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1162 lines
23 KiB
1162 lines
23 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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//----------------------------------------------------------------------------- |
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// |
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// class TiledRgbaOutputFile |
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// class TiledRgbaInputFile |
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// |
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//----------------------------------------------------------------------------- |
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#include <ImfTiledRgbaFile.h> |
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#include <ImfRgbaFile.h> |
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#include <ImfTiledOutputFile.h> |
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#include <ImfTiledInputFile.h> |
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#include <ImfChannelList.h> |
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#include <ImfTileDescriptionAttribute.h> |
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#include <ImfStandardAttributes.h> |
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#include <ImfRgbaYca.h> |
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#include <ImfArray.h> |
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#include "IlmThreadMutex.h" |
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#include "Iex.h" |
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namespace Imf { |
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using namespace std; |
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using namespace Imath; |
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using namespace RgbaYca; |
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using namespace IlmThread; |
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namespace { |
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void |
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insertChannels (Header &header, |
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RgbaChannels rgbaChannels, |
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const char fileName[]) |
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{ |
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ChannelList ch; |
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if (rgbaChannels & (WRITE_Y | WRITE_C)) |
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{ |
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if (rgbaChannels & WRITE_Y) |
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{ |
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ch.insert ("Y", Channel (HALF, 1, 1)); |
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} |
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if (rgbaChannels & WRITE_C) |
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{ |
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THROW (Iex::ArgExc, "Cannot open file \"" << fileName << "\" " |
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"for writing. Tiled image files do not " |
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"support subsampled chroma channels."); |
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} |
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} |
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else |
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{ |
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if (rgbaChannels & WRITE_R) |
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ch.insert ("R", Channel (HALF, 1, 1)); |
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if (rgbaChannels & WRITE_G) |
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ch.insert ("G", Channel (HALF, 1, 1)); |
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if (rgbaChannels & WRITE_B) |
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ch.insert ("B", Channel (HALF, 1, 1)); |
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} |
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if (rgbaChannels & WRITE_A) |
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ch.insert ("A", Channel (HALF, 1, 1)); |
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header.channels() = ch; |
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} |
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RgbaChannels |
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rgbaChannels (const ChannelList &ch, const string &channelNamePrefix = "") |
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{ |
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int i = 0; |
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if (ch.findChannel (channelNamePrefix + "R")) |
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i |= WRITE_R; |
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if (ch.findChannel (channelNamePrefix + "G")) |
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i |= WRITE_G; |
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if (ch.findChannel (channelNamePrefix + "B")) |
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i |= WRITE_B; |
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if (ch.findChannel (channelNamePrefix + "A")) |
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i |= WRITE_A; |
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if (ch.findChannel (channelNamePrefix + "Y")) |
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i |= WRITE_Y; |
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return RgbaChannels (i); |
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} |
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string |
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prefixFromLayerName (const string &layerName, const Header &header) |
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{ |
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if (layerName.empty()) |
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return ""; |
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if (hasMultiView (header) && multiView(header)[0] == layerName) |
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return ""; |
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return layerName + "."; |
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} |
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V3f |
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ywFromHeader (const Header &header) |
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{ |
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Chromaticities cr; |
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if (hasChromaticities (header)) |
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cr = chromaticities (header); |
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return computeYw (cr); |
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} |
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} // namespace |
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class TiledRgbaOutputFile::ToYa: public Mutex |
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{ |
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public: |
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ToYa (TiledOutputFile &outputFile, RgbaChannels rgbaChannels); |
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void setFrameBuffer (const Rgba *base, |
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size_t xStride, |
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size_t yStride); |
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void writeTile (int dx, int dy, int lx, int ly); |
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private: |
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TiledOutputFile & _outputFile; |
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bool _writeA; |
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unsigned int _tileXSize; |
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unsigned int _tileYSize; |
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V3f _yw; |
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Array2D <Rgba> _buf; |
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const Rgba * _fbBase; |
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size_t _fbXStride; |
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size_t _fbYStride; |
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}; |
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TiledRgbaOutputFile::ToYa::ToYa (TiledOutputFile &outputFile, |
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RgbaChannels rgbaChannels) |
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: |
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_outputFile (outputFile) |
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{ |
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_writeA = (rgbaChannels & WRITE_A)? true: false; |
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const TileDescription &td = outputFile.header().tileDescription(); |
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_tileXSize = td.xSize; |
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_tileYSize = td.ySize; |
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_yw = ywFromHeader (_outputFile.header()); |
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_buf.resizeErase (_tileYSize, _tileXSize); |
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_fbBase = 0; |
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_fbXStride = 0; |
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_fbYStride = 0; |
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} |
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void |
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TiledRgbaOutputFile::ToYa::setFrameBuffer (const Rgba *base, |
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size_t xStride, |
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size_t yStride) |
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{ |
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_fbBase = base; |
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_fbXStride = xStride; |
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_fbYStride = yStride; |
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} |
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void |
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TiledRgbaOutputFile::ToYa::writeTile (int dx, int dy, int lx, int ly) |
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{ |
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if (_fbBase == 0) |
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{ |
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THROW (Iex::ArgExc, "No frame buffer was specified as the " |
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"pixel data source for image file " |
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"\"" << _outputFile.fileName() << "\"."); |
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} |
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// |
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// Copy the tile's RGBA pixels into _buf and convert |
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// them to luminance/alpha format |
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// |
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Box2i dw = _outputFile.dataWindowForTile (dx, dy, lx, ly); |
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int width = dw.max.x - dw.min.x + 1; |
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for (int y = dw.min.y, y1 = 0; y <= dw.max.y; ++y, ++y1) |
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{ |
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for (int x = dw.min.x, x1 = 0; x <= dw.max.x; ++x, ++x1) |
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_buf[y1][x1] = _fbBase[x * _fbXStride + y * _fbYStride]; |
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RGBAtoYCA (_yw, width, _writeA, _buf[y1], _buf[y1]); |
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} |
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// |
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// Store the contents of _buf in the output file |
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// |
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FrameBuffer fb; |
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fb.insert ("Y", Slice (HALF, // type |
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(char *) &_buf[-dw.min.y][-dw.min.x].g, // base |
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sizeof (Rgba), // xStride |
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sizeof (Rgba) * _tileXSize)); // yStride |
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fb.insert ("A", Slice (HALF, // type |
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(char *) &_buf[-dw.min.y][-dw.min.x].a, // base |
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sizeof (Rgba), // xStride |
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sizeof (Rgba) * _tileXSize)); // yStride |
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_outputFile.setFrameBuffer (fb); |
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_outputFile.writeTile (dx, dy, lx, ly); |
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} |
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TiledRgbaOutputFile::TiledRgbaOutputFile |
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(const char name[], |
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const Header &header, |
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RgbaChannels rgbaChannels, |
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int tileXSize, |
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int tileYSize, |
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LevelMode mode, |
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LevelRoundingMode rmode, |
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int numThreads) |
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: |
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_outputFile (0), |
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_toYa (0) |
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{ |
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Header hd (header); |
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insertChannels (hd, rgbaChannels, name); |
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hd.setTileDescription (TileDescription (tileXSize, tileYSize, mode, rmode)); |
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_outputFile = new TiledOutputFile (name, hd, numThreads); |
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if (rgbaChannels & WRITE_Y) |
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_toYa = new ToYa (*_outputFile, rgbaChannels); |
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} |
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TiledRgbaOutputFile::TiledRgbaOutputFile |
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(OStream &os, |
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const Header &header, |
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RgbaChannels rgbaChannels, |
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int tileXSize, |
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int tileYSize, |
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LevelMode mode, |
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LevelRoundingMode rmode, |
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int numThreads) |
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: |
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_outputFile (0), |
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_toYa (0) |
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{ |
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Header hd (header); |
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insertChannels (hd, rgbaChannels, os.fileName()); |
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hd.setTileDescription (TileDescription (tileXSize, tileYSize, mode, rmode)); |
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_outputFile = new TiledOutputFile (os, hd, numThreads); |
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if (rgbaChannels & WRITE_Y) |
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_toYa = new ToYa (*_outputFile, rgbaChannels); |
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} |
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TiledRgbaOutputFile::TiledRgbaOutputFile |
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(const char name[], |
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int tileXSize, |
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int tileYSize, |
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LevelMode mode, |
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LevelRoundingMode rmode, |
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const Imath::Box2i &displayWindow, |
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const Imath::Box2i &dataWindow, |
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RgbaChannels rgbaChannels, |
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float pixelAspectRatio, |
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const Imath::V2f screenWindowCenter, |
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float screenWindowWidth, |
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LineOrder lineOrder, |
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Compression compression, |
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int numThreads) |
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: |
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_outputFile (0), |
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_toYa (0) |
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{ |
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Header hd (displayWindow, |
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dataWindow.isEmpty()? displayWindow: dataWindow, |
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pixelAspectRatio, |
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screenWindowCenter, |
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screenWindowWidth, |
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lineOrder, |
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compression); |
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insertChannels (hd, rgbaChannels, name); |
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hd.setTileDescription (TileDescription (tileXSize, tileYSize, mode, rmode)); |
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_outputFile = new TiledOutputFile (name, hd, numThreads); |
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if (rgbaChannels & WRITE_Y) |
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_toYa = new ToYa (*_outputFile, rgbaChannels); |
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} |
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TiledRgbaOutputFile::TiledRgbaOutputFile |
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(const char name[], |
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int width, |
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int height, |
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int tileXSize, |
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int tileYSize, |
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LevelMode mode, |
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LevelRoundingMode rmode, |
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RgbaChannels rgbaChannels, |
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float pixelAspectRatio, |
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const Imath::V2f screenWindowCenter, |
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float screenWindowWidth, |
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LineOrder lineOrder, |
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Compression compression, |
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int numThreads) |
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: |
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_outputFile (0), |
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_toYa (0) |
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{ |
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Header hd (width, |
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height, |
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pixelAspectRatio, |
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screenWindowCenter, |
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screenWindowWidth, |
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lineOrder, |
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compression); |
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insertChannels (hd, rgbaChannels, name); |
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hd.setTileDescription (TileDescription (tileXSize, tileYSize, mode, rmode)); |
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_outputFile = new TiledOutputFile (name, hd, numThreads); |
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if (rgbaChannels & WRITE_Y) |
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_toYa = new ToYa (*_outputFile, rgbaChannels); |
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} |
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TiledRgbaOutputFile::~TiledRgbaOutputFile () |
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{ |
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delete _outputFile; |
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delete _toYa; |
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} |
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void |
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TiledRgbaOutputFile::setFrameBuffer (const Rgba *base, |
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size_t xStride, |
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size_t yStride) |
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{ |
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if (_toYa) |
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{ |
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Lock lock (*_toYa); |
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_toYa->setFrameBuffer (base, xStride, yStride); |
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} |
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else |
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{ |
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size_t xs = xStride * sizeof (Rgba); |
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size_t ys = yStride * sizeof (Rgba); |
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FrameBuffer fb; |
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fb.insert ("R", Slice (HALF, (char *) &base[0].r, xs, ys)); |
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fb.insert ("G", Slice (HALF, (char *) &base[0].g, xs, ys)); |
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fb.insert ("B", Slice (HALF, (char *) &base[0].b, xs, ys)); |
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fb.insert ("A", Slice (HALF, (char *) &base[0].a, xs, ys)); |
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_outputFile->setFrameBuffer (fb); |
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} |
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} |
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const Header & |
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TiledRgbaOutputFile::header () const |
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{ |
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return _outputFile->header(); |
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} |
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const FrameBuffer & |
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TiledRgbaOutputFile::frameBuffer () const |
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{ |
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return _outputFile->frameBuffer(); |
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} |
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const Imath::Box2i & |
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TiledRgbaOutputFile::displayWindow () const |
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{ |
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return _outputFile->header().displayWindow(); |
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} |
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const Imath::Box2i & |
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TiledRgbaOutputFile::dataWindow () const |
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{ |
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return _outputFile->header().dataWindow(); |
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} |
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float |
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TiledRgbaOutputFile::pixelAspectRatio () const |
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{ |
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return _outputFile->header().pixelAspectRatio(); |
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} |
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const Imath::V2f |
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TiledRgbaOutputFile::screenWindowCenter () const |
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{ |
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return _outputFile->header().screenWindowCenter(); |
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} |
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float |
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TiledRgbaOutputFile::screenWindowWidth () const |
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{ |
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return _outputFile->header().screenWindowWidth(); |
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} |
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LineOrder |
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TiledRgbaOutputFile::lineOrder () const |
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{ |
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return _outputFile->header().lineOrder(); |
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} |
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Compression |
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TiledRgbaOutputFile::compression () const |
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{ |
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return _outputFile->header().compression(); |
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} |
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RgbaChannels |
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TiledRgbaOutputFile::channels () const |
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{ |
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return rgbaChannels (_outputFile->header().channels()); |
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} |
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unsigned int |
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TiledRgbaOutputFile::tileXSize () const |
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{ |
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return _outputFile->tileXSize(); |
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} |
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unsigned int |
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TiledRgbaOutputFile::tileYSize () const |
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{ |
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return _outputFile->tileYSize(); |
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} |
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LevelMode |
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TiledRgbaOutputFile::levelMode () const |
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{ |
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return _outputFile->levelMode(); |
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} |
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LevelRoundingMode |
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TiledRgbaOutputFile::levelRoundingMode () const |
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{ |
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return _outputFile->levelRoundingMode(); |
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} |
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int |
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TiledRgbaOutputFile::numLevels () const |
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{ |
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return _outputFile->numLevels(); |
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} |
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int |
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TiledRgbaOutputFile::numXLevels () const |
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{ |
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return _outputFile->numXLevels(); |
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} |
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int |
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TiledRgbaOutputFile::numYLevels () const |
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{ |
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return _outputFile->numYLevels(); |
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} |
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bool |
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TiledRgbaOutputFile::isValidLevel (int lx, int ly) const |
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{ |
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return _outputFile->isValidLevel (lx, ly); |
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} |
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int |
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TiledRgbaOutputFile::levelWidth (int lx) const |
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{ |
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return _outputFile->levelWidth (lx); |
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} |
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int |
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TiledRgbaOutputFile::levelHeight (int ly) const |
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{ |
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return _outputFile->levelHeight (ly); |
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} |
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int |
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TiledRgbaOutputFile::numXTiles (int lx) const |
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{ |
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return _outputFile->numXTiles (lx); |
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} |
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int |
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TiledRgbaOutputFile::numYTiles (int ly) const |
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{ |
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return _outputFile->numYTiles (ly); |
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} |
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Imath::Box2i |
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TiledRgbaOutputFile::dataWindowForLevel (int l) const |
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{ |
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return _outputFile->dataWindowForLevel (l); |
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} |
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Imath::Box2i |
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TiledRgbaOutputFile::dataWindowForLevel (int lx, int ly) const |
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{ |
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return _outputFile->dataWindowForLevel (lx, ly); |
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} |
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Imath::Box2i |
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TiledRgbaOutputFile::dataWindowForTile (int dx, int dy, int l) const |
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{ |
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return _outputFile->dataWindowForTile (dx, dy, l); |
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} |
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Imath::Box2i |
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TiledRgbaOutputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const |
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{ |
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return _outputFile->dataWindowForTile (dx, dy, lx, ly); |
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} |
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void |
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TiledRgbaOutputFile::writeTile (int dx, int dy, int l) |
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{ |
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if (_toYa) |
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{ |
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Lock lock (*_toYa); |
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_toYa->writeTile (dx, dy, l, l); |
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} |
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else |
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{ |
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_outputFile->writeTile (dx, dy, l); |
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} |
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} |
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void |
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TiledRgbaOutputFile::writeTile (int dx, int dy, int lx, int ly) |
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{ |
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if (_toYa) |
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{ |
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Lock lock (*_toYa); |
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_toYa->writeTile (dx, dy, lx, ly); |
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} |
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else |
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{ |
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_outputFile->writeTile (dx, dy, lx, ly); |
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} |
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} |
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void |
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TiledRgbaOutputFile::writeTiles |
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(int dxMin, int dxMax, int dyMin, int dyMax, int lx, int ly) |
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{ |
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if (_toYa) |
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{ |
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Lock lock (*_toYa); |
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for (int dy = dyMin; dy <= dyMax; dy++) |
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for (int dx = dxMin; dx <= dxMax; dx++) |
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_toYa->writeTile (dx, dy, lx, ly); |
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} |
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else |
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{ |
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_outputFile->writeTiles (dxMin, dxMax, dyMin, dyMax, lx, ly); |
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} |
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} |
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|
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void |
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TiledRgbaOutputFile::writeTiles |
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(int dxMin, int dxMax, int dyMin, int dyMax, int l) |
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{ |
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writeTiles (dxMin, dxMax, dyMin, dyMax, l, l); |
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} |
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|
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|
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class TiledRgbaInputFile::FromYa: public Mutex |
|
{ |
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public: |
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|
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FromYa (TiledInputFile &inputFile); |
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|
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void setFrameBuffer (Rgba *base, |
|
size_t xStride, |
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size_t yStride, |
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const string &channelNamePrefix); |
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|
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void readTile (int dx, int dy, int lx, int ly); |
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|
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private: |
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|
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TiledInputFile & _inputFile; |
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unsigned int _tileXSize; |
|
unsigned int _tileYSize; |
|
V3f _yw; |
|
Array2D <Rgba> _buf; |
|
Rgba * _fbBase; |
|
size_t _fbXStride; |
|
size_t _fbYStride; |
|
}; |
|
|
|
|
|
TiledRgbaInputFile::FromYa::FromYa (TiledInputFile &inputFile) |
|
: |
|
_inputFile (inputFile) |
|
{ |
|
const TileDescription &td = inputFile.header().tileDescription(); |
|
|
|
_tileXSize = td.xSize; |
|
_tileYSize = td.ySize; |
|
_yw = ywFromHeader (_inputFile.header()); |
|
_buf.resizeErase (_tileYSize, _tileXSize); |
|
_fbBase = 0; |
|
_fbXStride = 0; |
|
_fbYStride = 0; |
|
} |
|
|
|
|
|
void |
|
TiledRgbaInputFile::FromYa::setFrameBuffer (Rgba *base, |
|
size_t xStride, |
|
size_t yStride, |
|
const string &channelNamePrefix) |
|
{ |
|
if (_fbBase == 0) |
|
{ |
|
FrameBuffer fb; |
|
|
|
fb.insert (channelNamePrefix + "Y", |
|
Slice (HALF, // type |
|
(char *) &_buf[0][0].g, // base |
|
sizeof (Rgba), // xStride |
|
sizeof (Rgba) * _tileXSize, // yStride |
|
1, 1, // sampling |
|
0.0, // fillValue |
|
true, true)); // tileCoordinates |
|
|
|
fb.insert (channelNamePrefix + "A", |
|
Slice (HALF, // type |
|
(char *) &_buf[0][0].a, // base |
|
sizeof (Rgba), // xStride |
|
sizeof (Rgba) * _tileXSize, // yStride |
|
1, 1, // sampling |
|
1.0, // fillValue |
|
true, true)); // tileCoordinates |
|
|
|
_inputFile.setFrameBuffer (fb); |
|
} |
|
|
|
_fbBase = base; |
|
_fbXStride = xStride; |
|
_fbYStride = yStride; |
|
} |
|
|
|
|
|
void |
|
TiledRgbaInputFile::FromYa::readTile (int dx, int dy, int lx, int ly) |
|
{ |
|
if (_fbBase == 0) |
|
{ |
|
THROW (Iex::ArgExc, "No frame buffer was specified as the " |
|
"pixel data destination for image file " |
|
"\"" << _inputFile.fileName() << "\"."); |
|
} |
|
|
|
// |
|
// Read the tile requested by the caller into _buf. |
|
// |
|
|
|
_inputFile.readTile (dx, dy, lx, ly); |
|
|
|
// |
|
// Convert the luminance/alpha pixels to RGBA |
|
// and copy them into the caller's frame buffer. |
|
// |
|
|
|
Box2i dw = _inputFile.dataWindowForTile (dx, dy, lx, ly); |
|
int width = dw.max.x - dw.min.x + 1; |
|
|
|
for (int y = dw.min.y, y1 = 0; y <= dw.max.y; ++y, ++y1) |
|
{ |
|
for (int x1 = 0; x1 < width; ++x1) |
|
{ |
|
_buf[y1][x1].r = 0; |
|
_buf[y1][x1].b = 0; |
|
} |
|
|
|
YCAtoRGBA (_yw, width, _buf[y1], _buf[y1]); |
|
|
|
for (int x = dw.min.x, x1 = 0; x <= dw.max.x; ++x, ++x1) |
|
{ |
|
_fbBase[x * _fbXStride + y * _fbYStride] = _buf[y1][x1]; |
|
} |
|
} |
|
} |
|
|
|
|
|
TiledRgbaInputFile::TiledRgbaInputFile (const char name[], int numThreads): |
|
_inputFile (new TiledInputFile (name, numThreads)), |
|
_fromYa (0), |
|
_channelNamePrefix ("") |
|
{ |
|
if (channels() & WRITE_Y) |
|
_fromYa = new FromYa (*_inputFile); |
|
} |
|
|
|
|
|
TiledRgbaInputFile::TiledRgbaInputFile (IStream &is, int numThreads): |
|
_inputFile (new TiledInputFile (is, numThreads)), |
|
_fromYa (0), |
|
_channelNamePrefix ("") |
|
{ |
|
if (channels() & WRITE_Y) |
|
_fromYa = new FromYa (*_inputFile); |
|
} |
|
|
|
|
|
TiledRgbaInputFile::TiledRgbaInputFile (const char name[], |
|
const string &layerName, |
|
int numThreads) |
|
: |
|
_inputFile (new TiledInputFile (name, numThreads)), |
|
_fromYa (0), |
|
_channelNamePrefix (prefixFromLayerName (layerName, _inputFile->header())) |
|
{ |
|
if (channels() & WRITE_Y) |
|
_fromYa = new FromYa (*_inputFile); |
|
} |
|
|
|
|
|
TiledRgbaInputFile::TiledRgbaInputFile (IStream &is, |
|
const string &layerName, |
|
int numThreads) |
|
: |
|
_inputFile (new TiledInputFile (is, numThreads)), |
|
_fromYa (0), |
|
_channelNamePrefix (prefixFromLayerName (layerName, _inputFile->header())) |
|
{ |
|
if (channels() & WRITE_Y) |
|
_fromYa = new FromYa (*_inputFile); |
|
} |
|
|
|
|
|
TiledRgbaInputFile::~TiledRgbaInputFile () |
|
{ |
|
delete _inputFile; |
|
delete _fromYa; |
|
} |
|
|
|
|
|
void |
|
TiledRgbaInputFile::setFrameBuffer (Rgba *base, size_t xStride, size_t yStride) |
|
{ |
|
if (_fromYa) |
|
{ |
|
Lock lock (*_fromYa); |
|
_fromYa->setFrameBuffer (base, xStride, yStride, _channelNamePrefix); |
|
} |
|
else |
|
{ |
|
size_t xs = xStride * sizeof (Rgba); |
|
size_t ys = yStride * sizeof (Rgba); |
|
|
|
FrameBuffer fb; |
|
|
|
fb.insert (_channelNamePrefix + "R", |
|
Slice (HALF, |
|
(char *) &base[0].r, |
|
xs, ys, |
|
1, 1, // xSampling, ySampling |
|
0.0)); // fillValue |
|
|
|
fb.insert (_channelNamePrefix + "G", |
|
Slice (HALF, |
|
(char *) &base[0].g, |
|
xs, ys, |
|
1, 1, // xSampling, ySampling |
|
0.0)); // fillValue |
|
|
|
fb.insert (_channelNamePrefix + "B", |
|
Slice (HALF, |
|
(char *) &base[0].b, |
|
xs, ys, |
|
1, 1, // xSampling, ySampling |
|
0.0)); // fillValue |
|
|
|
fb.insert (_channelNamePrefix + "A", |
|
Slice (HALF, |
|
(char *) &base[0].a, |
|
xs, ys, |
|
1, 1, // xSampling, ySampling |
|
1.0)); // fillValue |
|
|
|
_inputFile->setFrameBuffer (fb); |
|
} |
|
} |
|
|
|
|
|
void |
|
TiledRgbaInputFile::setLayerName (const std::string &layerName) |
|
{ |
|
delete _fromYa; |
|
_fromYa = 0; |
|
|
|
_channelNamePrefix = prefixFromLayerName (layerName, _inputFile->header()); |
|
|
|
if (channels() & WRITE_Y) |
|
_fromYa = new FromYa (*_inputFile); |
|
|
|
FrameBuffer fb; |
|
_inputFile->setFrameBuffer (fb); |
|
} |
|
|
|
|
|
const Header & |
|
TiledRgbaInputFile::header () const |
|
{ |
|
return _inputFile->header(); |
|
} |
|
|
|
|
|
const char * |
|
TiledRgbaInputFile::fileName () const |
|
{ |
|
return _inputFile->fileName(); |
|
} |
|
|
|
|
|
const FrameBuffer & |
|
TiledRgbaInputFile::frameBuffer () const |
|
{ |
|
return _inputFile->frameBuffer(); |
|
} |
|
|
|
|
|
const Imath::Box2i & |
|
TiledRgbaInputFile::displayWindow () const |
|
{ |
|
return _inputFile->header().displayWindow(); |
|
} |
|
|
|
|
|
const Imath::Box2i & |
|
TiledRgbaInputFile::dataWindow () const |
|
{ |
|
return _inputFile->header().dataWindow(); |
|
} |
|
|
|
|
|
float |
|
TiledRgbaInputFile::pixelAspectRatio () const |
|
{ |
|
return _inputFile->header().pixelAspectRatio(); |
|
} |
|
|
|
|
|
const Imath::V2f |
|
TiledRgbaInputFile::screenWindowCenter () const |
|
{ |
|
return _inputFile->header().screenWindowCenter(); |
|
} |
|
|
|
|
|
float |
|
TiledRgbaInputFile::screenWindowWidth () const |
|
{ |
|
return _inputFile->header().screenWindowWidth(); |
|
} |
|
|
|
|
|
LineOrder |
|
TiledRgbaInputFile::lineOrder () const |
|
{ |
|
return _inputFile->header().lineOrder(); |
|
} |
|
|
|
|
|
Compression |
|
TiledRgbaInputFile::compression () const |
|
{ |
|
return _inputFile->header().compression(); |
|
} |
|
|
|
|
|
RgbaChannels |
|
TiledRgbaInputFile::channels () const |
|
{ |
|
return rgbaChannels (_inputFile->header().channels(), _channelNamePrefix); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::version () const |
|
{ |
|
return _inputFile->version(); |
|
} |
|
|
|
|
|
bool |
|
TiledRgbaInputFile::isComplete () const |
|
{ |
|
return _inputFile->isComplete(); |
|
} |
|
|
|
|
|
unsigned int |
|
TiledRgbaInputFile::tileXSize () const |
|
{ |
|
return _inputFile->tileXSize(); |
|
} |
|
|
|
|
|
unsigned int |
|
TiledRgbaInputFile::tileYSize () const |
|
{ |
|
return _inputFile->tileYSize(); |
|
} |
|
|
|
|
|
LevelMode |
|
TiledRgbaInputFile::levelMode () const |
|
{ |
|
return _inputFile->levelMode(); |
|
} |
|
|
|
|
|
LevelRoundingMode |
|
TiledRgbaInputFile::levelRoundingMode () const |
|
{ |
|
return _inputFile->levelRoundingMode(); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::numLevels () const |
|
{ |
|
return _inputFile->numLevels(); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::numXLevels () const |
|
{ |
|
return _inputFile->numXLevels(); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::numYLevels () const |
|
{ |
|
return _inputFile->numYLevels(); |
|
} |
|
|
|
|
|
bool |
|
TiledRgbaInputFile::isValidLevel (int lx, int ly) const |
|
{ |
|
return _inputFile->isValidLevel (lx, ly); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::levelWidth (int lx) const |
|
{ |
|
return _inputFile->levelWidth (lx); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::levelHeight (int ly) const |
|
{ |
|
return _inputFile->levelHeight (ly); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::numXTiles (int lx) const |
|
{ |
|
return _inputFile->numXTiles(lx); |
|
} |
|
|
|
|
|
int |
|
TiledRgbaInputFile::numYTiles (int ly) const |
|
{ |
|
return _inputFile->numYTiles(ly); |
|
} |
|
|
|
|
|
Imath::Box2i |
|
TiledRgbaInputFile::dataWindowForLevel (int l) const |
|
{ |
|
return _inputFile->dataWindowForLevel (l); |
|
} |
|
|
|
|
|
Imath::Box2i |
|
TiledRgbaInputFile::dataWindowForLevel (int lx, int ly) const |
|
{ |
|
return _inputFile->dataWindowForLevel (lx, ly); |
|
} |
|
|
|
|
|
Imath::Box2i |
|
TiledRgbaInputFile::dataWindowForTile (int dx, int dy, int l) const |
|
{ |
|
return _inputFile->dataWindowForTile (dx, dy, l); |
|
} |
|
|
|
|
|
Imath::Box2i |
|
TiledRgbaInputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const |
|
{ |
|
return _inputFile->dataWindowForTile (dx, dy, lx, ly); |
|
} |
|
|
|
|
|
void |
|
TiledRgbaInputFile::readTile (int dx, int dy, int l) |
|
{ |
|
if (_fromYa) |
|
{ |
|
Lock lock (*_fromYa); |
|
_fromYa->readTile (dx, dy, l, l); |
|
} |
|
else |
|
{ |
|
_inputFile->readTile (dx, dy, l); |
|
} |
|
} |
|
|
|
|
|
void |
|
TiledRgbaInputFile::readTile (int dx, int dy, int lx, int ly) |
|
{ |
|
if (_fromYa) |
|
{ |
|
Lock lock (*_fromYa); |
|
_fromYa->readTile (dx, dy, lx, ly); |
|
} |
|
else |
|
{ |
|
_inputFile->readTile (dx, dy, lx, ly); |
|
} |
|
} |
|
|
|
|
|
void |
|
TiledRgbaInputFile::readTiles (int dxMin, int dxMax, int dyMin, int dyMax, |
|
int lx, int ly) |
|
{ |
|
if (_fromYa) |
|
{ |
|
Lock lock (*_fromYa); |
|
|
|
for (int dy = dyMin; dy <= dyMax; dy++) |
|
for (int dx = dxMin; dx <= dxMax; dx++) |
|
_fromYa->readTile (dx, dy, lx, ly); |
|
} |
|
else |
|
{ |
|
_inputFile->readTiles (dxMin, dxMax, dyMin, dyMax, lx, ly); |
|
} |
|
} |
|
|
|
void |
|
TiledRgbaInputFile::readTiles (int dxMin, int dxMax, int dyMin, int dyMax, |
|
int l) |
|
{ |
|
readTiles (dxMin, dxMax, dyMin, dyMax, l, l); |
|
} |
|
|
|
|
|
void |
|
TiledRgbaOutputFile::updatePreviewImage (const PreviewRgba newPixels[]) |
|
{ |
|
_outputFile->updatePreviewImage (newPixels); |
|
} |
|
|
|
|
|
void |
|
TiledRgbaOutputFile::breakTile (int dx, int dy, int lx, int ly, |
|
int offset, int length, char c) |
|
{ |
|
_outputFile->breakTile (dx, dy, lx, ly, offset, length, c); |
|
} |
|
|
|
|
|
} // namespace Imf
|
|
|