Open Source Computer Vision Library https://opencv.org/
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#ifndef OPENCV_CVCONFIG_H_INCLUDED
#define OPENCV_CVCONFIG_H_INCLUDED
/* OpenCV compiled as static or dynamic libs */
#cmakedefine BUILD_SHARED_LIBS
/* OpenCV intrinsics optimized code */
#cmakedefine CV_ENABLE_INTRINSICS
/* OpenCV additional optimized code */
#cmakedefine CV_DISABLE_OPTIMIZATION
/* Compile for 'real' NVIDIA GPU architectures */
#define CUDA_ARCH_BIN "${OPENCV_CUDA_ARCH_BIN}"
/* NVIDIA GPU features are used */
#define CUDA_ARCH_FEATURES "${OPENCV_CUDA_ARCH_FEATURES}"
/* Compile for 'virtual' NVIDIA PTX architectures */
#define CUDA_ARCH_PTX "${OPENCV_CUDA_ARCH_PTX}"
/* AMD's Basic Linear Algebra Subprograms Library*/
#cmakedefine HAVE_CLAMDBLAS
/* AMD's OpenCL Fast Fourier Transform Library*/
#cmakedefine HAVE_CLAMDFFT
/* Clp support */
#cmakedefine HAVE_CLP
/* NVIDIA CUDA Runtime API*/
#cmakedefine HAVE_CUDA
/* NVIDIA CUDA Basic Linear Algebra Subprograms (BLAS) API*/
#cmakedefine HAVE_CUBLAS
/* NVIDIA CUDA Deep Neural Network (cuDNN) API*/
#cmakedefine HAVE_CUDNN
/* NVIDIA CUDA Fast Fourier Transform (FFT) API*/
#cmakedefine HAVE_CUFFT
/* DirectX */
#cmakedefine HAVE_DIRECTX
#cmakedefine HAVE_DIRECTX_NV12
#cmakedefine HAVE_D3D11
#cmakedefine HAVE_D3D10
#cmakedefine HAVE_D3D9
/* Eigen Matrix & Linear Algebra Library */
#cmakedefine HAVE_EIGEN
/* Geospatial Data Abstraction Library */
#cmakedefine HAVE_GDAL
/* Halide support */
#cmakedefine HAVE_HALIDE
/* Vulkan support */
#cmakedefine HAVE_VULKAN
/* Define to 1 if you have the <inttypes.h> header file. */
#cmakedefine HAVE_INTTYPES_H 1
/* Intel Integrated Performance Primitives */
#cmakedefine HAVE_IPP
#cmakedefine HAVE_IPP_ICV
#cmakedefine HAVE_IPP_IW
#cmakedefine HAVE_IPP_IW_LL
/* JPEG-2000 codec */
#cmakedefine HAVE_OPENJPEG
#cmakedefine HAVE_JASPER
/* IJG JPEG codec */
#cmakedefine HAVE_JPEG
/* libpng/png.h needs to be included */
#cmakedefine HAVE_LIBPNG_PNG_H
/* GDCM DICOM codec */
#cmakedefine HAVE_GDCM
/* NVIDIA Video Decoding API*/
#cmakedefine HAVE_NVCUVID
#cmakedefine HAVE_NVCUVID_HEADER
#cmakedefine HAVE_DYNLINK_NVCUVID_HEADER
/* NVIDIA Video Encoding API*/
#cmakedefine HAVE_NVCUVENC
/* OpenCL Support */
#cmakedefine HAVE_OPENCL
#cmakedefine HAVE_OPENCL_STATIC
#cmakedefine HAVE_OPENCL_SVM
/* NVIDIA OpenCL D3D Extensions support */
#cmakedefine HAVE_OPENCL_D3D11_NV
/* OpenEXR codec */
#cmakedefine HAVE_OPENEXR
/* OpenGL support*/
#cmakedefine HAVE_OPENGL
/* PNG codec */
#cmakedefine HAVE_PNG
/* Posix threads (pthreads) */
#cmakedefine HAVE_PTHREAD
/* parallel_for with pthreads */
#cmakedefine HAVE_PTHREADS_PF
/* Intel Threading Building Blocks */
#cmakedefine HAVE_TBB
/* Ste||ar Group High Performance ParallelX */
#cmakedefine HAVE_HPX
/* TIFF codec */
#cmakedefine HAVE_TIFF
/* Define if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */
#cmakedefine WORDS_BIGENDIAN
/* VA library (libva) */
#cmakedefine HAVE_VA
/* Intel VA-API/OpenCL */
#cmakedefine HAVE_VA_INTEL
/* Lapack */
#cmakedefine HAVE_LAPACK
/* Library was compiled with functions instrumentation */
#cmakedefine ENABLE_INSTRUMENTATION
/* OpenVX */
#cmakedefine HAVE_OPENVX
/* OpenCV trace utilities */
#cmakedefine OPENCV_TRACE
/* Library QR-code decoding */
#cmakedefine HAVE_QUIRC
#endif // OPENCV_CVCONFIG_H_INCLUDED