Open Source Computer Vision Library
https://opencv.org/
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211 lines
7.2 KiB
211 lines
7.2 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2013, OpenCV Foundation, all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// indirect, incidental, special, exemplary, or consequential damages |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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// Authors: |
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// * Anatoly Baksheev, Itseez Inc. myname.mysurname <> mycompany.com |
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// |
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// This workaround code was taken from PCL library(www.pointclouds.org) |
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// |
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//M*/ |
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#import <Cocoa/Cocoa.h> |
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#include <vtkCocoaRenderWindow.h> |
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#include <vtkCocoaRenderWindowInteractor.h> |
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#include <vtkObjectFactory.h> |
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#include <vtkSmartPointer.h> |
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//---------------------------------------------------------------------------- |
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@interface vtkCocoaServerFix : NSObject |
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{ |
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vtkCocoaRenderWindow* renWin; |
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} |
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+ (id)cocoaServerWithRenderWindow:(vtkCocoaRenderWindow*)inRenderWindow; |
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- (void)start; |
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- (void)stop; |
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- (void)breakEventLoop; |
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@end |
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//---------------------------------------------------------------------------- |
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@implementation vtkCocoaServerFix |
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//---------------------------------------------------------------------------- |
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- (id)initWithRenderWindow:(vtkCocoaRenderWindow *)inRenderWindow |
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{ |
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self = [super init]; |
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if (self) |
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renWin = inRenderWindow; |
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return self; |
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} |
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//---------------------------------------------------------------------------- |
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+ (id)cocoaServerWithRenderWindow:(vtkCocoaRenderWindow *)inRenderWindow |
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{ |
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vtkCocoaServerFix *server = [[[vtkCocoaServerFix alloc] initWithRenderWindow:inRenderWindow] autorelease]; |
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return server; |
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} |
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//---------------------------------------------------------------------------- |
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- (void)start |
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{ |
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// Retrieve the NSWindow. |
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NSWindow *win = nil; |
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if (renWin) |
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{ |
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win = reinterpret_cast<NSWindow*> (renWin->GetRootWindow ()); |
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// We don't want to be informed of every window closing, so check for nil. |
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if (win != nil) |
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{ |
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// Register for the windowWillClose notification in order to stop the run loop if the window closes. |
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NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; |
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[nc addObserver:self selector:@selector(windowWillClose:) name:NSWindowWillCloseNotification object:win]; |
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} |
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} |
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// Start the NSApplication's run loop |
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NSApplication* application = [NSApplication sharedApplication]; |
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[application run]; |
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} |
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//---------------------------------------------------------------------------- |
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- (void)stop |
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{ |
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[self breakEventLoop]; |
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} |
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//---------------------------------------------------------------------------- |
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- (void)breakEventLoop |
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{ |
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NSApplication* application = [NSApplication sharedApplication]; |
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[application stop:application]; |
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NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined |
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location:NSMakePoint(0.0,0.0) |
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modifierFlags:0 |
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timestamp:0 |
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windowNumber:-1 |
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context:nil |
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subtype:0 |
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data1:0 |
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data2:0]; |
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[application postEvent:event atStart:YES]; |
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} |
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//---------------------------------------------------------------------------- |
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- (void)windowWillClose:(NSNotification*)aNotification |
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{ |
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(void)aNotification; |
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NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; |
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[nc removeObserver:self name:NSWindowWillCloseNotification object:nil]; |
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if (renWin) |
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{ |
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int windowCreated = renWin->GetWindowCreated (); |
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if (windowCreated) |
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{ |
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[self breakEventLoop]; |
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// The NSWindow is closing, so prevent anyone from accidently using it |
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renWin->SetRootWindow(NULL); |
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} |
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} |
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} |
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@end |
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//---------------------------------------------------------------------------- |
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namespace cv { namespace viz |
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{ |
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class vtkCocoaRenderWindowInteractorFix : public vtkCocoaRenderWindowInteractor |
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{ |
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public: |
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static vtkCocoaRenderWindowInteractorFix *New (); |
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vtkTypeMacro (vtkCocoaRenderWindowInteractorFix, vtkCocoaRenderWindowInteractor) |
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virtual void Start (); |
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virtual void TerminateApp (); |
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protected: |
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vtkCocoaRenderWindowInteractorFix () {} |
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~vtkCocoaRenderWindowInteractorFix () {} |
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private: |
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vtkCocoaRenderWindowInteractorFix (const vtkCocoaRenderWindowInteractorFix&); // Not implemented. |
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void operator = (const vtkCocoaRenderWindowInteractorFix&); // Not implemented. |
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}; |
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vtkStandardNewMacro (vtkCocoaRenderWindowInteractorFix) |
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vtkSmartPointer<vtkRenderWindowInteractor> vtkCocoaRenderWindowInteractorNew(); |
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}} |
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void cv::viz::vtkCocoaRenderWindowInteractorFix::Start () |
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{ |
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vtkCocoaRenderWindow* renWin = vtkCocoaRenderWindow::SafeDownCast(this->GetRenderWindow ()); |
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if (renWin != NULL) |
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{ |
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vtkCocoaServerFix *server = reinterpret_cast<vtkCocoaServerFix*> (this->GetCocoaServer ()); |
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if (!this->GetCocoaServer ()) |
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{ |
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server = [vtkCocoaServerFix cocoaServerWithRenderWindow:renWin]; |
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this->SetCocoaServer (reinterpret_cast<void*> (server)); |
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} |
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[server start]; |
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} |
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} |
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void cv::viz::vtkCocoaRenderWindowInteractorFix::TerminateApp () |
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{ |
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vtkCocoaRenderWindow *renWin = vtkCocoaRenderWindow::SafeDownCast (this->RenderWindow); |
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if (renWin) |
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{ |
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vtkCocoaServerFix *server = reinterpret_cast<vtkCocoaServerFix*> (this->GetCocoaServer ()); |
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[server stop]; |
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} |
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} |
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vtkSmartPointer<vtkRenderWindowInteractor> cv::viz::vtkCocoaRenderWindowInteractorNew() |
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{ |
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return vtkSmartPointer<vtkCocoaRenderWindowInteractorFix>::New(); |
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}
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