Open Source Computer Vision Library https://opencv.org/
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// Video support with XAML
// Copyright (c) Microsoft Open Technologies, Inc.
// All rights reserved.
//
// (3 - clause BSD License)
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that
// the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
// following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
// following disclaimer in the documentation and/or other materials provided with the distribution.
// 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or
// promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE ARE DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include "cap_winrt/CaptureFrameGrabber.hpp"
#include <mutex>
#include <memory>
class Video {
public:
// non-blocking
bool initGrabber(int device, int w, int h);
void closeGrabber();
bool isStarted();
// singleton
static Video &getInstance();
void CopyOutput();
private:
// singleton
Video();
void _GrabFrameAsync(::Media::CaptureFrameGrabber^ frameGrabber);
bool listDevices();
Platform::Agile<Windows::Media::Capture::MediaCapture> m_capture;
Platform::Agile<Windows::Devices::Enumeration::DeviceInformationCollection> m_devices;
::Media::CaptureFrameGrabber^ m_frameGrabber;
bool listDevicesTask();
bool bChooseDevice;
bool bVerbose;
bool bFlipImageX;
//std::atomic<bool> bGrabberInited;
int m_deviceID;
int attemptFramerate;
std::atomic<bool> bIsFrameNew;
std::atomic<bool> bGrabberInited;
std::atomic<bool> bGrabberInitInProgress;
unsigned int width, height;
int bytesPerPixel;
};