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Open Source Computer Vision Library
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168 lines
5.3 KiB
168 lines
5.3 KiB
// The "Square Detector" program. |
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// It loads several images sequentially and tries to find squares in |
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// each image |
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#include "opencv2/core/core.hpp" |
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#include "opencv2/imgproc/imgproc.hpp" |
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#include "opencv2/highgui/highgui.hpp" |
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#include <iostream> |
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#include <math.h> |
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#include <string.h> |
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using namespace cv; |
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using namespace std; |
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void help() |
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{ |
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cout << |
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"\nA program using pyramid scaling, Canny, contours, contour simpification and\n" |
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"memory storage (it's got it all folks) to find\n" |
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"squares in a list of images pic1-6.png\n" |
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"Returns sequence of squares detected on the image.\n" |
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"the sequence is stored in the specified memory storage\n" |
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"Call:\n" |
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"./squares\n" |
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"Using OpenCV version %s\n" << CV_VERSION << "\n" << endl; |
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} |
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int thresh = 50, N = 11; |
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const char* wndname = "Square Detection Demo"; |
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// helper function: |
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// finds a cosine of angle between vectors |
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// from pt0->pt1 and from pt0->pt2 |
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double angle( Point pt1, Point pt2, Point pt0 ) |
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{ |
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double dx1 = pt1.x - pt0.x; |
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double dy1 = pt1.y - pt0.y; |
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double dx2 = pt2.x - pt0.x; |
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double dy2 = pt2.y - pt0.y; |
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return (dx1*dx2 + dy1*dy2)/sqrt((dx1*dx1 + dy1*dy1)*(dx2*dx2 + dy2*dy2) + 1e-10); |
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} |
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// returns sequence of squares detected on the image. |
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// the sequence is stored in the specified memory storage |
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void findSquares( const Mat& image, vector<vector<Point> >& squares ) |
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{ |
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squares.clear(); |
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Mat pyr, timg, gray0(image.size(), CV_8U), gray; |
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// down-scale and upscale the image to filter out the noise |
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pyrDown(image, pyr, Size(image.cols/2, image.rows/2)); |
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pyrUp(pyr, timg, image.size()); |
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vector<vector<Point> > contours; |
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// find squares in every color plane of the image |
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for( int c = 0; c < 3; c++ ) |
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{ |
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int ch[] = {c, 0}; |
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mixChannels(&timg, 1, &gray0, 1, ch, 1); |
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// try several threshold levels |
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for( int l = 0; l < N; l++ ) |
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{ |
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// hack: use Canny instead of zero threshold level. |
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// Canny helps to catch squares with gradient shading |
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if( l == 0 ) |
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{ |
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// apply Canny. Take the upper threshold from slider |
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// and set the lower to 0 (which forces edges merging) |
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Canny(gray0, gray, 0, thresh, 5); |
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// dilate canny output to remove potential |
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// holes between edge segments |
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dilate(gray, gray, Mat(), Point(-1,-1)); |
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} |
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else |
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{ |
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// apply threshold if l!=0: |
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// tgray(x,y) = gray(x,y) < (l+1)*255/N ? 255 : 0 |
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gray = gray0 >= (l+1)*255/N; |
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} |
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// find contours and store them all as a list |
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findContours(gray, contours, CV_RETR_LIST, CV_CHAIN_APPROX_SIMPLE); |
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vector<Point> approx; |
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// test each contour |
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for( size_t i = 0; i < contours.size(); i++ ) |
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{ |
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// approximate contour with accuracy proportional |
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// to the contour perimeter |
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approxPolyDP(Mat(contours[i]), approx, arcLength(Mat(contours[i]), true)*0.02, true); |
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// square contours should have 4 vertices after approximation |
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// relatively large area (to filter out noisy contours) |
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// and be convex. |
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// Note: absolute value of an area is used because |
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// area may be positive or negative - in accordance with the |
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// contour orientation |
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if( approx.size() == 4 && |
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fabs(contourArea(Mat(approx))) > 1000 && |
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isContourConvex(Mat(approx)) ) |
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{ |
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double maxCosine = 0; |
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for( int j = 2; j < 5; j++ ) |
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{ |
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// find the maximum cosine of the angle between joint edges |
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double cosine = fabs(angle(approx[j%4], approx[j-2], approx[j-1])); |
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maxCosine = MAX(maxCosine, cosine); |
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} |
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// if cosines of all angles are small |
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// (all angles are ~90 degree) then write quandrange |
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// vertices to resultant sequence |
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if( maxCosine < 0.3 ) |
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squares.push_back(approx); |
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} |
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} |
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} |
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} |
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} |
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// the function draws all the squares in the image |
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void drawSquares( Mat& image, const vector<vector<Point> >& squares ) |
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{ |
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for( size_t i = 0; i < squares.size(); i++ ) |
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{ |
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const Point* p = &squares[i][0]; |
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int n = (int)squares[i].size(); |
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polylines(image, &p, &n, 1, true, Scalar(0,255,0), 3, CV_AA); |
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} |
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imshow(wndname, image); |
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} |
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int main(int argc, char** argv) |
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{ |
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static const char* names[] = { "pic1.png", "pic2.png", "pic3.png", |
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"pic4.png", "pic5.png", "pic6.png", 0 }; |
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help(); |
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namedWindow( wndname, 1 ); |
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vector<vector<Point> > squares; |
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for( int i = 0; names[i] != 0; i++ ) |
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{ |
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Mat image = imread(names[i], 1); |
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if( image.empty() ) |
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{ |
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cout << "Couldn't load " << names[i] << endl; |
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continue; |
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} |
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findSquares(image, squares); |
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drawSquares(image, squares); |
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int c = waitKey(); |
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if( (char)c == 27 ) |
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break; |
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} |
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return 0; |
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}
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