..
absdiff.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
accumulate.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
add.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
add_weighted.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
bitwise.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
blur.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
canny.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
channel_extract.cpp
Do not enable asm with clang
7 years ago
channels_combine.cpp
Do not enable asm with clang
7 years ago
cmp.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
colorconvert.cpp
Do not enable asm with clang
7 years ago
common.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
common.hpp
Fix android libc++ build
8 years ago
convert.cpp
Do not enable asm with clang
7 years ago
convert_depth.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
convert_scale.cpp
Do not enable asm with clang
7 years ago
convolution.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
count_nonzero.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
div.cpp
brush up divSaturate of carotene
8 years ago
dot_product.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
dummy.cpp
Fix Carotene compilation with XCode
4 years ago
fast.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
fill_minmaxloc.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
flip.cpp
build: detect Android via '__ANDROID__' macro
7 years ago
gaussian_blur.cpp
Do not enable asm with clang
7 years ago
in_range.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
integral.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
intrinsics.hpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
laplacian.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
magnitude.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
meanstddev.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
median_filter.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
min_max.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
minmaxloc.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
morph.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
mul.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
norm.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
opticalflow.cpp
android: make optional "cpufeatures", build fixes for NDK r15
8 years ago
phase.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
pyramid.cpp
Do not enable asm with clang
7 years ago
reduce.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
remap.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
remap.hpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
resize.cpp
Merge pull request #19525 from danbey:Fix-cppcheck-error-in-carotete-lib
4 years ago
saturate_cast.hpp
carotene: removed unnecessary 'register' specifier
7 years ago
scharr.cpp
Do not enable asm with clang
7 years ago
separable_filter.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
separable_filter.hpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
sobel.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
sub.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
sum.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
template_matching.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
threshold.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
vtransform.hpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
warp_affine.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago
warp_perspective.cpp
Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
8 years ago