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Open Source Computer Vision Library
https://opencv.org/
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169 lines
5.9 KiB
169 lines
5.9 KiB
# load settings in case of "try compile" |
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set(TOOLCHAIN_CONFIG_FILE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/toolchain.config.cmake") |
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get_property(__IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE) |
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if(__IN_TRY_COMPILE) |
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set(TOOLCHAIN_CONFIG_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../toolchain.config.cmake") |
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if(NOT EXISTS "${TOOLCHAIN_CONFIG_FILE}") |
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# Hack for "try_compile" commands with other binary directory |
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set(TOOLCHAIN_CONFIG_FILE "${CMAKE_PLATFORM_INFO_DIR}/../toolchain.config.cmake") |
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if(NOT EXISTS "${TOOLCHAIN_CONFIG_FILE}") |
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message(FATAL_ERROR "Current CMake version (${CMAKE_VERSION}) is not supported") |
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endif() |
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endif() |
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include("${TOOLCHAIN_CONFIG_FILE}") |
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macro(toolchain_save_config) |
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# nothing |
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endmacro() |
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else() |
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macro(toolchain_save_config) |
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set(__config "#message(\"Load TOOLCHAIN config...\")\n") |
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get_cmake_property(__variableNames VARIABLES) |
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set(__vars_list ${ARGN}) |
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list(APPEND __vars_list |
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${TOOLCHAIN_CONFIG_VARS} |
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CMAKE_SYSTEM_NAME |
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CMAKE_SYSTEM_VERSION |
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CMAKE_SYSTEM_PROCESSOR |
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CMAKE_C_COMPILER |
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CMAKE_CXX_COMPILER |
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CMAKE_C_FLAGS |
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CMAKE_CXX_FLAGS |
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CMAKE_SHARED_LINKER_FLAGS |
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CMAKE_MODULE_LINKER_FLAGS |
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CMAKE_EXE_LINKER_FLAGS |
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CMAKE_SKIP_RPATH |
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CMAKE_FIND_ROOT_PATH |
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) |
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foreach(__var ${__variableNames}) |
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foreach(_v ${__vars_list}) |
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if("x${__var}" STREQUAL "x${_v}") |
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if(${__var} MATCHES " ") |
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set(__config "${__config}set(${__var} \"${${__var}}\")\n") |
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else() |
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set(__config "${__config}set(${__var} ${${__var}})\n") |
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endif() |
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endif() |
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endforeach() |
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endforeach() |
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if(EXISTS "${TOOLCHAIN_CONFIG_FILE}") |
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file(READ "${TOOLCHAIN_CONFIG_FILE}" __config_old) |
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endif() |
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if("${__config_old}" STREQUAL "${__config}") |
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# nothing |
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else() |
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#message("Update TOOLCHAIN config: ${__config}") |
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file(WRITE "${TOOLCHAIN_CONFIG_FILE}" "${__config}") |
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endif() |
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unset(__config) |
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unset(__config_old) |
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unset(__vars_list) |
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unset(__variableNames) |
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endmacro() |
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endif() # IN_TRY_COMPILE |
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if(NOT DEFINED IOS_ARCH) |
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message(FATAL_ERROR "iOS toolchain requires ARCH option for proper configuration of compiler flags") |
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endif() |
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if(IOS_ARCH MATCHES "^arm64") |
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set(AARCH64 1) |
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elseif(IOS_ARCH MATCHES "^armv") |
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set(ARM 1) |
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elseif(IOS_ARCH MATCHES "^x86_64") |
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set(X86_64 1) |
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elseif(IOS_ARCH MATCHES "^i386") |
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set(X86 1) |
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else() |
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message(FATAL_ERROR "iOS toolchain doesn't recognize ARCH='${IOS_ARCH}' value") |
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endif() |
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if(NOT DEFINED CMAKE_OSX_SYSROOT) |
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if(IPHONEOS) |
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set(CMAKE_OSX_SYSROOT "iphoneos") |
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else() |
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set(CMAKE_OSX_SYSROOT "iphonesimulator") |
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endif() |
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endif() |
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set(CMAKE_MACOSX_BUNDLE YES) |
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO") |
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if(APPLE_FRAMEWORK AND NOT BUILD_SHARED_LIBS) |
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set(CMAKE_OSX_ARCHITECTURES "${IOS_ARCH}" CACHE INTERNAL "Build architecture for iOS" FORCE) |
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endif() |
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if(NOT DEFINED IPHONEOS_DEPLOYMENT_TARGET) |
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if(NOT DEFINED ENV{IPHONEOS_DEPLOYMENT_TARGET}) |
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message(FATAL_ERROR "IPHONEOS_DEPLOYMENT_TARGET is not specified") |
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endif() |
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set(IPHONEOS_DEPLOYMENT_TARGET "$ENV{IPHONEOS_DEPLOYMENT_TARGET}") |
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endif() |
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if(NOT __IN_TRY_COMPILE) |
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set(_xcodebuild_wrapper "${CMAKE_BINARY_DIR}/xcodebuild_wrapper") |
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if(NOT EXISTS "${_xcodebuild_wrapper}") |
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set(_xcodebuild_wrapper_tmp "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/xcodebuild_wrapper") |
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if(NOT DEFINED CMAKE_MAKE_PROGRAM) # empty since CMake 3.10 |
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find_program(XCODEBUILD_PATH "xcodebuild") |
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if(NOT XCODEBUILD_PATH) |
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message(FATAL_ERROR "Specify CMAKE_MAKE_PROGRAM variable ('xcodebuild' absolute path)") |
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endif() |
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set(CMAKE_MAKE_PROGRAM "${XCODEBUILD_PATH}") |
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endif() |
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if(CMAKE_MAKE_PROGRAM STREQUAL _xcodebuild_wrapper) |
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message(FATAL_ERROR "Can't prepare xcodebuild_wrapper") |
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endif() |
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if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS) |
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set(XCODEBUILD_EXTRA_ARGS "${XCODEBUILD_EXTRA_ARGS} IPHONEOS_DEPLOYMENT_TARGET=${IPHONEOS_DEPLOYMENT_TARGET} -sdk ${CMAKE_OSX_SYSROOT}") |
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else() |
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set(XCODEBUILD_EXTRA_ARGS "${XCODEBUILD_EXTRA_ARGS} IPHONEOS_DEPLOYMENT_TARGET=${IPHONEOS_DEPLOYMENT_TARGET} ARCHS=${IOS_ARCH} -sdk ${CMAKE_OSX_SYSROOT}") |
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endif() |
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configure_file("${CMAKE_CURRENT_LIST_DIR}/xcodebuild_wrapper.in" "${_xcodebuild_wrapper_tmp}" @ONLY) |
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file(COPY "${_xcodebuild_wrapper_tmp}" DESTINATION ${CMAKE_BINARY_DIR} FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE) |
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endif() |
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set(CMAKE_MAKE_PROGRAM "${_xcodebuild_wrapper}" CACHE INTERNAL "" FORCE) |
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endif() |
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# Standard settings |
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set(CMAKE_SYSTEM_NAME iOS) |
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# Apple Framework settings |
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if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS) |
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set(CMAKE_SYSTEM_VERSION "${IPHONEOS_DEPLOYMENT_TARGET}") |
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set(CMAKE_C_SIZEOF_DATA_PTR 4) |
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set(CMAKE_CXX_SIZEOF_DATA_PTR 4) |
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else() |
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set(CMAKE_SYSTEM_VERSION "${IPHONEOS_DEPLOYMENT_TARGET}") |
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set(CMAKE_SYSTEM_PROCESSOR "${IOS_ARCH}") |
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if(AARCH64 OR X86_64) |
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set(CMAKE_C_SIZEOF_DATA_PTR 8) |
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set(CMAKE_CXX_SIZEOF_DATA_PTR 8) |
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else() |
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set(CMAKE_C_SIZEOF_DATA_PTR 4) |
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set(CMAKE_CXX_SIZEOF_DATA_PTR 4) |
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endif() |
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endif() |
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# Include extra modules for the iOS platform files |
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios/cmake/Modules") |
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# Force the compilers to clang for iOS |
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include(CMakeForceCompiler) |
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#CMAKE_FORCE_C_COMPILER (clang GNU) |
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#CMAKE_FORCE_CXX_COMPILER (clang++ GNU) |
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set(CMAKE_C_HAS_ISYSROOT 1) |
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set(CMAKE_CXX_HAS_ISYSROOT 1) |
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set(CMAKE_C_COMPILER_ABI ELF) |
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set(CMAKE_CXX_COMPILER_ABI ELF) |
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# Skip the platform compiler checks for cross compiling |
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set(CMAKE_CXX_COMPILER_WORKS TRUE) |
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set(CMAKE_C_COMPILER_WORKS TRUE) |
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# Search for programs in the build host directories |
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) |
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# for libraries and headers in the target directories |
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) |
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) |
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toolchain_save_config(IOS_ARCH IPHONEOS_DEPLOYMENT_TARGET)
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