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Open Source Computer Vision Library
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114 lines
3.9 KiB
114 lines
3.9 KiB
#include "warpers.hpp" |
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using namespace std; |
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using namespace cv; |
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Ptr<Warper> Warper::createByCameraFocal(float focal, int type) |
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{ |
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if (type == PLANE) |
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return new PlaneWarper(focal); |
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if (type == CYLINDRICAL) |
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return new CylindricalWarper(focal); |
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if (type == SPHERICAL) |
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return new SphericalWarper(focal); |
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CV_Error(CV_StsBadArg, "unsupported warping type"); |
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return NULL; |
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} |
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void ProjectorBase::setCameraMatrix(const Mat &M) |
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{ |
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CV_Assert(M.size() == Size(3, 3)); |
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CV_Assert(M.type() == CV_32F); |
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m[0] = M.at<float>(0, 0); m[1] = M.at<float>(0, 1); m[2] = M.at<float>(0, 2); |
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m[3] = M.at<float>(1, 0); m[4] = M.at<float>(1, 1); m[5] = M.at<float>(1, 2); |
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m[6] = M.at<float>(2, 0); m[7] = M.at<float>(2, 1); m[8] = M.at<float>(2, 2); |
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Mat M_inv = M.inv(); |
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minv[0] = M_inv.at<float>(0, 0); minv[1] = M_inv.at<float>(0, 1); minv[2] = M_inv.at<float>(0, 2); |
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minv[3] = M_inv.at<float>(1, 0); minv[4] = M_inv.at<float>(1, 1); minv[5] = M_inv.at<float>(1, 2); |
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minv[6] = M_inv.at<float>(2, 0); minv[7] = M_inv.at<float>(2, 1); minv[8] = M_inv.at<float>(2, 2); |
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} |
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Point Warper::operator ()(const Mat &src, float focal, const Mat& M, Mat &dst, |
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int interp_mode, int border_mode) |
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{ |
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return warp(src, focal, M, dst, interp_mode, border_mode); |
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} |
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void PlaneWarper::detectResultRoi(Point &dst_tl, Point &dst_br) |
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{ |
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float tl_uf = numeric_limits<float>::max(); |
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float tl_vf = numeric_limits<float>::max(); |
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float br_uf = -numeric_limits<float>::max(); |
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float br_vf = -numeric_limits<float>::max(); |
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float u, v; |
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projector_.mapForward(0, 0, u, v); |
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tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); |
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br_uf = max(br_uf, u); br_vf = max(br_vf, v); |
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projector_.mapForward(0, static_cast<float>(src_size_.height - 1), u, v); |
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tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); |
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br_uf = max(br_uf, u); br_vf = max(br_vf, v); |
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projector_.mapForward(static_cast<float>(src_size_.width - 1), 0, u, v); |
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tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); |
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br_uf = max(br_uf, u); br_vf = max(br_vf, v); |
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projector_.mapForward(static_cast<float>(src_size_.width - 1), static_cast<float>(src_size_.height - 1), u, v); |
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tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); |
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br_uf = max(br_uf, u); br_vf = max(br_vf, v); |
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dst_tl.x = static_cast<int>(tl_uf); |
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dst_tl.y = static_cast<int>(tl_vf); |
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dst_br.x = static_cast<int>(br_uf); |
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dst_br.y = static_cast<int>(br_vf); |
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} |
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void SphericalWarper::detectResultRoi(Point &dst_tl, Point &dst_br) |
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{ |
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detectResultRoiByBorder(dst_tl, dst_br); |
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float tl_uf = static_cast<float>(dst_tl.x); |
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float tl_vf = static_cast<float>(dst_tl.y); |
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float br_uf = static_cast<float>(dst_br.x); |
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float br_vf = static_cast<float>(dst_br.y); |
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float x = projector_.minv[1]; |
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float y = projector_.minv[4]; |
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float z = projector_.minv[7]; |
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if (y > 0.f) |
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{ |
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x = projector_.focal * x / z + src_size_.width * 0.5f; |
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y = projector_.focal * y / z + src_size_.height * 0.5f; |
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if (x > 0.f && x < src_size_.width && y > 0.f && y < src_size_.height) |
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{ |
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tl_uf = min(tl_uf, 0.f); tl_vf = min(tl_vf, static_cast<float>(CV_PI * projector_.scale)); |
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br_uf = max(br_uf, 0.f); br_vf = max(br_vf, static_cast<float>(CV_PI * projector_.scale)); |
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} |
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} |
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x = projector_.minv[1]; |
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y = -projector_.minv[4]; |
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z = projector_.minv[7]; |
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if (y > 0.f) |
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{ |
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x = projector_.focal * x / z + src_size_.width * 0.5f; |
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y = projector_.focal * y / z + src_size_.height * 0.5f; |
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if (x > 0.f && x < src_size_.width && y > 0.f && y < src_size_.height) |
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{ |
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tl_uf = min(tl_uf, 0.f); tl_vf = min(tl_vf, static_cast<float>(0)); |
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br_uf = max(br_uf, 0.f); br_vf = max(br_vf, static_cast<float>(0)); |
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} |
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} |
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dst_tl.x = static_cast<int>(tl_uf); |
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dst_tl.y = static_cast<int>(tl_vf); |
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dst_br.x = static_cast<int>(br_uf); |
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dst_br.y = static_cast<int>(br_vf); |
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}
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