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Open Source Computer Vision Library
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77 lines
2.1 KiB
77 lines
2.1 KiB
#include "opencv2/highgui/highgui.hpp" |
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#include "opencv2/core/core.hpp" |
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#include "opencv2/imgproc/imgproc.hpp" |
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#include <iostream> |
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using namespace cv; |
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using namespace std; |
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static void help(char** argv) |
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{ |
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cout << "\nDemonstrate mean-shift based color segmentation in spatial pyramid.\n" |
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<< "Call:\n " << argv[0] << " image\n" |
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<< "This program allows you to set the spatial and color radius\n" |
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<< "of the mean shift window as well as the number of pyramid reduction levels explored\n" |
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<< endl; |
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} |
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//This colors the segmentations |
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static void floodFillPostprocess( Mat& img, const Scalar& colorDiff=Scalar::all(1) ) |
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{ |
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CV_Assert( !img.empty() ); |
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RNG rng = theRNG(); |
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Mat mask( img.rows+2, img.cols+2, CV_8UC1, Scalar::all(0) ); |
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for( int y = 0; y < img.rows; y++ ) |
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{ |
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for( int x = 0; x < img.cols; x++ ) |
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{ |
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if( mask.at<uchar>(y+1, x+1) == 0 ) |
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{ |
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Scalar newVal( rng(256), rng(256), rng(256) ); |
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floodFill( img, mask, Point(x,y), newVal, 0, colorDiff, colorDiff ); |
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} |
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} |
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} |
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} |
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string winName = "meanshift"; |
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int spatialRad, colorRad, maxPyrLevel; |
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Mat img, res; |
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static void meanShiftSegmentation( int, void* ) |
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{ |
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cout << "spatialRad=" << spatialRad << "; " |
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<< "colorRad=" << colorRad << "; " |
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<< "maxPyrLevel=" << maxPyrLevel << endl; |
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pyrMeanShiftFiltering( img, res, spatialRad, colorRad, maxPyrLevel ); |
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floodFillPostprocess( res, Scalar::all(2) ); |
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imshow( winName, res ); |
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} |
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int main(int argc, char** argv) |
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{ |
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if( argc !=2 ) |
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{ |
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help(argv); |
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return -1; |
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} |
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img = imread( argv[1] ); |
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if( img.empty() ) |
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return -1; |
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spatialRad = 10; |
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colorRad = 10; |
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maxPyrLevel = 1; |
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namedWindow( winName, WINDOW_AUTOSIZE ); |
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createTrackbar( "spatialRad", winName, &spatialRad, 80, meanShiftSegmentation ); |
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createTrackbar( "colorRad", winName, &colorRad, 60, meanShiftSegmentation ); |
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createTrackbar( "maxPyrLevel", winName, &maxPyrLevel, 5, meanShiftSegmentation ); |
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meanShiftSegmentation(0, 0); |
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waitKey(); |
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return 0; |
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}
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