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Open Source Computer Vision Library
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317 lines
8.5 KiB
317 lines
8.5 KiB
/* |
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// Sample demonstrating interoperability of OpenCV UMat with Direct X surface |
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// At first, the data obtained from video file or camera and |
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// placed onto Direct X surface, |
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// following mapping of this Direct X surface to OpenCV UMat and call cv::Blur |
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// function. The result is mapped back to Direct X surface and rendered through |
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// Direct X API. |
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*/ |
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#define WIN32_LEAN_AND_MEAN |
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#include <windows.h> |
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#include <d3d9.h> |
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#include "opencv2/core.hpp" |
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#include "opencv2/core/directx.hpp" |
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#include "opencv2/core/ocl.hpp" |
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#include "opencv2/imgproc.hpp" |
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#include "opencv2/videoio.hpp" |
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#include "d3dsample.hpp" |
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#pragma comment (lib, "d3d9.lib") |
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using namespace std; |
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using namespace cv; |
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class D3D9WinApp : public D3DSample |
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{ |
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public: |
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D3D9WinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) : |
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D3DSample(width, height, window_name, cap) {} |
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~D3D9WinApp() {} |
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int create(void) |
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{ |
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// base initialization |
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D3DSample::create(); |
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// initialize DirectX |
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HRESULT r; |
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m_pD3D9 = ::Direct3DCreate9(D3D_SDK_VERSION); |
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if (NULL == m_pD3D9) |
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{ |
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return -1; |
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} |
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DWORD flags = D3DCREATE_HARDWARE_VERTEXPROCESSING | |
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D3DCREATE_PUREDEVICE | |
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D3DCREATE_NOWINDOWCHANGES | |
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D3DCREATE_MULTITHREADED | |
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D3DCREATE_FPU_PRESERVE; |
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D3DPRESENT_PARAMETERS d3dpp; |
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::ZeroMemory(&d3dpp, sizeof(D3DPRESENT_PARAMETERS)); |
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d3dpp.Windowed = true; |
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d3dpp.Flags = 0; |
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d3dpp.BackBufferCount = 0; |
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d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8; |
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d3dpp.BackBufferHeight = m_height; |
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d3dpp.BackBufferWidth = m_width; |
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d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE; |
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d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; |
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d3dpp.hDeviceWindow = m_hWnd; |
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d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; |
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d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT; |
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r = m_pD3D9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_hWnd, flags, &d3dpp, &m_pD3D9Dev); |
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if (FAILED(r)) |
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{ |
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return -1; |
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} |
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r = m_pD3D9Dev->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_pBackBuffer); |
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if (FAILED(r)) |
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{ |
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return -1; |
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} |
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r = m_pD3D9Dev->CreateOffscreenPlainSurface(m_width, m_height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pSurface, NULL); |
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if (FAILED(r)) |
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{ |
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std::cerr << "Can't create surface for result" << std::endl; |
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return -1; |
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} |
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// initialize OpenCL context of OpenCV lib from DirectX |
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if (cv::ocl::haveOpenCL()) |
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{ |
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m_oclCtx = cv::directx::ocl::initializeContextFromDirect3DDevice9(m_pD3D9Dev); |
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} |
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m_oclDevName = cv::ocl::useOpenCL() ? |
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cv::ocl::Context::getDefault().device(0).name() : |
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"No OpenCL device"; |
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return 0; |
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} // create() |
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// get media data on DX surface for further processing |
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int get_surface(LPDIRECT3DSURFACE9* ppSurface) |
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{ |
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HRESULT r; |
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if (!m_cap.read(m_frame_bgr)) |
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return -1; |
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cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_BGR2BGRA); |
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D3DLOCKED_RECT memDesc = { 0, NULL }; |
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RECT rc = { 0, 0, m_width, m_height }; |
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r = m_pSurface->LockRect(&memDesc, &rc, 0); |
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if (FAILED(r)) |
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{ |
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return r; |
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} |
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cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch); |
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// copy video frame data to surface |
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m_frame_rgba.copyTo(m); |
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r = m_pSurface->UnlockRect(); |
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if (FAILED(r)) |
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{ |
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return r; |
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} |
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*ppSurface = m_pSurface; |
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return 0; |
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} // get_surface() |
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// process and render media data |
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int render() |
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{ |
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try |
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{ |
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if (m_shutdown) |
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return 0; |
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// capture user input once |
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MODE mode = (m_mode == MODE_GPU_NV12) ? MODE_GPU_RGBA : m_mode; |
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HRESULT r; |
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LPDIRECT3DSURFACE9 pSurface; |
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r = get_surface(&pSurface); |
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if (FAILED(r)) |
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{ |
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return -1; |
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} |
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m_timer.start(); |
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switch (mode) |
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{ |
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case MODE_CPU: |
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{ |
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// process video frame on CPU |
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D3DLOCKED_RECT memDesc = { 0, NULL }; |
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RECT rc = { 0, 0, m_width, m_height }; |
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r = pSurface->LockRect(&memDesc, &rc, 0); |
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if (FAILED(r)) |
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{ |
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return -1; |
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} |
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cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch); |
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if (m_demo_processing) |
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{ |
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// blur D3D9 surface with OpenCV on CPU |
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cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7)); |
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} |
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r = pSurface->UnlockRect(); |
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if (FAILED(r)) |
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{ |
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return -1; |
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} |
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break; |
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} |
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case MODE_GPU_RGBA: |
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{ |
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// process video frame on GPU |
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cv::UMat u; |
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cv::directx::convertFromDirect3DSurface9(pSurface, u); |
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if (m_demo_processing) |
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{ |
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// blur D3D9 surface with OpenCV on GPU with OpenCL |
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cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7)); |
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} |
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cv::directx::convertToDirect3DSurface9(u, pSurface); |
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break; |
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} |
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} // switch |
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m_timer.stop(); |
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print_info(pSurface, mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName); |
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// traditional DX render pipeline: |
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// BitBlt surface to backBuffer and flip backBuffer to frontBuffer |
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r = m_pD3D9Dev->StretchRect(pSurface, NULL, m_pBackBuffer, NULL, D3DTEXF_NONE); |
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if (FAILED(r)) |
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{ |
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return -1; |
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} |
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// present the back buffer contents to the display |
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r = m_pD3D9Dev->Present(NULL, NULL, NULL, NULL); |
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if (FAILED(r)) |
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{ |
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return -1; |
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} |
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} // try |
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catch (cv::Exception& e) |
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{ |
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std::cerr << "Exception: " << e.what() << std::endl; |
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return 10; |
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} |
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return 0; |
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} // render() |
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void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float time, cv::String oclDevName) |
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{ |
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HDC hDC; |
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HRESULT r = pSurface->GetDC(&hDC); |
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if (FAILED(r)) |
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{ |
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return; |
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} |
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HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT); |
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HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont); |
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if (hOldFont) |
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{ |
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TEXTMETRIC tm; |
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::GetTextMetrics(hDC, &tm); |
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char buf[256]; |
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int y = 0; |
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buf[0] = 0; |
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sprintf(buf, "mode: %s", m_modeStr[mode].c_str()); |
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::TextOut(hDC, 0, y, buf, (int)strlen(buf)); |
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y += tm.tmHeight; |
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buf[0] = 0; |
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sprintf(buf, m_demo_processing ? "blur frame" : "copy frame"); |
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::TextOut(hDC, 0, y, buf, (int)strlen(buf)); |
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y += tm.tmHeight; |
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buf[0] = 0; |
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sprintf(buf, "time: %4.1f msec", time); |
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::TextOut(hDC, 0, y, buf, (int)strlen(buf)); |
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y += tm.tmHeight; |
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buf[0] = 0; |
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sprintf(buf, "OpenCL device: %s", oclDevName.c_str()); |
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::TextOut(hDC, 0, y, buf, (int)strlen(buf)); |
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::SelectObject(hDC, hOldFont); |
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} |
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r = pSurface->ReleaseDC(hDC); |
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return; |
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} // print_info() |
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int cleanup(void) |
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{ |
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SAFE_RELEASE(m_pSurface); |
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SAFE_RELEASE(m_pBackBuffer); |
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SAFE_RELEASE(m_pD3D9Dev); |
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SAFE_RELEASE(m_pD3D9); |
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D3DSample::cleanup(); |
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return 0; |
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} // cleanup() |
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private: |
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LPDIRECT3D9 m_pD3D9; |
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LPDIRECT3DDEVICE9 m_pD3D9Dev; |
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LPDIRECT3DSURFACE9 m_pBackBuffer; |
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LPDIRECT3DSURFACE9 m_pSurface; |
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cv::ocl::Context m_oclCtx; |
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cv::String m_oclPlatformName; |
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cv::String m_oclDevName; |
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}; |
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// main func |
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int main(int argc, char** argv) |
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{ |
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std::string title = "D3D9 interop sample"; |
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return d3d_app<D3D9WinApp>(argc, argv, title); |
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}
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