Open Source Computer Vision Library https://opencv.org/
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#pragma once
#include "pch.h"
#include "BasicTimer.h"
#include "CubeRenderer.h"
#include <DrawingSurfaceNative.h>
#include <ppltasks.h>
#include <windows.storage.streams.h>
#include <opencv2\core\core.hpp>
#include <opencv2\imgproc\imgproc.hpp>
#include <opencv2\features2d\features2d.hpp>
namespace PhoneXamlDirect3DApp1Comp
{
public enum class OCVFilterType
{
ePreview,
eGray,
eCanny,
eSepia,
eNumOCVFilterTypes
};
public delegate void RequestAdditionalFrameHandler();
public delegate void RecreateSynchronizedTextureHandler();
[Windows::Foundation::Metadata::WebHostHidden]
public ref class Direct3DInterop sealed : public Windows::Phone::Input::Interop::IDrawingSurfaceManipulationHandler
{
public:
Direct3DInterop();
Windows::Phone::Graphics::Interop::IDrawingSurfaceContentProvider^ CreateContentProvider();
// IDrawingSurfaceManipulationHandler
virtual void SetManipulationHost(Windows::Phone::Input::Interop::DrawingSurfaceManipulationHost^ manipulationHost);
event RequestAdditionalFrameHandler^ RequestAdditionalFrame;
event RecreateSynchronizedTextureHandler^ RecreateSynchronizedTexture;
property Windows::Foundation::Size WindowBounds;
property Windows::Foundation::Size NativeResolution;
property Windows::Foundation::Size RenderResolution
{
Windows::Foundation::Size get(){ return m_renderResolution; }
void set(Windows::Foundation::Size renderResolution);
}
void CreateTexture(const Platform::Array<int>^ buffer, int with, int height, OCVFilterType filter);
protected:
// Event Handlers
void OnPointerPressed(Windows::Phone::Input::Interop::DrawingSurfaceManipulationHost^ sender, Windows::UI::Core::PointerEventArgs^ args);
void OnPointerMoved(Windows::Phone::Input::Interop::DrawingSurfaceManipulationHost^ sender, Windows::UI::Core::PointerEventArgs^ args);
void OnPointerReleased(Windows::Phone::Input::Interop::DrawingSurfaceManipulationHost^ sender, Windows::UI::Core::PointerEventArgs^ args);
internal:
HRESULT STDMETHODCALLTYPE Connect(_In_ IDrawingSurfaceRuntimeHostNative* host);
void STDMETHODCALLTYPE Disconnect();
HRESULT STDMETHODCALLTYPE PrepareResources(_In_ const LARGE_INTEGER* presentTargetTime, _Out_ BOOL* contentDirty);
HRESULT STDMETHODCALLTYPE GetTexture(_In_ const DrawingSurfaceSizeF* size, _Out_ IDrawingSurfaceSynchronizedTextureNative** synchronizedTexture, _Out_ DrawingSurfaceRectF* textureSubRectangle);
ID3D11Texture2D* GetTexture();
private:
CubeRenderer^ m_renderer;
BasicTimer^ m_timer;
Windows::Foundation::Size m_renderResolution;
void ApplyGrayFilter(const cv::Mat& image);
void ApplyCannyFilter(const cv::Mat& image);
void ApplySepiaFilter(const cv::Mat& image);
void UpdateImage(const cv::Mat& image);
cv::Mat Lena;
unsigned int frameWidth, frameHeight;
};
}