Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
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#if !defined CUDA_DISABLER
#include "internal_shared.hpp"
#include "opencv2/gpu/device/border_interpolate.hpp"
#include "opencv2/gpu/device/vec_traits.hpp"
#include "opencv2/gpu/device/vec_math.hpp"
#include "opencv2/gpu/device/saturate_cast.hpp"
namespace cv { namespace gpu { namespace device
{
namespace imgproc
{
template <typename T> __global__ void pyrUp(const PtrStepSz<T> src, PtrStepSz<T> dst)
{
typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type sum_t;
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int y = blockIdx.y * blockDim.y + threadIdx.y;
__shared__ sum_t s_srcPatch[10][10];
__shared__ sum_t s_dstPatch[20][16];
if (threadIdx.x < 10 && threadIdx.y < 10)
{
int srcx = static_cast<int>((blockIdx.x * blockDim.x) / 2 + threadIdx.x) - 1;
int srcy = static_cast<int>((blockIdx.y * blockDim.y) / 2 + threadIdx.y) - 1;
srcx = ::abs(srcx);
srcx = ::min(src.cols - 1, srcx);
srcy = ::abs(srcy);
srcy = ::min(src.rows - 1, srcy);
s_srcPatch[threadIdx.y][threadIdx.x] = saturate_cast<sum_t>(src(srcy, srcx));
}
__syncthreads();
sum_t sum = VecTraits<sum_t>::all(0);
const int evenFlag = static_cast<int>((threadIdx.x & 1) == 0);
const int oddFlag = static_cast<int>((threadIdx.x & 1) != 0);
const bool eveny = ((threadIdx.y & 1) == 0);
const int tidx = threadIdx.x;
if (eveny)
{
sum = sum + (evenFlag * 0.0625f) * s_srcPatch[1 + (threadIdx.y >> 1)][1 + ((tidx - 2) >> 1)];
sum = sum + ( oddFlag * 0.25f ) * s_srcPatch[1 + (threadIdx.y >> 1)][1 + ((tidx - 1) >> 1)];
sum = sum + (evenFlag * 0.375f ) * s_srcPatch[1 + (threadIdx.y >> 1)][1 + ((tidx ) >> 1)];
sum = sum + ( oddFlag * 0.25f ) * s_srcPatch[1 + (threadIdx.y >> 1)][1 + ((tidx + 1) >> 1)];
sum = sum + (evenFlag * 0.0625f) * s_srcPatch[1 + (threadIdx.y >> 1)][1 + ((tidx + 2) >> 1)];
}
s_dstPatch[2 + threadIdx.y][threadIdx.x] = sum;
if (threadIdx.y < 2)
{
sum = VecTraits<sum_t>::all(0);
if (eveny)
{
sum = sum + (evenFlag * 0.0625f) * s_srcPatch[0][1 + ((tidx - 2) >> 1)];
sum = sum + ( oddFlag * 0.25f ) * s_srcPatch[0][1 + ((tidx - 1) >> 1)];
sum = sum + (evenFlag * 0.375f ) * s_srcPatch[0][1 + ((tidx ) >> 1)];
sum = sum + ( oddFlag * 0.25f ) * s_srcPatch[0][1 + ((tidx + 1) >> 1)];
sum = sum + (evenFlag * 0.0625f) * s_srcPatch[0][1 + ((tidx + 2) >> 1)];
}
s_dstPatch[threadIdx.y][threadIdx.x] = sum;
}
if (threadIdx.y > 13)
{
sum = VecTraits<sum_t>::all(0);
if (eveny)
{
sum = sum + (evenFlag * 0.0625f) * s_srcPatch[9][1 + ((tidx - 2) >> 1)];
sum = sum + ( oddFlag * 0.25f ) * s_srcPatch[9][1 + ((tidx - 1) >> 1)];
sum = sum + (evenFlag * 0.375f ) * s_srcPatch[9][1 + ((tidx ) >> 1)];
sum = sum + ( oddFlag * 0.25f ) * s_srcPatch[9][1 + ((tidx + 1) >> 1)];
sum = sum + (evenFlag * 0.0625f) * s_srcPatch[9][1 + ((tidx + 2) >> 1)];
}
s_dstPatch[4 + threadIdx.y][threadIdx.x] = sum;
}
__syncthreads();
sum = VecTraits<sum_t>::all(0);
const int tidy = threadIdx.y;
sum = sum + 0.0625f * s_dstPatch[2 + tidy - 2][threadIdx.x];
sum = sum + 0.25f * s_dstPatch[2 + tidy - 1][threadIdx.x];
sum = sum + 0.375f * s_dstPatch[2 + tidy ][threadIdx.x];
sum = sum + 0.25f * s_dstPatch[2 + tidy + 1][threadIdx.x];
sum = sum + 0.0625f * s_dstPatch[2 + tidy + 2][threadIdx.x];
if (x < dst.cols && y < dst.rows)
dst(y, x) = saturate_cast<T>(4.0f * sum);
}
template <typename T> void pyrUp_caller(PtrStepSz<T> src, PtrStepSz<T> dst, cudaStream_t stream)
{
const dim3 block(16, 16);
const dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
pyrUp<<<grid, block, 0, stream>>>(src, dst);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
template <typename T> void pyrUp_gpu(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream)
{
pyrUp_caller<T>(static_cast< PtrStepSz<T> >(src), static_cast< PtrStepSz<T> >(dst), stream);
}
template void pyrUp_gpu<uchar>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<uchar2>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<uchar3>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<uchar4>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<schar>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<char2>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<char3>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<char4>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<ushort>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<ushort2>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<ushort3>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<ushort4>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<short>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<short2>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<short3>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<short4>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<int>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<int2>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<int3>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<int4>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<float>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
//template void pyrUp_gpu<float2>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<float3>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
template void pyrUp_gpu<float4>(PtrStepSzb src, PtrStepSzb dst, cudaStream_t stream);
} // namespace imgproc
}}} // namespace cv { namespace gpu { namespace device
#endif /* CUDA_DISABLER */