Open Source Computer Vision Library https://opencv.org/
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/*
* Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
*
* NVIDIA Corporation and its licensors retain all intellectual
* property and proprietary rights in and to this software and
* related documentation and any modifications thereto.
* Any use, reproduction, disclosure, or distribution of this
* software and related documentation without an express license
* agreement from NVIDIA Corporation is strictly prohibited.
*/
#include <math.h>
#include "TestRectStdDev.h"
TestRectStdDev::TestRectStdDev(std::string testName, NCVTestSourceProvider<Ncv8u> &src,
Ncv32u width, Ncv32u height, NcvRect32u rect, Ncv32f scaleFactor,
NcvBool bTextureCache)
:
NCVTestProvider(testName),
src(src),
width(width),
height(height),
rect(rect),
scaleFactor(scaleFactor),
bTextureCache(bTextureCache)
{
}
bool TestRectStdDev::toString(std::ofstream &strOut)
{
strOut << "width=" << width << std::endl;
strOut << "height=" << height << std::endl;
strOut << "rect=[" << rect.x << ", " << rect.y << ", " << rect.width << ", " << rect.height << "]\n";
strOut << "scaleFactor=" << scaleFactor << std::endl;
strOut << "bTextureCache=" << bTextureCache << std::endl;
return true;
}
bool TestRectStdDev::init()
{
return true;
}
bool TestRectStdDev::process()
{
NCVStatus ncvStat;
bool rcode = false;
Ncv32s _normWidth = (Ncv32s)this->width - this->rect.x - this->rect.width + 1;
Ncv32s _normHeight = (Ncv32s)this->height - this->rect.y - this->rect.height + 1;
if (_normWidth <= 0 || _normHeight <= 0)
{
return true;
}
Ncv32u normWidth = (Ncv32u)_normWidth;
Ncv32u normHeight = (Ncv32u)_normHeight;
NcvSize32u szNormRoi(normWidth, normHeight);
Ncv32u widthII = this->width + 1;
Ncv32u heightII = this->height + 1;
Ncv32u widthSII = this->width + 1;
Ncv32u heightSII = this->height + 1;
NCVMatrixAlloc<Ncv8u> d_img(*this->allocatorGPU.get(), this->width, this->height);
ncvAssertReturn(d_img.isMemAllocated(), false);
NCVMatrixAlloc<Ncv8u> h_img(*this->allocatorCPU.get(), this->width, this->height);
ncvAssertReturn(h_img.isMemAllocated(), false);
NCVMatrixAlloc<Ncv32u> d_imgII(*this->allocatorGPU.get(), widthII, heightII);
ncvAssertReturn(d_imgII.isMemAllocated(), false);
NCVMatrixAlloc<Ncv32u> h_imgII(*this->allocatorCPU.get(), widthII, heightII);
ncvAssertReturn(h_imgII.isMemAllocated(), false);
NCVMatrixAlloc<Ncv64u> d_imgSII(*this->allocatorGPU.get(), widthSII, heightSII);
ncvAssertReturn(d_imgSII.isMemAllocated(), false);
NCVMatrixAlloc<Ncv64u> h_imgSII(*this->allocatorCPU.get(), widthSII, heightSII);
ncvAssertReturn(h_imgSII.isMemAllocated(), false);
NCVMatrixAlloc<Ncv32f> d_norm(*this->allocatorGPU.get(), normWidth, normHeight);
ncvAssertReturn(d_norm.isMemAllocated(), false);
NCVMatrixAlloc<Ncv32f> h_norm(*this->allocatorCPU.get(), normWidth, normHeight);
ncvAssertReturn(h_norm.isMemAllocated(), false);
NCVMatrixAlloc<Ncv32f> h_norm_d(*this->allocatorCPU.get(), normWidth, normHeight);
ncvAssertReturn(h_norm_d.isMemAllocated(), false);
Ncv32u bufSizeII, bufSizeSII;
ncvStat = nppiStIntegralGetSize_8u32u(NcvSize32u(this->width, this->height), &bufSizeII, this->devProp);
ncvAssertReturn(NPPST_SUCCESS == ncvStat, false);
ncvStat = nppiStSqrIntegralGetSize_8u64u(NcvSize32u(this->width, this->height), &bufSizeSII, this->devProp);
ncvAssertReturn(NPPST_SUCCESS == ncvStat, false);
Ncv32u bufSize = bufSizeII > bufSizeSII ? bufSizeII : bufSizeSII;
NCVVectorAlloc<Ncv8u> d_tmpBuf(*this->allocatorGPU.get(), bufSize);
ncvAssertReturn(d_tmpBuf.isMemAllocated(), false);
NCV_SET_SKIP_COND(this->allocatorGPU.get()->isCounting());
NCV_SKIP_COND_BEGIN
ncvAssertReturn(this->src.fill(h_img), false);
ncvStat = h_img.copySolid(d_img, 0);
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
ncvStat = nppiStIntegral_8u32u_C1R(d_img.ptr(), d_img.pitch(),
d_imgII.ptr(), d_imgII.pitch(),
NcvSize32u(this->width, this->height),
d_tmpBuf.ptr(), bufSize, this->devProp);
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
ncvStat = nppiStSqrIntegral_8u64u_C1R(d_img.ptr(), d_img.pitch(),
d_imgSII.ptr(), d_imgSII.pitch(),
NcvSize32u(this->width, this->height),
d_tmpBuf.ptr(), bufSize, this->devProp);
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
ncvStat = nppiStRectStdDev_32f_C1R(d_imgII.ptr(), d_imgII.pitch(),
d_imgSII.ptr(), d_imgSII.pitch(),
d_norm.ptr(), d_norm.pitch(),
szNormRoi, this->rect,
this->scaleFactor,
this->bTextureCache);
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
ncvStat = d_norm.copySolid(h_norm_d, 0);
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
ncvStat = nppiStIntegral_8u32u_C1R_host(h_img.ptr(), h_img.pitch(),
h_imgII.ptr(), h_imgII.pitch(),
NcvSize32u(this->width, this->height));
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
ncvStat = nppiStSqrIntegral_8u64u_C1R_host(h_img.ptr(), h_img.pitch(),
h_imgSII.ptr(), h_imgSII.pitch(),
NcvSize32u(this->width, this->height));
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
ncvStat = nppiStRectStdDev_32f_C1R_host(h_imgII.ptr(), h_imgII.pitch(),
h_imgSII.ptr(), h_imgSII.pitch(),
h_norm.ptr(), h_norm.pitch(),
szNormRoi, this->rect,
this->scaleFactor);
ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
NCV_SKIP_COND_END
//bit-to-bit check
bool bLoopVirgin = true;
NCV_SKIP_COND_BEGIN
const Ncv64f relEPS = 0.005;
for (Ncv32u i=0; bLoopVirgin && i < h_norm.height(); i++)
{
for (Ncv32u j=0; bLoopVirgin && j < h_norm.width(); j++)
{
Ncv64f absErr = fabs(h_norm.ptr()[h_norm.stride()*i+j] - h_norm_d.ptr()[h_norm_d.stride()*i+j]);
Ncv64f relErr = absErr / h_norm.ptr()[h_norm.stride()*i+j];
if (relErr > relEPS)
{
bLoopVirgin = false;
}
}
}
NCV_SKIP_COND_END
if (bLoopVirgin)
{
rcode = true;
}
return rcode;
}
bool TestRectStdDev::deinit()
{
return true;
}