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263 lines
10 KiB
263 lines
10 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// This software is provided by the copyright holders and contributors "as is" and |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#ifndef __OPENCV_CUDABGSEGM_HPP__ |
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#define __OPENCV_CUDABGSEGM_HPP__ |
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#ifndef __cplusplus |
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# error cudabgsegm.hpp header must be compiled as C++ |
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#endif |
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#include "opencv2/core/cuda.hpp" |
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#include "opencv2/video/background_segm.hpp" |
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/** |
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@addtogroup cuda |
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@{ |
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@defgroup cudabgsegm Background Segmentation |
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@} |
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*/ |
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namespace cv { namespace cuda { |
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//! @addtogroup cudabgsegm |
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//! @{ |
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//////////////////////////////////////////////////// |
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// MOG |
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/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm. |
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The class discriminates between foreground and background pixels by building and maintaining a model |
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of the background. Any pixel which does not fit this model is then deemed to be foreground. The |
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class implements algorithm described in @cite MOG2001 . |
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@sa BackgroundSubtractorMOG |
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@note |
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- An example on gaussian mixture based background/foreground segmantation can be found at |
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opencv_source_code/samples/gpu/bgfg_segm.cpp |
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*/ |
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class CV_EXPORTS BackgroundSubtractorMOG : public cv::BackgroundSubtractor |
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{ |
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public: |
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using cv::BackgroundSubtractor::apply; |
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virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0; |
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using cv::BackgroundSubtractor::getBackgroundImage; |
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virtual void getBackgroundImage(OutputArray backgroundImage, Stream& stream) const = 0; |
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virtual int getHistory() const = 0; |
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virtual void setHistory(int nframes) = 0; |
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virtual int getNMixtures() const = 0; |
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virtual void setNMixtures(int nmix) = 0; |
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virtual double getBackgroundRatio() const = 0; |
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virtual void setBackgroundRatio(double backgroundRatio) = 0; |
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virtual double getNoiseSigma() const = 0; |
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virtual void setNoiseSigma(double noiseSigma) = 0; |
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}; |
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/** @brief Creates mixture-of-gaussian background subtractor |
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@param history Length of the history. |
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@param nmixtures Number of Gaussian mixtures. |
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@param backgroundRatio Background ratio. |
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@param noiseSigma Noise strength (standard deviation of the brightness or each color channel). 0 |
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means some automatic value. |
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*/ |
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CV_EXPORTS Ptr<cuda::BackgroundSubtractorMOG> |
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createBackgroundSubtractorMOG(int history = 200, int nmixtures = 5, |
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double backgroundRatio = 0.7, double noiseSigma = 0); |
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//////////////////////////////////////////////////// |
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// MOG2 |
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/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm. |
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The class discriminates between foreground and background pixels by building and maintaining a model |
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of the background. Any pixel which does not fit this model is then deemed to be foreground. The |
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class implements algorithm described in @cite Zivkovic2004 . |
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@sa BackgroundSubtractorMOG2 |
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*/ |
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class CV_EXPORTS BackgroundSubtractorMOG2 : public cv::BackgroundSubtractorMOG2 |
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{ |
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public: |
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using cv::BackgroundSubtractorMOG2::apply; |
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using cv::BackgroundSubtractorMOG2::getBackgroundImage; |
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virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0; |
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virtual void getBackgroundImage(OutputArray backgroundImage, Stream& stream) const = 0; |
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}; |
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/** @brief Creates MOG2 Background Subtractor |
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@param history Length of the history. |
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@param varThreshold Threshold on the squared Mahalanobis distance between the pixel and the model |
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to decide whether a pixel is well described by the background model. This parameter does not |
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affect the background update. |
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@param detectShadows If true, the algorithm will detect shadows and mark them. It decreases the |
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speed a bit, so if you do not need this feature, set the parameter to false. |
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*/ |
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CV_EXPORTS Ptr<cuda::BackgroundSubtractorMOG2> |
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createBackgroundSubtractorMOG2(int history = 500, double varThreshold = 16, |
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bool detectShadows = true); |
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//////////////////////////////////////////////////// |
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// GMG |
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/** @brief Background/Foreground Segmentation Algorithm. |
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The class discriminates between foreground and background pixels by building and maintaining a model |
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of the background. Any pixel which does not fit this model is then deemed to be foreground. The |
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class implements algorithm described in @cite Gold2012 . |
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*/ |
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class CV_EXPORTS BackgroundSubtractorGMG : public cv::BackgroundSubtractor |
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{ |
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public: |
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using cv::BackgroundSubtractor::apply; |
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virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0; |
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virtual int getMaxFeatures() const = 0; |
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virtual void setMaxFeatures(int maxFeatures) = 0; |
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virtual double getDefaultLearningRate() const = 0; |
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virtual void setDefaultLearningRate(double lr) = 0; |
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virtual int getNumFrames() const = 0; |
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virtual void setNumFrames(int nframes) = 0; |
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virtual int getQuantizationLevels() const = 0; |
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virtual void setQuantizationLevels(int nlevels) = 0; |
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virtual double getBackgroundPrior() const = 0; |
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virtual void setBackgroundPrior(double bgprior) = 0; |
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virtual int getSmoothingRadius() const = 0; |
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virtual void setSmoothingRadius(int radius) = 0; |
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virtual double getDecisionThreshold() const = 0; |
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virtual void setDecisionThreshold(double thresh) = 0; |
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virtual bool getUpdateBackgroundModel() const = 0; |
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virtual void setUpdateBackgroundModel(bool update) = 0; |
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virtual double getMinVal() const = 0; |
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virtual void setMinVal(double val) = 0; |
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virtual double getMaxVal() const = 0; |
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virtual void setMaxVal(double val) = 0; |
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}; |
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/** @brief Creates GMG Background Subtractor |
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@param initializationFrames Number of frames of video to use to initialize histograms. |
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@param decisionThreshold Value above which pixel is determined to be FG. |
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*/ |
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CV_EXPORTS Ptr<cuda::BackgroundSubtractorGMG> |
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createBackgroundSubtractorGMG(int initializationFrames = 120, double decisionThreshold = 0.8); |
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//////////////////////////////////////////////////// |
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// FGD |
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/** @brief The class discriminates between foreground and background pixels by building and maintaining a model |
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of the background. |
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Any pixel which does not fit this model is then deemed to be foreground. The class implements |
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algorithm described in @cite FGD2003 . |
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@sa BackgroundSubtractor |
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*/ |
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class CV_EXPORTS BackgroundSubtractorFGD : public cv::BackgroundSubtractor |
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{ |
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public: |
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/** @brief Returns the output foreground regions calculated by findContours. |
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@param foreground_regions Output array (CPU memory). |
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*/ |
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virtual void getForegroundRegions(OutputArrayOfArrays foreground_regions) = 0; |
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}; |
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struct CV_EXPORTS FGDParams |
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{ |
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int Lc; //!< Quantized levels per 'color' component. Power of two, typically 32, 64 or 128. |
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int N1c; //!< Number of color vectors used to model normal background color variation at a given pixel. |
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int N2c; //!< Number of color vectors retained at given pixel. Must be > N1c, typically ~ 5/3 of N1c. |
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//!< Used to allow the first N1c vectors to adapt over time to changing background. |
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int Lcc; //!< Quantized levels per 'color co-occurrence' component. Power of two, typically 16, 32 or 64. |
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int N1cc; //!< Number of color co-occurrence vectors used to model normal background color variation at a given pixel. |
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int N2cc; //!< Number of color co-occurrence vectors retained at given pixel. Must be > N1cc, typically ~ 5/3 of N1cc. |
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//!< Used to allow the first N1cc vectors to adapt over time to changing background. |
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bool is_obj_without_holes; //!< If TRUE we ignore holes within foreground blobs. Defaults to TRUE. |
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int perform_morphing; //!< Number of erode-dilate-erode foreground-blob cleanup iterations. |
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//!< These erase one-pixel junk blobs and merge almost-touching blobs. Default value is 1. |
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float alpha1; //!< How quickly we forget old background pixel values seen. Typically set to 0.1. |
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float alpha2; //!< "Controls speed of feature learning". Depends on T. Typical value circa 0.005. |
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float alpha3; //!< Alternate to alpha2, used (e.g.) for quicker initial convergence. Typical value 0.1. |
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float delta; //!< Affects color and color co-occurrence quantization, typically set to 2. |
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float T; //!< A percentage value which determines when new features can be recognized as new background. (Typically 0.9). |
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float minArea; //!< Discard foreground blobs whose bounding box is smaller than this threshold. |
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//! default Params |
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FGDParams(); |
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}; |
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/** @brief Creates FGD Background Subtractor |
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@param params Algorithm's parameters. See @cite FGD2003 for explanation. |
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*/ |
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CV_EXPORTS Ptr<cuda::BackgroundSubtractorFGD> |
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createBackgroundSubtractorFGD(const FGDParams& params = FGDParams()); |
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//! @} |
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}} // namespace cv { namespace cuda { |
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#endif /* __OPENCV_CUDABGSEGM_HPP__ */
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