (event == EVENT_LBUTTONUP)
{
moving = false;
}
if (moving)
{
mouse_dx_ = oldx - x;
mouse_dy_ = oldy - y;
}
else
{
mouse_dx_ = 0;
mouse_dy_ = 0;
}
const int mouseClamp = 300;
mouse_dx_ = clamp(mouse_dx_, -mouseClamp, mouseClamp);
mouse_dy_ = clamp(mouse_dy_, -mouseClamp, mouseClamp);
}
static Point3d rotate(Point3d v, double yaw, double pitch)
{
Point3d t1;
t1.x = v.x * cos(-yaw / 180.0 * CV_PI) - v.z * sin(-yaw / 180.0 * CV_PI);
t1.y = v.y;
t1.z = v.x * sin(-yaw / 180.0 * CV_PI) + v.z * cos(-yaw / 180.0 * CV_PI);
Point3d t2;
t2.x = t1.x;
t2.y = t1.y * cos(pitch / 180.0 * CV_PI) - t1.z * sin(pitch / 180.0 * CV_PI);
t2.z = t1.y * sin(pitch / 180.0 * CV_PI) + t1.z * cos(pitch / 180.0 * CV_PI);
return t2;
}
void PointCloudRenderer::update(int key, double aspect)
{
const Point3d dirVec(0.0, 0.0, -1.0);
const Point3d upVec(0.0, 1.0, 0.0);
const Point3d leftVec(-1.0, 0.0, 0.0);
const double posStep = 0.1;
const double mouseStep = 0.001;
camera_.setPerspectiveProjection(30.0 + fov_ / 100.0 * 40.0, aspect, 0.1, 1000.0);
yaw_ += mouse_dx_ * mouseStep;
pitch_ += mouse_dy_ * mouseStep;
if (key == 'w')
pos_ += posStep * rotate(dirVec, yaw_, pitch_);
else if (key == 's')
pos_ -= posStep * rotate(dirVec, yaw_, pitch_);
else if (key == 'a')
pos_ += posStep * rotate(leftVec, yaw_, pitch_);
else if (key == 'd')
pos_ -= posStep * rotate(leftVec, yaw_, pitch_);
else if (key == 'q')
pos_ += posStep * rotate(upVec, yaw_, pitch_);
else if (key == 'e')
pos_ -= posStep * rotate(upVec, yaw_, pitch_);
camera_.setCameraPos(pos_, yaw_, pitch_, 0.0);
tm_.stop();
if (frame_++ >= step_)
{
ostringstream ostr;
ostr << "FPS: " << step_ / tm_.getTimeSec();
fps_ = ostr.str();
frame_ = 0;
tm_.reset();
}
tm_.start();
}
void PointCloudRenderer::draw()
{
camera_.setupProjectionMatrix();
camera_.setupModelViewMatrix();
render(pointCloud_);
render(fps_, GlFont::get("Courier New", 16), Scalar::all(255), Point2d(3.0, 0.0));
}