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119 lines
3.1 KiB
119 lines
3.1 KiB
.. _Adding_Images: |
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Adding (blending) two images using OpenCV |
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******************************************* |
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Goal |
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===== |
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In this tutorial you will learn how to: |
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* What is *linear blending* and why it is useful. |
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* Add two images using :add_weighted:`addWeighted <>` |
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Cool Theory |
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================= |
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.. note:: |
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The explanation below belongs to the book `Computer Vision: Algorithms and Applications <http://szeliski.org/Book/>`_ by Richard Szeliski |
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From our previous tutorial, we know already a bit of *Pixel operators*. An interesting dyadic (two-input) operator is the *linear blend operator*: |
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.. math:: |
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g(x) = (1 - \alpha)f_{0}(x) + \alpha f_{1}(x) |
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By varying :math:`\alpha` from :math:`0 \rightarrow 1` this operator can be used to perform a temporal *cross-disolve* between two images or videos, as seen in slide shows and film production (cool, eh?) |
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Code |
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===== |
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As usual, after the not-so-lengthy explanation, let's go to the code. Here it is: |
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.. code-block:: cpp |
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#include <cv.h> |
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#include <highgui.h> |
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#include <iostream> |
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using namespace cv; |
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int main( int argc, char** argv ) |
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{ |
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double alpha = 0.5; double beta; double input; |
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Mat src1, src2, dst; |
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/// Ask the user enter alpha |
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std::cout<<" Simple Linear Blender "<<std::endl; |
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std::cout<<"-----------------------"<<std::endl; |
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std::cout<<"* Enter alpha [0-1]: "; |
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std::cin>>input; |
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/// We use the alpha provided by the user iff it is between 0 and 1 |
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if( alpha >= 0 && alpha <= 1 ) |
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{ alpha = input; } |
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/// Read image ( same size, same type ) |
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src1 = imread("../../images/LinuxLogo.jpg"); |
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src2 = imread("../../images/WindowsLogo.jpg"); |
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if( !src1.data ) { printf("Error loading src1 \n"); return -1; } |
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if( !src2.data ) { printf("Error loading src2 \n"); return -1; } |
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/// Create Windows |
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namedWindow("Linear Blend", 1); |
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beta = ( 1.0 - alpha ); |
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addWeighted( src1, alpha, src2, beta, 0.0, dst); |
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imshow( "Linear Blend", dst ); |
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waitKey(0); |
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return 0; |
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} |
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Explanation |
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============ |
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#. Since we are going to perform: |
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.. math:: |
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g(x) = (1 - \alpha)f_{0}(x) + \alpha f_{1}(x) |
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We need two source images (:math:`f_{0}(x)` and :math:`f_{1}(x)`). So, we load them in the usual way: |
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.. code-block:: cpp |
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src1 = imread("../../images/LinuxLogo.jpg"); |
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src2 = imread("../../images/WindowsLogo.jpg"); |
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.. warning:: |
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Since we are *adding* *src1* and *src2*, they both have to be of the same size (width and height) and type. |
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#. Now we need to generate the :math:`g(x)` image. For this, the function :add_weighted:`addWeighted <>` comes quite handy: |
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.. code-block:: cpp |
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beta = ( 1.0 - alpha ); |
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addWeighted( src1, alpha, src2, beta, 0.0, dst); |
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since :add_weighted:`addWeighted <>` produces: |
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.. math:: |
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dst = \alpha \cdot src1 + \beta \cdot src2 + \gamma |
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In this case, :math:`\gamma` is the argument :math:`0.0` in the code above. |
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#. Create windows, show the images and wait for the user to end the program. |
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Result |
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======= |
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.. image:: images/Adding_Images_Tutorial_Result_0.png |
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:alt: Blending Images Tutorial - Final Result |
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:align: center
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