Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
// Authors:
// * Anatoly Baksheev, Itseez Inc. myname.mysurname <> mycompany.com
//
// This workaround code was taken from PCL library(www.pointclouds.org)
//
//M*/
#import <Cocoa/Cocoa.h>
#include <vtkCocoaRenderWindow.h>
#include <vtkCocoaRenderWindowInteractor.h>
#include <vtkObjectFactory.h>
#include <vtkSmartPointer.h>
//----------------------------------------------------------------------------
@interface vtkCocoaServerFix : NSObject
{
vtkCocoaRenderWindow* renWin;
}
+ (id)cocoaServerWithRenderWindow:(vtkCocoaRenderWindow*)inRenderWindow;
- (void)start;
- (void)stop;
- (void)breakEventLoop;
@end
//----------------------------------------------------------------------------
@implementation vtkCocoaServerFix
//----------------------------------------------------------------------------
- (id)initWithRenderWindow:(vtkCocoaRenderWindow *)inRenderWindow
{
self = [super init];
if (self)
renWin = inRenderWindow;
return self;
}
//----------------------------------------------------------------------------
+ (id)cocoaServerWithRenderWindow:(vtkCocoaRenderWindow *)inRenderWindow
{
vtkCocoaServerFix *server = [[[vtkCocoaServerFix alloc] initWithRenderWindow:inRenderWindow] autorelease];
return server;
}
//----------------------------------------------------------------------------
- (void)start
{
// Retrieve the NSWindow.
NSWindow *win = nil;
if (renWin)
{
win = reinterpret_cast<NSWindow*> (renWin->GetRootWindow ());
// We don't want to be informed of every window closing, so check for nil.
if (win != nil)
{
// Register for the windowWillClose notification in order to stop the run loop if the window closes.
NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
[nc addObserver:self selector:@selector(windowWillClose:) name:NSWindowWillCloseNotification object:win];
}
}
// Start the NSApplication's run loop
NSApplication* application = [NSApplication sharedApplication];
[application run];
}
//----------------------------------------------------------------------------
- (void)stop
{
[self breakEventLoop];
}
//----------------------------------------------------------------------------
- (void)breakEventLoop
{
NSApplication* application = [NSApplication sharedApplication];
[application stop:application];
NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined
location:NSMakePoint(0.0,0.0)
modifierFlags:0
timestamp:0
windowNumber:-1
context:nil
subtype:0
data1:0
data2:0];
[application postEvent:event atStart:YES];
}
//----------------------------------------------------------------------------
- (void)windowWillClose:(NSNotification*)aNotification
{
(void)aNotification;
NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
[nc removeObserver:self name:NSWindowWillCloseNotification object:nil];
if (renWin)
{
int windowCreated = renWin->GetWindowCreated ();
if (windowCreated)
{
[self breakEventLoop];
// The NSWindow is closing, so prevent anyone from accidently using it
renWin->SetRootWindow(NULL);
}
}
}
@end
//----------------------------------------------------------------------------
namespace cv { namespace viz
{
class vtkCocoaRenderWindowInteractorFix : public vtkCocoaRenderWindowInteractor
{
public:
static vtkCocoaRenderWindowInteractorFix *New ();
vtkTypeMacro (vtkCocoaRenderWindowInteractorFix, vtkCocoaRenderWindowInteractor)
virtual void Start ();
virtual void TerminateApp ();
protected:
vtkCocoaRenderWindowInteractorFix () {}
~vtkCocoaRenderWindowInteractorFix () {}
private:
vtkCocoaRenderWindowInteractorFix (const vtkCocoaRenderWindowInteractorFix&); // Not implemented.
void operator = (const vtkCocoaRenderWindowInteractorFix&); // Not implemented.
};
vtkStandardNewMacro (vtkCocoaRenderWindowInteractorFix)
vtkSmartPointer<vtkRenderWindowInteractor> vtkCocoaRenderWindowInteractorNew();
}}
void cv::viz::vtkCocoaRenderWindowInteractorFix::Start ()
{
vtkCocoaRenderWindow* renWin = vtkCocoaRenderWindow::SafeDownCast(this->GetRenderWindow ());
if (renWin != NULL)
{
vtkCocoaServerFix *server = reinterpret_cast<vtkCocoaServerFix*> (this->GetCocoaServer ());
if (!this->GetCocoaServer ())
{
server = [vtkCocoaServerFix cocoaServerWithRenderWindow:renWin];
this->SetCocoaServer (reinterpret_cast<void*> (server));
}
[server start];
}
}
void cv::viz::vtkCocoaRenderWindowInteractorFix::TerminateApp ()
{
vtkCocoaRenderWindow *renWin = vtkCocoaRenderWindow::SafeDownCast (this->RenderWindow);
if (renWin)
{
vtkCocoaServerFix *server = reinterpret_cast<vtkCocoaServerFix*> (this->GetCocoaServer ());
[server stop];
}
}
vtkSmartPointer<vtkRenderWindowInteractor> cv::viz::vtkCocoaRenderWindowInteractorNew()
{
return vtkSmartPointer<vtkCocoaRenderWindowInteractorFix>::New();
}