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Open Source Computer Vision Library
https://opencv.org/
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99 lines
2.3 KiB
99 lines
2.3 KiB
#include "cvaux.h" |
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#include "highgui.h" |
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#include <stdio.h> |
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#include <string> |
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using namespace cv; |
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void refineSegments(const Mat& img, Mat& mask, Mat& dst) |
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{ |
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int niters = 3; |
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vector<vector<Point> > contours; |
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vector<Vec4i> hierarchy; |
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Mat temp; |
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dilate(mask, temp, Mat(), Point(-1,-1), niters); |
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erode(temp, temp, Mat(), Point(-1,-1), niters*2); |
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dilate(temp, temp, Mat(), Point(-1,-1), niters); |
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findContours( temp, contours, hierarchy, CV_RETR_CCOMP, CV_CHAIN_APPROX_SIMPLE ); |
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dst = Mat::zeros(img.size(), CV_8UC3); |
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if( contours.size() == 0 ) |
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return; |
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// iterate through all the top-level contours, |
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// draw each connected component with its own random color |
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int idx = 0, largestComp = 0; |
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double maxArea = 0; |
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for( ; idx >= 0; idx = hierarchy[idx][0] ) |
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{ |
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const vector<Point>& c = contours[idx]; |
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double area = fabs(contourArea(Mat(c))); |
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if( area > maxArea ) |
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{ |
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maxArea = area; |
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largestComp = idx; |
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} |
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} |
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Scalar color( 0, 0, 255 ); |
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drawContours( dst, contours, largestComp, color, CV_FILLED, 8, hierarchy ); |
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} |
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int main(int argc, char** argv) |
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{ |
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VideoCapture cap; |
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bool update_bg_model = true; |
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if( argc < 2 ) |
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cap.open(0); |
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else |
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cap.open(std::string(argv[1])); |
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if( !cap.isOpened() ) |
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{ |
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printf("can not open camera or video file\n"); |
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return -1; |
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} |
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Mat tmp_frame, bgmask, out_frame; |
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cap >> tmp_frame; |
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if(!tmp_frame.data) |
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{ |
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printf("can not read data from the video source\n"); |
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return -1; |
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} |
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namedWindow("video", 1); |
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namedWindow("segmented", 1); |
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BackgroundSubtractorMOG bgsubtractor; |
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bgsubtractor.noiseSigma = 10; |
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for(;;) |
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{ |
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cap >> tmp_frame; |
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if( !tmp_frame.data ) |
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break; |
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bgsubtractor(tmp_frame, bgmask, update_bg_model ? -1 : 0); |
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//CvMat _bgmask = bgmask; |
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//cvSegmentFGMask(&_bgmask); |
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refineSegments(tmp_frame, bgmask, out_frame); |
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imshow("video", tmp_frame); |
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imshow("segmented", out_frame); |
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int keycode = waitKey(30); |
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if( keycode == 27 ) |
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break; |
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if( keycode == ' ' ) |
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update_bg_model = !update_bg_model; |
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} |
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return 0; |
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}
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