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Open Source Computer Vision Library
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104 lines
4.0 KiB
104 lines
4.0 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef IMFINPUTPART_H_ |
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#define IMFINPUTPART_H_ |
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#include "ImfInputFile.h" |
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#include "ImfOutputPart.h" |
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#include "ImfForward.h" |
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#include "ImfNamespace.h" |
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#include "ImfExport.h" |
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER |
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//------------------------------------------------------------------- |
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// class InputPart: |
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// |
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// Same interface as InputFile. Please refer to InputFile. |
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//------------------------------------------------------------------- |
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class InputPart |
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{ |
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public: |
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IMF_EXPORT |
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InputPart(MultiPartInputFile& multiPartFile, int partNumber); |
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IMF_EXPORT |
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const char * fileName () const; |
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IMF_EXPORT |
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const Header & header () const; |
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IMF_EXPORT |
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int version () const; |
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IMF_EXPORT |
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void setFrameBuffer (const FrameBuffer &frameBuffer); |
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IMF_EXPORT |
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const FrameBuffer & frameBuffer () const; |
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IMF_EXPORT |
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bool isComplete () const; |
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IMF_EXPORT |
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bool isOptimizationEnabled () const; |
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IMF_EXPORT |
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void readPixels (int scanLine1, int scanLine2); |
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IMF_EXPORT |
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void readPixels (int scanLine); |
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IMF_EXPORT |
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void rawPixelData (int firstScanLine, |
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const char *&pixelData, |
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int &pixelDataSize); |
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IMF_EXPORT |
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void rawPixelDataToBuffer (int scanLine, |
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char *pixelData, |
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int &pixelDataSize) const; |
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IMF_EXPORT |
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void rawTileData (int &dx, int &dy, |
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int &lx, int &ly, |
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const char *&pixelData, |
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int &pixelDataSize); |
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private: |
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InputFile* file; |
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// for internal use - give OutputFile and TiledOutputFile access to file for copyPixels |
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friend void OutputFile::copyPixels(InputPart&); |
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friend void TiledOutputFile::copyPixels(InputPart&); |
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}; |
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT |
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#endif /* IMFINPUTPART_H_ */
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