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311 lines
10 KiB
311 lines
10 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved. |
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// this list of conditions and the following disclaimer in the documentation |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// This software is provided by the copyright holders and contributors "as is" and |
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//M*/ |
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#ifndef __OPENCV_GPUOPTFLOW_HPP__ |
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#define __OPENCV_GPUOPTFLOW_HPP__ |
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#ifndef __cplusplus |
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# error gpuoptflow.hpp header must be compiled as C++ |
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#endif |
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#include "opencv2/core/gpu.hpp" |
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namespace cv { namespace gpu { |
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class CV_EXPORTS BroxOpticalFlow |
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{ |
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public: |
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BroxOpticalFlow(float alpha_, float gamma_, float scale_factor_, int inner_iterations_, int outer_iterations_, int solver_iterations_) : |
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alpha(alpha_), gamma(gamma_), scale_factor(scale_factor_), |
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inner_iterations(inner_iterations_), outer_iterations(outer_iterations_), solver_iterations(solver_iterations_) |
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{ |
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} |
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//! Compute optical flow |
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//! frame0 - source frame (supports only CV_32FC1 type) |
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//! frame1 - frame to track (with the same size and type as frame0) |
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//! u - flow horizontal component (along x axis) |
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//! v - flow vertical component (along y axis) |
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void operator ()(const GpuMat& frame0, const GpuMat& frame1, GpuMat& u, GpuMat& v, Stream& stream = Stream::Null()); |
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//! flow smoothness |
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float alpha; |
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//! gradient constancy importance |
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float gamma; |
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//! pyramid scale factor |
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float scale_factor; |
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//! number of lagged non-linearity iterations (inner loop) |
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int inner_iterations; |
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//! number of warping iterations (number of pyramid levels) |
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int outer_iterations; |
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//! number of linear system solver iterations |
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int solver_iterations; |
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GpuMat buf; |
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}; |
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class CV_EXPORTS PyrLKOpticalFlow |
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{ |
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public: |
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PyrLKOpticalFlow(); |
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void sparse(const GpuMat& prevImg, const GpuMat& nextImg, const GpuMat& prevPts, GpuMat& nextPts, |
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GpuMat& status, GpuMat* err = 0); |
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void dense(const GpuMat& prevImg, const GpuMat& nextImg, GpuMat& u, GpuMat& v, GpuMat* err = 0); |
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void releaseMemory(); |
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Size winSize; |
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int maxLevel; |
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int iters; |
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bool useInitialFlow; |
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private: |
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std::vector<GpuMat> prevPyr_; |
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std::vector<GpuMat> nextPyr_; |
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GpuMat buf_; |
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GpuMat uPyr_[2]; |
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GpuMat vPyr_[2]; |
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}; |
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class CV_EXPORTS FarnebackOpticalFlow |
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{ |
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public: |
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FarnebackOpticalFlow() |
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{ |
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numLevels = 5; |
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pyrScale = 0.5; |
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fastPyramids = false; |
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winSize = 13; |
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numIters = 10; |
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polyN = 5; |
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polySigma = 1.1; |
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flags = 0; |
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} |
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int numLevels; |
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double pyrScale; |
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bool fastPyramids; |
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int winSize; |
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int numIters; |
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int polyN; |
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double polySigma; |
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int flags; |
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void operator ()(const GpuMat &frame0, const GpuMat &frame1, GpuMat &flowx, GpuMat &flowy, Stream &s = Stream::Null()); |
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void releaseMemory() |
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{ |
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frames_[0].release(); |
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frames_[1].release(); |
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pyrLevel_[0].release(); |
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pyrLevel_[1].release(); |
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M_.release(); |
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bufM_.release(); |
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R_[0].release(); |
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R_[1].release(); |
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blurredFrame_[0].release(); |
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blurredFrame_[1].release(); |
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pyramid0_.clear(); |
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pyramid1_.clear(); |
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} |
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private: |
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void prepareGaussian( |
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int n, double sigma, float *g, float *xg, float *xxg, |
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double &ig11, double &ig03, double &ig33, double &ig55); |
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void setPolynomialExpansionConsts(int n, double sigma); |
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void updateFlow_boxFilter( |
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const GpuMat& R0, const GpuMat& R1, GpuMat& flowx, GpuMat &flowy, |
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GpuMat& M, GpuMat &bufM, int blockSize, bool updateMatrices, Stream streams[]); |
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void updateFlow_gaussianBlur( |
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const GpuMat& R0, const GpuMat& R1, GpuMat& flowx, GpuMat& flowy, |
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GpuMat& M, GpuMat &bufM, int blockSize, bool updateMatrices, Stream streams[]); |
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GpuMat frames_[2]; |
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GpuMat pyrLevel_[2], M_, bufM_, R_[2], blurredFrame_[2]; |
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std::vector<GpuMat> pyramid0_, pyramid1_; |
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}; |
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// Implementation of the Zach, Pock and Bischof Dual TV-L1 Optical Flow method |
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// |
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// see reference: |
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// [1] C. Zach, T. Pock and H. Bischof, "A Duality Based Approach for Realtime TV-L1 Optical Flow". |
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// [2] Javier Sanchez, Enric Meinhardt-Llopis and Gabriele Facciolo. "TV-L1 Optical Flow Estimation". |
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class CV_EXPORTS OpticalFlowDual_TVL1_GPU |
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{ |
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public: |
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OpticalFlowDual_TVL1_GPU(); |
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void operator ()(const GpuMat& I0, const GpuMat& I1, GpuMat& flowx, GpuMat& flowy); |
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void collectGarbage(); |
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/** |
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* Time step of the numerical scheme. |
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*/ |
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double tau; |
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/** |
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* Weight parameter for the data term, attachment parameter. |
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* This is the most relevant parameter, which determines the smoothness of the output. |
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* The smaller this parameter is, the smoother the solutions we obtain. |
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* It depends on the range of motions of the images, so its value should be adapted to each image sequence. |
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*/ |
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double lambda; |
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/** |
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* Weight parameter for (u - v)^2, tightness parameter. |
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* It serves as a link between the attachment and the regularization terms. |
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* In theory, it should have a small value in order to maintain both parts in correspondence. |
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* The method is stable for a large range of values of this parameter. |
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*/ |
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double theta; |
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/** |
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* Number of scales used to create the pyramid of images. |
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*/ |
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int nscales; |
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/** |
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* Number of warpings per scale. |
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* Represents the number of times that I1(x+u0) and grad( I1(x+u0) ) are computed per scale. |
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* This is a parameter that assures the stability of the method. |
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* It also affects the running time, so it is a compromise between speed and accuracy. |
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*/ |
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int warps; |
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/** |
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* Stopping criterion threshold used in the numerical scheme, which is a trade-off between precision and running time. |
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* A small value will yield more accurate solutions at the expense of a slower convergence. |
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*/ |
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double epsilon; |
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/** |
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* Stopping criterion iterations number used in the numerical scheme. |
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*/ |
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int iterations; |
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double scaleStep; |
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bool useInitialFlow; |
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private: |
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void procOneScale(const GpuMat& I0, const GpuMat& I1, GpuMat& u1, GpuMat& u2); |
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std::vector<GpuMat> I0s; |
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std::vector<GpuMat> I1s; |
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std::vector<GpuMat> u1s; |
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std::vector<GpuMat> u2s; |
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GpuMat I1x_buf; |
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GpuMat I1y_buf; |
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GpuMat I1w_buf; |
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GpuMat I1wx_buf; |
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GpuMat I1wy_buf; |
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GpuMat grad_buf; |
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GpuMat rho_c_buf; |
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GpuMat p11_buf; |
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GpuMat p12_buf; |
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GpuMat p21_buf; |
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GpuMat p22_buf; |
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GpuMat diff_buf; |
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GpuMat norm_buf; |
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}; |
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//! Calculates optical flow for 2 images using block matching algorithm */ |
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CV_EXPORTS void calcOpticalFlowBM(const GpuMat& prev, const GpuMat& curr, |
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Size block_size, Size shift_size, Size max_range, bool use_previous, |
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GpuMat& velx, GpuMat& vely, GpuMat& buf, |
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Stream& stream = Stream::Null()); |
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class CV_EXPORTS FastOpticalFlowBM |
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{ |
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public: |
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void operator ()(const GpuMat& I0, const GpuMat& I1, GpuMat& flowx, GpuMat& flowy, int search_window = 21, int block_window = 7, Stream& s = Stream::Null()); |
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private: |
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GpuMat buffer; |
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GpuMat extended_I0; |
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GpuMat extended_I1; |
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}; |
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//! Interpolate frames (images) using provided optical flow (displacement field). |
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//! frame0 - frame 0 (32-bit floating point images, single channel) |
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//! frame1 - frame 1 (the same type and size) |
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//! fu - forward horizontal displacement |
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//! fv - forward vertical displacement |
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//! bu - backward horizontal displacement |
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//! bv - backward vertical displacement |
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//! pos - new frame position |
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//! newFrame - new frame |
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//! buf - temporary buffer, will have width x 6*height size, CV_32FC1 type and contain 6 GpuMat; |
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//! occlusion masks 0, occlusion masks 1, |
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//! interpolated forward flow 0, interpolated forward flow 1, |
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//! interpolated backward flow 0, interpolated backward flow 1 |
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//! |
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CV_EXPORTS void interpolateFrames(const GpuMat& frame0, const GpuMat& frame1, |
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const GpuMat& fu, const GpuMat& fv, |
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const GpuMat& bu, const GpuMat& bv, |
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float pos, GpuMat& newFrame, GpuMat& buf, |
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Stream& stream = Stream::Null()); |
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CV_EXPORTS void createOpticalFlowNeedleMap(const GpuMat& u, const GpuMat& v, GpuMat& vertex, GpuMat& colors); |
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}} // namespace cv { namespace gpu { |
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#endif /* __OPENCV_GPUOPTFLOW_HPP__ */
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