1.7 KiB
Building for Apple Platforms
build_xcframework.py creates an xcframework supporting a variety of Apple platforms.
You'll need the following to run these steps:
- MacOS 10.15 or later
- Python 3.6 or later
- CMake 3.18.5/3.19.0 or later (make sure the
cmake
command is available on your PATH) - Xcode 12.2 or later (and its command line tools)
You can then run build_xcframework.py, as below:
cd ~/<my_working_directory>
python opencv/platforms/apple/build_xcframework.py ./build_xcframework
Grab a coffee, because you'll be here for a while. By default this builds OpenCV for 8 architectures across 4 platforms:
- iOS (
--iphoneos_archs
): arm64, armv7 - iOS Simulator (
--iphonesimulator_archs
): x86_64, arm64 - macOS (
--macos_archs
): x86_64, arm64 - Mac Catalyst (
--catalyst_archs
): x86_64, arm64
If everything's fine, you will eventually get opencv2.xcframework
in the output directory.
The script has some configuration options to exclude platforms and architectures you don't want to build for. Use the --help
flag for more information.
Examples
You may override the defaults by specifying a value for any of the *_archs
flags. For example, if you want to build for arm64 on every platform, you can do this:
python build_xcframework.py somedir --iphoneos_archs arm64 --iphonesimulator_archs arm64 --macos_archs arm64 --catalyst_archs arm64
If you want to build only for certain platforms, you can supply the --build_only_specified_archs
flag, which makes the script build only the archs you directly ask for. For example, to build only for Catalyst, you can do this:
python build_xcframework.py somedir --catalyst_archs x86_64,arm64 --build_only_specified_archs