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137 lines
4.4 KiB
137 lines
4.4 KiB
// |
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// App.xaml.cpp |
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// Implementation of the App class. |
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// |
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#include "pch.h" |
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#include "MainPage.xaml.h" |
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using namespace PhoneTutorial; |
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using namespace Platform; |
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using namespace Windows::ApplicationModel; |
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using namespace Windows::ApplicationModel::Activation; |
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using namespace Windows::Foundation; |
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using namespace Windows::Foundation::Collections; |
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using namespace Windows::UI::Xaml; |
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using namespace Windows::UI::Xaml::Controls; |
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using namespace Windows::UI::Xaml::Controls::Primitives; |
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using namespace Windows::UI::Xaml::Data; |
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using namespace Windows::UI::Xaml::Input; |
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using namespace Windows::UI::Xaml::Interop; |
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using namespace Windows::UI::Xaml::Media; |
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using namespace Windows::UI::Xaml::Media::Animation; |
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using namespace Windows::UI::Xaml::Navigation; |
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// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkID=391641 |
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/// <summary> |
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/// Initializes the singleton application object. This is the first line of authored code |
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/// executed, and as such is the logical equivalent of main() or WinMain(). |
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/// </summary> |
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App::App() |
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{ |
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InitializeComponent(); |
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Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending); |
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} |
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/// <summary> |
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/// Invoked when the application is launched normally by the end user. Other entry points |
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/// will be used when the application is launched to open a specific file, to display |
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/// search results, and so forth. |
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/// </summary> |
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/// <param name="e">Details about the launch request and process.</param> |
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void App::OnLaunched(LaunchActivatedEventArgs^ e) |
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{ |
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#if _DEBUG |
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if (IsDebuggerPresent()) |
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{ |
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DebugSettings->EnableFrameRateCounter = true; |
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} |
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#endif |
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auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content); |
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// Do not repeat app initialization when the Window already has content, |
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// just ensure that the window is active. |
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if (rootFrame == nullptr) |
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{ |
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// Create a Frame to act as the navigation context and associate it with |
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// a SuspensionManager key |
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rootFrame = ref new Frame(); |
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// TODO: Change this value to a cache size that is appropriate for your application. |
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rootFrame->CacheSize = 1; |
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if (e->PreviousExecutionState == ApplicationExecutionState::Terminated) |
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{ |
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// TODO: Restore the saved session state only when appropriate, scheduling the |
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// final launch steps after the restore is complete. |
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} |
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// Place the frame in the current Window |
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Window::Current->Content = rootFrame; |
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} |
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if (rootFrame->Content == nullptr) |
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{ |
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// Removes the turnstile navigation for startup. |
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if (rootFrame->ContentTransitions != nullptr) |
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{ |
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_transitions = ref new TransitionCollection(); |
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for (auto transition : rootFrame->ContentTransitions) |
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{ |
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_transitions->Append(transition); |
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} |
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} |
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rootFrame->ContentTransitions = nullptr; |
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_firstNavigatedToken = rootFrame->Navigated += ref new NavigatedEventHandler(this, &App::RootFrame_FirstNavigated); |
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// When the navigation stack isn't restored navigate to the first page, |
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// configuring the new page by passing required information as a navigation |
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// parameter. |
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if (!rootFrame->Navigate(MainPage::typeid, e->Arguments)) |
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{ |
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throw ref new FailureException("Failed to create initial page"); |
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} |
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} |
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// Ensure the current window is active |
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Window::Current->Activate(); |
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} |
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/// <summary> |
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/// Restores the content transitions after the app has launched. |
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/// </summary> |
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void App::RootFrame_FirstNavigated(Object^ sender, NavigationEventArgs^ e) |
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{ |
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auto rootFrame = safe_cast<Frame^>(sender); |
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TransitionCollection^ newTransitions; |
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if (_transitions == nullptr) |
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{ |
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newTransitions = ref new TransitionCollection(); |
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newTransitions->Append(ref new NavigationThemeTransition()); |
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} |
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else |
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{ |
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newTransitions = _transitions; |
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} |
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rootFrame->ContentTransitions = newTransitions; |
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rootFrame->Navigated -= _firstNavigatedToken; |
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} |
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/// <summary> |
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/// Invoked when application execution is being suspended. Application state is saved |
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/// without knowing whether the application will be terminated or resumed with the contents |
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/// of memory still intact. |
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/// </summary> |
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void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e) |
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{ |
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(void) sender; // Unused parameter |
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(void) e; // Unused parameter |
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// TODO: Save application state and stop any background activity |
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} |