mirror of https://github.com/opencv/opencv.git
Open Source Computer Vision Library
https://opencv.org/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
201 lines
8.7 KiB
201 lines
8.7 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
|
// |
|
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
|
// |
|
// By downloading, copying, installing or using the software you agree to this license. |
|
// If you do not agree to this license, do not download, install, |
|
// copy or use the software. |
|
// |
|
// |
|
// License Agreement |
|
// For Open Source Computer Vision Library |
|
// |
|
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
|
// Copyright (C) 2009, Willow Garage Inc., all rights reserved. |
|
// Third party copyrights are property of their respective owners. |
|
// |
|
// Redistribution and use in source and binary forms, with or without modification, |
|
// are permitted provided that the following conditions are met: |
|
// |
|
// * Redistribution's of source code must retain the above copyright notice, |
|
// this list of conditions and the following disclaimer. |
|
// |
|
// * Redistribution's in binary form must reproduce the above copyright notice, |
|
// this list of conditions and the following disclaimer in the documentation |
|
// and/or other materials provided with the distribution. |
|
// |
|
// * The name of the copyright holders may not be used to endorse or promote products |
|
// derived from this software without specific prior written permission. |
|
// |
|
// This software is provided by the copyright holders and contributors "as is" and |
|
// any express or implied warranties, including, but not limited to, the implied |
|
// warranties of merchantability and fitness for a particular purpose are disclaimed. |
|
// In no event shall the Intel Corporation or contributors be liable for any direct, |
|
// indirect, incidental, special, exemplary, or consequential damages |
|
// (including, but not limited to, procurement of substitute goods or services; |
|
// loss of use, data, or profits; or business interruption) however caused |
|
// and on any theory of liability, whether in contract, strict liability, |
|
// or tort (including negligence or otherwise) arising in any way out of |
|
// the use of this software, even if advised of the possibility of such damage. |
|
// |
|
//M*/ |
|
|
|
/* |
|
* NV12ToARGB color space conversion CUDA kernel |
|
* |
|
* This sample uses CUDA to perform a simple NV12 (YUV 4:2:0 planar) |
|
* source and converts to output in ARGB format |
|
*/ |
|
|
|
#if !defined CUDA_DISABLER |
|
|
|
#include "opencv2/gpu/device/common.hpp" |
|
|
|
namespace cv { namespace gpu { namespace device { |
|
namespace video_decoding |
|
{ |
|
__constant__ uint constAlpha = ((uint)0xff << 24); |
|
|
|
__constant__ float constHueColorSpaceMat[9]; |
|
|
|
void loadHueCSC(float hueCSC[9]) |
|
{ |
|
cudaSafeCall( cudaMemcpyToSymbol(constHueColorSpaceMat, hueCSC, 9 * sizeof(float)) ); |
|
} |
|
|
|
__device__ void YUV2RGB(const uint* yuvi, float* red, float* green, float* blue) |
|
{ |
|
float luma, chromaCb, chromaCr; |
|
|
|
// Prepare for hue adjustment |
|
luma = (float)yuvi[0]; |
|
chromaCb = (float)((int)yuvi[1] - 512.0f); |
|
chromaCr = (float)((int)yuvi[2] - 512.0f); |
|
|
|
// Convert YUV To RGB with hue adjustment |
|
*red = (luma * constHueColorSpaceMat[0]) + |
|
(chromaCb * constHueColorSpaceMat[1]) + |
|
(chromaCr * constHueColorSpaceMat[2]); |
|
|
|
*green = (luma * constHueColorSpaceMat[3]) + |
|
(chromaCb * constHueColorSpaceMat[4]) + |
|
(chromaCr * constHueColorSpaceMat[5]); |
|
|
|
*blue = (luma * constHueColorSpaceMat[6]) + |
|
(chromaCb * constHueColorSpaceMat[7]) + |
|
(chromaCr * constHueColorSpaceMat[8]); |
|
} |
|
|
|
__device__ uint RGBAPACK_10bit(float red, float green, float blue, uint alpha) |
|
{ |
|
uint ARGBpixel = 0; |
|
|
|
// Clamp final 10 bit results |
|
red = ::fmin(::fmax(red, 0.0f), 1023.f); |
|
green = ::fmin(::fmax(green, 0.0f), 1023.f); |
|
blue = ::fmin(::fmax(blue, 0.0f), 1023.f); |
|
|
|
// Convert to 8 bit unsigned integers per color component |
|
ARGBpixel = (((uint)blue >> 2) | |
|
(((uint)green >> 2) << 8) | |
|
(((uint)red >> 2) << 16) | |
|
(uint)alpha); |
|
|
|
return ARGBpixel; |
|
} |
|
|
|
// CUDA kernel for outputing the final ARGB output from NV12 |
|
|
|
#define COLOR_COMPONENT_BIT_SIZE 10 |
|
#define COLOR_COMPONENT_MASK 0x3FF |
|
|
|
__global__ void NV12ToARGB(uchar* srcImage, size_t nSourcePitch, |
|
uint* dstImage, size_t nDestPitch, |
|
uint width, uint height) |
|
{ |
|
// Pad borders with duplicate pixels, and we multiply by 2 because we process 2 pixels per thread |
|
const int x = blockIdx.x * (blockDim.x << 1) + (threadIdx.x << 1); |
|
const int y = blockIdx.y * blockDim.y + threadIdx.y; |
|
|
|
if (x >= width || y >= height) |
|
return; |
|
|
|
// Read 2 Luma components at a time, so we don't waste processing since CbCr are decimated this way. |
|
// if we move to texture we could read 4 luminance values |
|
|
|
uint yuv101010Pel[2]; |
|
|
|
yuv101010Pel[0] = (srcImage[y * nSourcePitch + x ]) << 2; |
|
yuv101010Pel[1] = (srcImage[y * nSourcePitch + x + 1]) << 2; |
|
|
|
const size_t chromaOffset = nSourcePitch * height; |
|
|
|
const int y_chroma = y >> 1; |
|
|
|
if (y & 1) // odd scanline ? |
|
{ |
|
uint chromaCb = srcImage[chromaOffset + y_chroma * nSourcePitch + x ]; |
|
uint chromaCr = srcImage[chromaOffset + y_chroma * nSourcePitch + x + 1]; |
|
|
|
if (y_chroma < ((height >> 1) - 1)) // interpolate chroma vertically |
|
{ |
|
chromaCb = (chromaCb + srcImage[chromaOffset + (y_chroma + 1) * nSourcePitch + x ] + 1) >> 1; |
|
chromaCr = (chromaCr + srcImage[chromaOffset + (y_chroma + 1) * nSourcePitch + x + 1] + 1) >> 1; |
|
} |
|
|
|
yuv101010Pel[0] |= (chromaCb << ( COLOR_COMPONENT_BIT_SIZE + 2)); |
|
yuv101010Pel[0] |= (chromaCr << ((COLOR_COMPONENT_BIT_SIZE << 1) + 2)); |
|
|
|
yuv101010Pel[1] |= (chromaCb << ( COLOR_COMPONENT_BIT_SIZE + 2)); |
|
yuv101010Pel[1] |= (chromaCr << ((COLOR_COMPONENT_BIT_SIZE << 1) + 2)); |
|
} |
|
else |
|
{ |
|
yuv101010Pel[0] |= ((uint)srcImage[chromaOffset + y_chroma * nSourcePitch + x ] << ( COLOR_COMPONENT_BIT_SIZE + 2)); |
|
yuv101010Pel[0] |= ((uint)srcImage[chromaOffset + y_chroma * nSourcePitch + x + 1] << ((COLOR_COMPONENT_BIT_SIZE << 1) + 2)); |
|
|
|
yuv101010Pel[1] |= ((uint)srcImage[chromaOffset + y_chroma * nSourcePitch + x ] << ( COLOR_COMPONENT_BIT_SIZE + 2)); |
|
yuv101010Pel[1] |= ((uint)srcImage[chromaOffset + y_chroma * nSourcePitch + x + 1] << ((COLOR_COMPONENT_BIT_SIZE << 1) + 2)); |
|
} |
|
|
|
// this steps performs the color conversion |
|
uint yuvi[6]; |
|
float red[2], green[2], blue[2]; |
|
|
|
yuvi[0] = (yuv101010Pel[0] & COLOR_COMPONENT_MASK ); |
|
yuvi[1] = ((yuv101010Pel[0] >> COLOR_COMPONENT_BIT_SIZE) & COLOR_COMPONENT_MASK); |
|
yuvi[2] = ((yuv101010Pel[0] >> (COLOR_COMPONENT_BIT_SIZE << 1)) & COLOR_COMPONENT_MASK); |
|
|
|
yuvi[3] = (yuv101010Pel[1] & COLOR_COMPONENT_MASK ); |
|
yuvi[4] = ((yuv101010Pel[1] >> COLOR_COMPONENT_BIT_SIZE) & COLOR_COMPONENT_MASK); |
|
yuvi[5] = ((yuv101010Pel[1] >> (COLOR_COMPONENT_BIT_SIZE << 1)) & COLOR_COMPONENT_MASK); |
|
|
|
// YUV to RGB Transformation conversion |
|
YUV2RGB(&yuvi[0], &red[0], &green[0], &blue[0]); |
|
YUV2RGB(&yuvi[3], &red[1], &green[1], &blue[1]); |
|
|
|
// Clamp the results to RGBA |
|
|
|
const size_t dstImagePitch = nDestPitch >> 2; |
|
|
|
dstImage[y * dstImagePitch + x ] = RGBAPACK_10bit(red[0], green[0], blue[0], constAlpha); |
|
dstImage[y * dstImagePitch + x + 1 ] = RGBAPACK_10bit(red[1], green[1], blue[1], constAlpha); |
|
} |
|
|
|
void NV12ToARGB_gpu(const PtrStepb decodedFrame, PtrStepSz<uint> interopFrame, cudaStream_t stream) |
|
{ |
|
dim3 block(32, 8); |
|
dim3 grid(divUp(interopFrame.cols, 2 * block.x), divUp(interopFrame.rows, block.y)); |
|
|
|
NV12ToARGB<<<grid, block, 0, stream>>>(decodedFrame.data, decodedFrame.step, interopFrame.data, interopFrame.step, |
|
interopFrame.cols, interopFrame.rows); |
|
|
|
cudaSafeCall( cudaGetLastError() ); |
|
|
|
if (stream == 0) |
|
cudaSafeCall( cudaDeviceSynchronize() ); |
|
} |
|
} |
|
}}} |
|
|
|
#endif /* CUDA_DISABLER */
|
|
|