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Open Source Computer Vision Library
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114 lines
4.5 KiB
114 lines
4.5 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_ILMTHREADNAMESPACE_H |
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#define INCLUDED_ILMTHREADNAMESPACE_H |
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// |
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// The purpose of this file is to make it possible to specify an |
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// ILMTHREAD_INTERNAL_NAMESPACE as a preprocessor definition and have all of |
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// the IlmThread symbols defined within that namespace rather than the |
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// standard IlmThread namespace. Those symbols are made available to client |
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// code through the ILMTHREAD_NAMESPACE in addition to the |
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// ILMTHREAD_INTERNAL_NAMESPACE. |
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// |
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// To ensure source code compatibility, the ILMTHREAD_NAMESPACE defaults to |
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// IlmThread and then "using namespace ILMTHREAD_INTERNAL_NAMESPACE;" brings |
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// all of the declarations from the ILMTHREAD_INTERNAL_NAMESPACE into the |
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// ILMTHREAD_NAMESPACE. This means that client code can continue to use |
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// syntax like IlmThread::Thread, but at link time it will resolve to a |
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// mangled symbol based on the ILMTHREAD_INTERNAL_NAMESPACE. |
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// |
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// As an example, if one needed to build against a newer version of IlmThread |
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// and have it run alongside an older version in the same application, it is |
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// now possible to use an internal namespace to prevent collisions between |
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// the older versions of IlmThread symbols and the newer ones. To do this, |
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// the following could be defined at build time: |
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// |
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// ILMTHREAD_INTERNAL_NAMESPACE = IlmThread_v2 |
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// |
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// This means that declarations inside IlmThread headers look like this |
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// (after the preprocessor has done its work): |
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// |
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// namespace IlmThread_v2 { |
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// ... |
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// class declarations |
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// ... |
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// } |
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// |
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// namespace IlmThread { |
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// using namespace IlmThread_v2; |
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// } |
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// |
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// |
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// Open Source version of this file pulls in the IlmBaseConfig.h file |
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// for the configure time options. |
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// |
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#include "IlmBaseConfig.h" |
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#ifndef ILMTHREAD_NAMESPACE |
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#define ILMTHREAD_NAMESPACE IlmThread |
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#endif |
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#ifndef ILMTHREAD_INTERNAL_NAMESPACE |
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#define ILMTHREAD_INTERNAL_NAMESPACE ILMTHREAD_NAMESPACE |
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#endif |
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// |
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// We need to be sure that we import the internal namespace into the public one. |
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// To do this, we use the small bit of code below which initially defines |
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// ILMTHREAD_INTERNAL_NAMESPACE (so it can be referenced) and then defines |
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// ILMTHREAD_NAMESPACE and pulls the internal symbols into the public |
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// namespace. |
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// |
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namespace ILMTHREAD_INTERNAL_NAMESPACE {} |
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namespace ILMTHREAD_NAMESPACE { |
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using namespace ILMTHREAD_INTERNAL_NAMESPACE; |
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} |
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// |
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// There are identical pairs of HEADER/SOURCE ENTER/EXIT macros so that |
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// future extension to the namespace mechanism is possible without changing |
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// project source code. |
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// |
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#define ILMTHREAD_INTERNAL_NAMESPACE_HEADER_ENTER namespace ILMTHREAD_INTERNAL_NAMESPACE { |
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#define ILMTHREAD_INTERNAL_NAMESPACE_HEADER_EXIT } |
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#define ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_ENTER namespace ILMTHREAD_INTERNAL_NAMESPACE { |
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#define ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_EXIT } |
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#endif // INCLUDED_ILMTHREADNAMESPACE_H
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