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Open Source Computer Vision Library
https://opencv.org/
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87 lines
3.2 KiB
87 lines
3.2 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_IMF_VEC_ATTRIBUTE_H |
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#define INCLUDED_IMF_VEC_ATTRIBUTE_H |
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//----------------------------------------------------------------------------- |
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// |
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// class V2iAttribute |
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// class V2fAttribute |
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// class V3iAttribute |
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// class V3fAttribute |
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// |
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//----------------------------------------------------------------------------- |
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#include <ImfAttribute.h> |
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#include "ImathVec.h" |
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namespace Imf { |
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typedef TypedAttribute<Imath::V2i> V2iAttribute; |
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template <> const char *V2iAttribute::staticTypeName (); |
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template <> void V2iAttribute::writeValueTo (OStream &, int) const; |
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template <> void V2iAttribute::readValueFrom (IStream &, int, int); |
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typedef TypedAttribute<Imath::V2f> V2fAttribute; |
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template <> const char *V2fAttribute::staticTypeName (); |
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template <> void V2fAttribute::writeValueTo (OStream &, int) const; |
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template <> void V2fAttribute::readValueFrom (IStream &, int, int); |
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typedef TypedAttribute<Imath::V3i> V3iAttribute; |
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template <> const char *V3iAttribute::staticTypeName (); |
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template <> void V3iAttribute::writeValueTo (OStream &, int) const; |
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template <> void V3iAttribute::readValueFrom (IStream &, int, int); |
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typedef TypedAttribute<Imath::V3f> V3fAttribute; |
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template <> const char *V3fAttribute::staticTypeName (); |
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template <> void V3fAttribute::writeValueTo (OStream &, int) const; |
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template <> void V3fAttribute::readValueFrom (IStream &, int, int); |
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} // namespace Imf |
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// Metrowerks compiler wants the .cpp file inlined, too |
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#ifdef __MWERKS__ |
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#include <ImfVecAttribute.cpp> |
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#endif |
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#endif
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