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93 lines
3.6 KiB
93 lines
3.6 KiB
Video I/O with OpenCV Overview {#videoio_overview} |
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=================================== |
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### See also: |
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- @ref videoio "Video I/O Code Reference" |
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- Tutorials: @ref tutorial_table_of_content_videoio |
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General Information |
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=================== |
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The OpenCV @ref videoio module is a set of classes and functions to read and write video or images sequence. |
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Basically, the module provides the cv::VideoCapture and cv::VideoWriter classes as 2-layer interface to many video |
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I/O APIs used as backend. |
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![Video I/O with OpenCV](pics/videoio_overview.svg) |
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Some backends such as Direct Show (DSHOW), Video For Windows (VFW), Microsoft Media Foundation (MSMF), |
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Video 4 Linux (V4L), etc... are interfaces to the video I/O library provided by the operating system. |
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Some others backends like OpenNI2 for Kinect, Intel Perceptual Computing SDK, GStreamer, |
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XIMEA Camera API, etc... are interfaces to proprietary drivers or to external library. |
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See the list of supported backends here: cv::VideoCaptureAPIs |
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@warning Some backends are experimental use them at your own risk |
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@note Each backend supports devices properties (cv::VideoCaptureProperties) in a different way or might not support any property at all. |
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Select the backend at runtime |
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----------------------------- |
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OpenCV automatically selects and uses first available backend (`apiPreference=cv::CAP_ANY`). |
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As advanced usage you can select the backend to use at runtime. |
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For example to grab from default camera using Microsoft Media Foundation (MSMF) as backend |
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```cpp |
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//declare a capture object |
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cv::VideoCapture cap(0, cv::CAP_MSMF); |
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//or specify the apiPreference with open |
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cap.open(0, cv::CAP_MSMF); |
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``` |
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If you want to grab from a file using the Microsoft Media Foundation (MSMF) as backend: |
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```cpp |
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//declare a capture object |
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cv::VideoCapture cap(filename, cv::CAP_MSMF); |
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//or specify the apiPreference with open |
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cap.open(filename, cv::CAP_MSMF); |
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``` |
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@sa cv::VideoCapture::open() , cv::VideoCapture::VideoCapture() |
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#### Enable backends |
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Backends are available only if they have been built with your OpenCV binaries. |
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Check in `opencv2/cvconfig.h` to know which APIs are currently available |
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(e.g. `HAVE_MSMF, HAVE_VFW, HAVE_LIBV4L`, etc...). |
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To enable/disable APIs, you have to: |
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1. re-configure OpenCV using appropriates CMake switches |
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(e.g. `-DWITH_MSMF=ON -DWITH_VFW=ON ... `) or checking related switch in cmake-gui |
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2. rebuild OpenCV itself |
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#### Use 3rd party drivers or cameras |
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Many industrial cameras or some video I/O devices don't provide standard driver interfaces |
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for the operating system. Thus you can't use VideoCapture or VideoWriter with these devices. |
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To get access to their devices, manufactures provide their own C++ API and library that you have to |
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include and link with your OpenCV application. |
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It is a common case that these libraries read/write images from/to a memory buffer. If it so, it is |
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possible to make a `Mat` header for memory buffer (user-allocated data) and process it |
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in-place using OpenCV functions. See cv::Mat::Mat() for more details. |
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The FFmpeg library |
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------------------ |
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OpenCV can use the FFmpeg library (http://ffmpeg.org/) as backend to record, convert and stream audio and video. |
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FFmpeg is a complete, cross-reference solution. If you enable FFmpeg while configuring OpenCV than |
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CMake will download and install the binaries in `OPENCV_SOURCE_CODE/3rdparty/ffmpeg/`. To use |
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FFmpeg at runtime, you must deploy the FFmpeg binaries with your application. |
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@note FFmpeg is licensed under the GNU Lesser General Public License (LGPL) version 2.1 or later. |
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See `OPENCV_SOURCE_CODE/3rdparty/ffmpeg/readme.txt` and http://ffmpeg.org/legal.html for details and |
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licensing information
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