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932 lines
36 KiB
932 lines
36 KiB
// Copyright 2012 Google Inc. All Rights Reserved. |
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// |
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// Use of this source code is governed by a BSD-style license |
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// that can be found in the COPYING file in the root of the source |
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// tree. An additional intellectual property rights grant can be found |
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// in the file PATENTS. All contributing project authors may |
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// be found in the AUTHORS file in the root of the source tree. |
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// ----------------------------------------------------------------------------- |
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// |
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// ARM NEON version of speed-critical encoding functions. |
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// |
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// adapted from libvpx (http://www.webmproject.org/code/) |
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#include "./dsp.h" |
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#if defined(WEBP_USE_NEON) |
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#include <assert.h> |
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#include "./neon.h" |
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#include "../enc/vp8i_enc.h" |
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//------------------------------------------------------------------------------ |
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// Transforms (Paragraph 14.4) |
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// Inverse transform. |
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// This code is pretty much the same as TransformOne in the dec_neon.c, except |
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// for subtraction to *ref. See the comments there for algorithmic explanations. |
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static const int16_t kC1 = 20091; |
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static const int16_t kC2 = 17734; // half of kC2, actually. See comment above. |
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// This code works but is *slower* than the inlined-asm version below |
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// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to |
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// WEBP_USE_INTRINSICS define. |
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// With gcc-4.8, it's a little faster speed than inlined-assembly. |
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#if defined(WEBP_USE_INTRINSICS) |
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// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t. |
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static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) { |
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return vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(v))); |
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} |
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// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result |
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// to the corresponding rows of 'dst'. |
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static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst, |
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const int16x8_t dst01, |
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const int16x8_t dst23) { |
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// Unsigned saturate to 8b. |
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const uint8x8_t dst01_u8 = vqmovun_s16(dst01); |
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const uint8x8_t dst23_u8 = vqmovun_s16(dst23); |
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// Store the results. |
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vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); |
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vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); |
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vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); |
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vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); |
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} |
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static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23, |
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const uint8_t* const ref, uint8_t* const dst) { |
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uint32x2_t dst01 = vdup_n_u32(0); |
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uint32x2_t dst23 = vdup_n_u32(0); |
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// Load the source pixels. |
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dst01 = vld1_lane_u32((uint32_t*)(ref + 0 * BPS), dst01, 0); |
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dst23 = vld1_lane_u32((uint32_t*)(ref + 2 * BPS), dst23, 0); |
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dst01 = vld1_lane_u32((uint32_t*)(ref + 1 * BPS), dst01, 1); |
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dst23 = vld1_lane_u32((uint32_t*)(ref + 3 * BPS), dst23, 1); |
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{ |
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// Convert to 16b. |
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const int16x8_t dst01_s16 = ConvertU8ToS16(dst01); |
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const int16x8_t dst23_s16 = ConvertU8ToS16(dst23); |
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// Descale with rounding. |
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const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3); |
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const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3); |
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// Add the inverse transform. |
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SaturateAndStore4x4(dst, out01, out23); |
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} |
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} |
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static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1, |
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int16x8x2_t* const out) { |
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// a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1 |
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// c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3 |
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const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ... |
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// b0 d0 b1 d1 b2 d2 ... |
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*out = vzipq_s16(tmp0.val[0], tmp0.val[1]); |
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} |
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static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) { |
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// {rows} = in0 | in4 |
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// in8 | in12 |
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// B1 = in4 | in12 |
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const int16x8_t B1 = |
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vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1])); |
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// C0 = kC1 * in4 | kC1 * in12 |
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// C1 = kC2 * in4 | kC2 * in12 |
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const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1); |
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const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2); |
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const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]), |
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vget_low_s16(rows->val[1])); // in0 + in8 |
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const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]), |
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vget_low_s16(rows->val[1])); // in0 - in8 |
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// c = kC2 * in4 - kC1 * in12 |
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// d = kC1 * in4 + kC2 * in12 |
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const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0)); |
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const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1)); |
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const int16x8_t D0 = vcombine_s16(a, b); // D0 = a | b |
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const int16x8_t D1 = vcombine_s16(d, c); // D1 = d | c |
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const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c |
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const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c |
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const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp)); |
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Transpose8x2(E0, E1, rows); |
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} |
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static void ITransformOne(const uint8_t* ref, |
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const int16_t* in, uint8_t* dst) { |
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int16x8x2_t rows; |
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INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8)); |
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TransformPass(&rows); |
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TransformPass(&rows); |
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Add4x4(rows.val[0], rows.val[1], ref, dst); |
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} |
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#else |
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static void ITransformOne(const uint8_t* ref, |
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const int16_t* in, uint8_t* dst) { |
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const int kBPS = BPS; |
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const int16_t kC1C2[] = { kC1, kC2, 0, 0 }; |
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__asm__ volatile ( |
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"vld1.16 {q1, q2}, [%[in]] \n" |
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"vld1.16 {d0}, [%[kC1C2]] \n" |
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// d2: in[0] |
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// d3: in[8] |
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// d4: in[4] |
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// d5: in[12] |
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"vswp d3, d4 \n" |
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// q8 = {in[4], in[12]} * kC1 * 2 >> 16 |
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// q9 = {in[4], in[12]} * kC2 >> 16 |
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"vqdmulh.s16 q8, q2, d0[0] \n" |
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"vqdmulh.s16 q9, q2, d0[1] \n" |
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// d22 = a = in[0] + in[8] |
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// d23 = b = in[0] - in[8] |
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"vqadd.s16 d22, d2, d3 \n" |
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"vqsub.s16 d23, d2, d3 \n" |
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// q8 = in[4]/[12] * kC1 >> 16 |
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"vshr.s16 q8, q8, #1 \n" |
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// Add {in[4], in[12]} back after the multiplication. |
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"vqadd.s16 q8, q2, q8 \n" |
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// d20 = c = in[4]*kC2 - in[12]*kC1 |
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// d21 = d = in[4]*kC1 + in[12]*kC2 |
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"vqsub.s16 d20, d18, d17 \n" |
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"vqadd.s16 d21, d19, d16 \n" |
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// d2 = tmp[0] = a + d |
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// d3 = tmp[1] = b + c |
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// d4 = tmp[2] = b - c |
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// d5 = tmp[3] = a - d |
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"vqadd.s16 d2, d22, d21 \n" |
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"vqadd.s16 d3, d23, d20 \n" |
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"vqsub.s16 d4, d23, d20 \n" |
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"vqsub.s16 d5, d22, d21 \n" |
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"vzip.16 q1, q2 \n" |
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"vzip.16 q1, q2 \n" |
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"vswp d3, d4 \n" |
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// q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16 |
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// q9 = {tmp[4], tmp[12]} * kC2 >> 16 |
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"vqdmulh.s16 q8, q2, d0[0] \n" |
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"vqdmulh.s16 q9, q2, d0[1] \n" |
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// d22 = a = tmp[0] + tmp[8] |
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// d23 = b = tmp[0] - tmp[8] |
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"vqadd.s16 d22, d2, d3 \n" |
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"vqsub.s16 d23, d2, d3 \n" |
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"vshr.s16 q8, q8, #1 \n" |
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"vqadd.s16 q8, q2, q8 \n" |
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// d20 = c = in[4]*kC2 - in[12]*kC1 |
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// d21 = d = in[4]*kC1 + in[12]*kC2 |
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"vqsub.s16 d20, d18, d17 \n" |
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"vqadd.s16 d21, d19, d16 \n" |
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// d2 = tmp[0] = a + d |
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// d3 = tmp[1] = b + c |
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// d4 = tmp[2] = b - c |
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// d5 = tmp[3] = a - d |
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"vqadd.s16 d2, d22, d21 \n" |
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"vqadd.s16 d3, d23, d20 \n" |
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"vqsub.s16 d4, d23, d20 \n" |
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"vqsub.s16 d5, d22, d21 \n" |
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"vld1.32 d6[0], [%[ref]], %[kBPS] \n" |
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"vld1.32 d6[1], [%[ref]], %[kBPS] \n" |
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"vld1.32 d7[0], [%[ref]], %[kBPS] \n" |
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"vld1.32 d7[1], [%[ref]], %[kBPS] \n" |
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"sub %[ref], %[ref], %[kBPS], lsl #2 \n" |
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// (val) + 4 >> 3 |
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"vrshr.s16 d2, d2, #3 \n" |
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"vrshr.s16 d3, d3, #3 \n" |
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"vrshr.s16 d4, d4, #3 \n" |
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"vrshr.s16 d5, d5, #3 \n" |
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"vzip.16 q1, q2 \n" |
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"vzip.16 q1, q2 \n" |
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// Must accumulate before saturating |
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"vmovl.u8 q8, d6 \n" |
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"vmovl.u8 q9, d7 \n" |
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"vqadd.s16 q1, q1, q8 \n" |
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"vqadd.s16 q2, q2, q9 \n" |
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"vqmovun.s16 d0, q1 \n" |
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"vqmovun.s16 d1, q2 \n" |
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"vst1.32 d0[0], [%[dst]], %[kBPS] \n" |
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"vst1.32 d0[1], [%[dst]], %[kBPS] \n" |
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"vst1.32 d1[0], [%[dst]], %[kBPS] \n" |
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"vst1.32 d1[1], [%[dst]] \n" |
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: [in] "+r"(in), [dst] "+r"(dst) // modified registers |
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: [kBPS] "r"(kBPS), [kC1C2] "r"(kC1C2), [ref] "r"(ref) // constants |
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: "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11" // clobbered |
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); |
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} |
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#endif // WEBP_USE_INTRINSICS |
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static void ITransform(const uint8_t* ref, |
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const int16_t* in, uint8_t* dst, int do_two) { |
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ITransformOne(ref, in, dst); |
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if (do_two) { |
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ITransformOne(ref + 4, in + 16, dst + 4); |
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} |
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} |
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// Load all 4x4 pixels into a single uint8x16_t variable. |
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static uint8x16_t Load4x4(const uint8_t* src) { |
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uint32x4_t out = vdupq_n_u32(0); |
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out = vld1q_lane_u32((const uint32_t*)(src + 0 * BPS), out, 0); |
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out = vld1q_lane_u32((const uint32_t*)(src + 1 * BPS), out, 1); |
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out = vld1q_lane_u32((const uint32_t*)(src + 2 * BPS), out, 2); |
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out = vld1q_lane_u32((const uint32_t*)(src + 3 * BPS), out, 3); |
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return vreinterpretq_u8_u32(out); |
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} |
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// Forward transform. |
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#if defined(WEBP_USE_INTRINSICS) |
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static WEBP_INLINE void Transpose4x4_S16(const int16x4_t A, const int16x4_t B, |
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const int16x4_t C, const int16x4_t D, |
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int16x8_t* const out01, |
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int16x8_t* const out32) { |
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const int16x4x2_t AB = vtrn_s16(A, B); |
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const int16x4x2_t CD = vtrn_s16(C, D); |
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const int32x2x2_t tmp02 = vtrn_s32(vreinterpret_s32_s16(AB.val[0]), |
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vreinterpret_s32_s16(CD.val[0])); |
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const int32x2x2_t tmp13 = vtrn_s32(vreinterpret_s32_s16(AB.val[1]), |
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vreinterpret_s32_s16(CD.val[1])); |
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*out01 = vreinterpretq_s16_s64( |
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vcombine_s64(vreinterpret_s64_s32(tmp02.val[0]), |
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vreinterpret_s64_s32(tmp13.val[0]))); |
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*out32 = vreinterpretq_s16_s64( |
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vcombine_s64(vreinterpret_s64_s32(tmp13.val[1]), |
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vreinterpret_s64_s32(tmp02.val[1]))); |
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} |
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static WEBP_INLINE int16x8_t DiffU8ToS16(const uint8x8_t a, |
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const uint8x8_t b) { |
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return vreinterpretq_s16_u16(vsubl_u8(a, b)); |
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} |
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static void FTransform(const uint8_t* src, const uint8_t* ref, |
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int16_t* out) { |
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int16x8_t d0d1, d3d2; // working 4x4 int16 variables |
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{ |
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const uint8x16_t S0 = Load4x4(src); |
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const uint8x16_t R0 = Load4x4(ref); |
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const int16x8_t D0D1 = DiffU8ToS16(vget_low_u8(S0), vget_low_u8(R0)); |
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const int16x8_t D2D3 = DiffU8ToS16(vget_high_u8(S0), vget_high_u8(R0)); |
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const int16x4_t D0 = vget_low_s16(D0D1); |
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const int16x4_t D1 = vget_high_s16(D0D1); |
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const int16x4_t D2 = vget_low_s16(D2D3); |
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const int16x4_t D3 = vget_high_s16(D2D3); |
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Transpose4x4_S16(D0, D1, D2, D3, &d0d1, &d3d2); |
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} |
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{ // 1rst pass |
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const int32x4_t kCst937 = vdupq_n_s32(937); |
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const int32x4_t kCst1812 = vdupq_n_s32(1812); |
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const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2); // d0+d3 | d1+d2 (=a0|a1) |
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const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2); // d0-d3 | d1-d2 (=a3|a2) |
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const int16x8_t a0a1_2 = vshlq_n_s16(a0a1, 3); |
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const int16x4_t tmp0 = vadd_s16(vget_low_s16(a0a1_2), |
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vget_high_s16(a0a1_2)); |
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const int16x4_t tmp2 = vsub_s16(vget_low_s16(a0a1_2), |
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vget_high_s16(a0a1_2)); |
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const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217); |
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const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217); |
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const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352); |
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const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352); |
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const int16x4_t tmp1 = vshrn_n_s32(vaddq_s32(a2_p_a3, kCst1812), 9); |
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const int16x4_t tmp3 = vshrn_n_s32(vaddq_s32(a3_m_a2, kCst937), 9); |
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Transpose4x4_S16(tmp0, tmp1, tmp2, tmp3, &d0d1, &d3d2); |
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} |
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{ // 2nd pass |
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// the (1<<16) addition is for the replacement: a3!=0 <-> 1-(a3==0) |
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const int32x4_t kCst12000 = vdupq_n_s32(12000 + (1 << 16)); |
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const int32x4_t kCst51000 = vdupq_n_s32(51000); |
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const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2); // d0+d3 | d1+d2 (=a0|a1) |
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const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2); // d0-d3 | d1-d2 (=a3|a2) |
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const int16x4_t a0_k7 = vadd_s16(vget_low_s16(a0a1), vdup_n_s16(7)); |
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const int16x4_t out0 = vshr_n_s16(vadd_s16(a0_k7, vget_high_s16(a0a1)), 4); |
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const int16x4_t out2 = vshr_n_s16(vsub_s16(a0_k7, vget_high_s16(a0a1)), 4); |
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const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217); |
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const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217); |
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const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352); |
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const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352); |
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const int16x4_t tmp1 = vaddhn_s32(a2_p_a3, kCst12000); |
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const int16x4_t out3 = vaddhn_s32(a3_m_a2, kCst51000); |
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const int16x4_t a3_eq_0 = |
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vreinterpret_s16_u16(vceq_s16(vget_low_s16(a3a2), vdup_n_s16(0))); |
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const int16x4_t out1 = vadd_s16(tmp1, a3_eq_0); |
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vst1_s16(out + 0, out0); |
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vst1_s16(out + 4, out1); |
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vst1_s16(out + 8, out2); |
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vst1_s16(out + 12, out3); |
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} |
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} |
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#else |
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// adapted from vp8/encoder/arm/neon/shortfdct_neon.asm |
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static const int16_t kCoeff16[] = { |
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5352, 5352, 5352, 5352, 2217, 2217, 2217, 2217 |
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}; |
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static const int32_t kCoeff32[] = { |
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1812, 1812, 1812, 1812, |
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937, 937, 937, 937, |
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12000, 12000, 12000, 12000, |
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51000, 51000, 51000, 51000 |
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}; |
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static void FTransform(const uint8_t* src, const uint8_t* ref, |
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int16_t* out) { |
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const int kBPS = BPS; |
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const uint8_t* src_ptr = src; |
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const uint8_t* ref_ptr = ref; |
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const int16_t* coeff16 = kCoeff16; |
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const int32_t* coeff32 = kCoeff32; |
|
|
|
__asm__ volatile ( |
|
// load src into q4, q5 in high half |
|
"vld1.8 {d8}, [%[src_ptr]], %[kBPS] \n" |
|
"vld1.8 {d10}, [%[src_ptr]], %[kBPS] \n" |
|
"vld1.8 {d9}, [%[src_ptr]], %[kBPS] \n" |
|
"vld1.8 {d11}, [%[src_ptr]] \n" |
|
|
|
// load ref into q6, q7 in high half |
|
"vld1.8 {d12}, [%[ref_ptr]], %[kBPS] \n" |
|
"vld1.8 {d14}, [%[ref_ptr]], %[kBPS] \n" |
|
"vld1.8 {d13}, [%[ref_ptr]], %[kBPS] \n" |
|
"vld1.8 {d15}, [%[ref_ptr]] \n" |
|
|
|
// Pack the high values in to q4 and q6 |
|
"vtrn.32 q4, q5 \n" |
|
"vtrn.32 q6, q7 \n" |
|
|
|
// d[0-3] = src - ref |
|
"vsubl.u8 q0, d8, d12 \n" |
|
"vsubl.u8 q1, d9, d13 \n" |
|
|
|
// load coeff16 into q8(d16=5352, d17=2217) |
|
"vld1.16 {q8}, [%[coeff16]] \n" |
|
|
|
// load coeff32 high half into q9 = 1812, q10 = 937 |
|
"vld1.32 {q9, q10}, [%[coeff32]]! \n" |
|
|
|
// load coeff32 low half into q11=12000, q12=51000 |
|
"vld1.32 {q11,q12}, [%[coeff32]] \n" |
|
|
|
// part 1 |
|
// Transpose. Register dN is the same as dN in C |
|
"vtrn.32 d0, d2 \n" |
|
"vtrn.32 d1, d3 \n" |
|
"vtrn.16 d0, d1 \n" |
|
"vtrn.16 d2, d3 \n" |
|
|
|
"vadd.s16 d4, d0, d3 \n" // a0 = d0 + d3 |
|
"vadd.s16 d5, d1, d2 \n" // a1 = d1 + d2 |
|
"vsub.s16 d6, d1, d2 \n" // a2 = d1 - d2 |
|
"vsub.s16 d7, d0, d3 \n" // a3 = d0 - d3 |
|
|
|
"vadd.s16 d0, d4, d5 \n" // a0 + a1 |
|
"vshl.s16 d0, d0, #3 \n" // temp[0+i*4] = (a0+a1) << 3 |
|
"vsub.s16 d2, d4, d5 \n" // a0 - a1 |
|
"vshl.s16 d2, d2, #3 \n" // (temp[2+i*4] = (a0-a1) << 3 |
|
|
|
"vmlal.s16 q9, d7, d16 \n" // a3*5352 + 1812 |
|
"vmlal.s16 q10, d7, d17 \n" // a3*2217 + 937 |
|
"vmlal.s16 q9, d6, d17 \n" // a2*2217 + a3*5352 + 1812 |
|
"vmlsl.s16 q10, d6, d16 \n" // a3*2217 + 937 - a2*5352 |
|
|
|
// temp[1+i*4] = (d2*2217 + d3*5352 + 1812) >> 9 |
|
// temp[3+i*4] = (d3*2217 + 937 - d2*5352) >> 9 |
|
"vshrn.s32 d1, q9, #9 \n" |
|
"vshrn.s32 d3, q10, #9 \n" |
|
|
|
// part 2 |
|
// transpose d0=ip[0], d1=ip[4], d2=ip[8], d3=ip[12] |
|
"vtrn.32 d0, d2 \n" |
|
"vtrn.32 d1, d3 \n" |
|
"vtrn.16 d0, d1 \n" |
|
"vtrn.16 d2, d3 \n" |
|
|
|
"vmov.s16 d26, #7 \n" |
|
|
|
"vadd.s16 d4, d0, d3 \n" // a1 = ip[0] + ip[12] |
|
"vadd.s16 d5, d1, d2 \n" // b1 = ip[4] + ip[8] |
|
"vsub.s16 d6, d1, d2 \n" // c1 = ip[4] - ip[8] |
|
"vadd.s16 d4, d4, d26 \n" // a1 + 7 |
|
"vsub.s16 d7, d0, d3 \n" // d1 = ip[0] - ip[12] |
|
|
|
"vadd.s16 d0, d4, d5 \n" // op[0] = a1 + b1 + 7 |
|
"vsub.s16 d2, d4, d5 \n" // op[8] = a1 - b1 + 7 |
|
|
|
"vmlal.s16 q11, d7, d16 \n" // d1*5352 + 12000 |
|
"vmlal.s16 q12, d7, d17 \n" // d1*2217 + 51000 |
|
|
|
"vceq.s16 d4, d7, #0 \n" |
|
|
|
"vshr.s16 d0, d0, #4 \n" |
|
"vshr.s16 d2, d2, #4 \n" |
|
|
|
"vmlal.s16 q11, d6, d17 \n" // c1*2217 + d1*5352 + 12000 |
|
"vmlsl.s16 q12, d6, d16 \n" // d1*2217 - c1*5352 + 51000 |
|
|
|
"vmvn d4, d4 \n" // !(d1 == 0) |
|
// op[4] = (c1*2217 + d1*5352 + 12000)>>16 |
|
"vshrn.s32 d1, q11, #16 \n" |
|
// op[4] += (d1!=0) |
|
"vsub.s16 d1, d1, d4 \n" |
|
// op[12]= (d1*2217 - c1*5352 + 51000)>>16 |
|
"vshrn.s32 d3, q12, #16 \n" |
|
|
|
// set result to out array |
|
"vst1.16 {q0, q1}, [%[out]] \n" |
|
: [src_ptr] "+r"(src_ptr), [ref_ptr] "+r"(ref_ptr), |
|
[coeff32] "+r"(coeff32) // modified registers |
|
: [kBPS] "r"(kBPS), [coeff16] "r"(coeff16), |
|
[out] "r"(out) // constants |
|
: "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9", |
|
"q10", "q11", "q12", "q13" // clobbered |
|
); |
|
} |
|
|
|
#endif |
|
|
|
#define LOAD_LANE_16b(VALUE, LANE) do { \ |
|
(VALUE) = vld1_lane_s16(src, (VALUE), (LANE)); \ |
|
src += stride; \ |
|
} while (0) |
|
|
|
static void FTransformWHT(const int16_t* src, int16_t* out) { |
|
const int stride = 16; |
|
const int16x4_t zero = vdup_n_s16(0); |
|
int32x4x4_t tmp0; |
|
int16x4x4_t in; |
|
INIT_VECTOR4(in, zero, zero, zero, zero); |
|
LOAD_LANE_16b(in.val[0], 0); |
|
LOAD_LANE_16b(in.val[1], 0); |
|
LOAD_LANE_16b(in.val[2], 0); |
|
LOAD_LANE_16b(in.val[3], 0); |
|
LOAD_LANE_16b(in.val[0], 1); |
|
LOAD_LANE_16b(in.val[1], 1); |
|
LOAD_LANE_16b(in.val[2], 1); |
|
LOAD_LANE_16b(in.val[3], 1); |
|
LOAD_LANE_16b(in.val[0], 2); |
|
LOAD_LANE_16b(in.val[1], 2); |
|
LOAD_LANE_16b(in.val[2], 2); |
|
LOAD_LANE_16b(in.val[3], 2); |
|
LOAD_LANE_16b(in.val[0], 3); |
|
LOAD_LANE_16b(in.val[1], 3); |
|
LOAD_LANE_16b(in.val[2], 3); |
|
LOAD_LANE_16b(in.val[3], 3); |
|
|
|
{ |
|
// a0 = in[0 * 16] + in[2 * 16] |
|
// a1 = in[1 * 16] + in[3 * 16] |
|
// a2 = in[1 * 16] - in[3 * 16] |
|
// a3 = in[0 * 16] - in[2 * 16] |
|
const int32x4_t a0 = vaddl_s16(in.val[0], in.val[2]); |
|
const int32x4_t a1 = vaddl_s16(in.val[1], in.val[3]); |
|
const int32x4_t a2 = vsubl_s16(in.val[1], in.val[3]); |
|
const int32x4_t a3 = vsubl_s16(in.val[0], in.val[2]); |
|
tmp0.val[0] = vaddq_s32(a0, a1); |
|
tmp0.val[1] = vaddq_s32(a3, a2); |
|
tmp0.val[2] = vsubq_s32(a3, a2); |
|
tmp0.val[3] = vsubq_s32(a0, a1); |
|
} |
|
{ |
|
const int32x4x4_t tmp1 = Transpose4x4(tmp0); |
|
// a0 = tmp[0 + i] + tmp[ 8 + i] |
|
// a1 = tmp[4 + i] + tmp[12 + i] |
|
// a2 = tmp[4 + i] - tmp[12 + i] |
|
// a3 = tmp[0 + i] - tmp[ 8 + i] |
|
const int32x4_t a0 = vaddq_s32(tmp1.val[0], tmp1.val[2]); |
|
const int32x4_t a1 = vaddq_s32(tmp1.val[1], tmp1.val[3]); |
|
const int32x4_t a2 = vsubq_s32(tmp1.val[1], tmp1.val[3]); |
|
const int32x4_t a3 = vsubq_s32(tmp1.val[0], tmp1.val[2]); |
|
const int32x4_t b0 = vhaddq_s32(a0, a1); // (a0 + a1) >> 1 |
|
const int32x4_t b1 = vhaddq_s32(a3, a2); // (a3 + a2) >> 1 |
|
const int32x4_t b2 = vhsubq_s32(a3, a2); // (a3 - a2) >> 1 |
|
const int32x4_t b3 = vhsubq_s32(a0, a1); // (a0 - a1) >> 1 |
|
const int16x4_t out0 = vmovn_s32(b0); |
|
const int16x4_t out1 = vmovn_s32(b1); |
|
const int16x4_t out2 = vmovn_s32(b2); |
|
const int16x4_t out3 = vmovn_s32(b3); |
|
|
|
vst1_s16(out + 0, out0); |
|
vst1_s16(out + 4, out1); |
|
vst1_s16(out + 8, out2); |
|
vst1_s16(out + 12, out3); |
|
} |
|
} |
|
#undef LOAD_LANE_16b |
|
|
|
//------------------------------------------------------------------------------ |
|
// Texture distortion |
|
// |
|
// We try to match the spectral content (weighted) between source and |
|
// reconstructed samples. |
|
|
|
// a 0123, b 0123 |
|
// a 4567, b 4567 |
|
// a 89ab, b 89ab |
|
// a cdef, b cdef |
|
// |
|
// transpose |
|
// |
|
// a 048c, b 048c |
|
// a 159d, b 159d |
|
// a 26ae, b 26ae |
|
// a 37bf, b 37bf |
|
// |
|
static WEBP_INLINE int16x8x4_t DistoTranspose4x4S16(int16x8x4_t q4_in) { |
|
const int16x8x2_t q2_tmp0 = vtrnq_s16(q4_in.val[0], q4_in.val[1]); |
|
const int16x8x2_t q2_tmp1 = vtrnq_s16(q4_in.val[2], q4_in.val[3]); |
|
const int32x4x2_t q2_tmp2 = vtrnq_s32(vreinterpretq_s32_s16(q2_tmp0.val[0]), |
|
vreinterpretq_s32_s16(q2_tmp1.val[0])); |
|
const int32x4x2_t q2_tmp3 = vtrnq_s32(vreinterpretq_s32_s16(q2_tmp0.val[1]), |
|
vreinterpretq_s32_s16(q2_tmp1.val[1])); |
|
q4_in.val[0] = vreinterpretq_s16_s32(q2_tmp2.val[0]); |
|
q4_in.val[2] = vreinterpretq_s16_s32(q2_tmp2.val[1]); |
|
q4_in.val[1] = vreinterpretq_s16_s32(q2_tmp3.val[0]); |
|
q4_in.val[3] = vreinterpretq_s16_s32(q2_tmp3.val[1]); |
|
return q4_in; |
|
} |
|
|
|
static WEBP_INLINE int16x8x4_t DistoHorizontalPass(const int16x8x4_t q4_in) { |
|
// {a0, a1} = {in[0] + in[2], in[1] + in[3]} |
|
// {a3, a2} = {in[0] - in[2], in[1] - in[3]} |
|
const int16x8_t q_a0 = vaddq_s16(q4_in.val[0], q4_in.val[2]); |
|
const int16x8_t q_a1 = vaddq_s16(q4_in.val[1], q4_in.val[3]); |
|
const int16x8_t q_a3 = vsubq_s16(q4_in.val[0], q4_in.val[2]); |
|
const int16x8_t q_a2 = vsubq_s16(q4_in.val[1], q4_in.val[3]); |
|
int16x8x4_t q4_out; |
|
// tmp[0] = a0 + a1 |
|
// tmp[1] = a3 + a2 |
|
// tmp[2] = a3 - a2 |
|
// tmp[3] = a0 - a1 |
|
INIT_VECTOR4(q4_out, |
|
vabsq_s16(vaddq_s16(q_a0, q_a1)), |
|
vabsq_s16(vaddq_s16(q_a3, q_a2)), |
|
vabdq_s16(q_a3, q_a2), vabdq_s16(q_a0, q_a1)); |
|
return q4_out; |
|
} |
|
|
|
static WEBP_INLINE int16x8x4_t DistoVerticalPass(const uint8x8x4_t q4_in) { |
|
const int16x8_t q_a0 = vreinterpretq_s16_u16(vaddl_u8(q4_in.val[0], |
|
q4_in.val[2])); |
|
const int16x8_t q_a1 = vreinterpretq_s16_u16(vaddl_u8(q4_in.val[1], |
|
q4_in.val[3])); |
|
const int16x8_t q_a2 = vreinterpretq_s16_u16(vsubl_u8(q4_in.val[1], |
|
q4_in.val[3])); |
|
const int16x8_t q_a3 = vreinterpretq_s16_u16(vsubl_u8(q4_in.val[0], |
|
q4_in.val[2])); |
|
int16x8x4_t q4_out; |
|
|
|
INIT_VECTOR4(q4_out, |
|
vaddq_s16(q_a0, q_a1), vaddq_s16(q_a3, q_a2), |
|
vsubq_s16(q_a3, q_a2), vsubq_s16(q_a0, q_a1)); |
|
return q4_out; |
|
} |
|
|
|
static WEBP_INLINE int16x4x4_t DistoLoadW(const uint16_t* w) { |
|
const uint16x8_t q_w07 = vld1q_u16(&w[0]); |
|
const uint16x8_t q_w8f = vld1q_u16(&w[8]); |
|
int16x4x4_t d4_w; |
|
INIT_VECTOR4(d4_w, |
|
vget_low_s16(vreinterpretq_s16_u16(q_w07)), |
|
vget_high_s16(vreinterpretq_s16_u16(q_w07)), |
|
vget_low_s16(vreinterpretq_s16_u16(q_w8f)), |
|
vget_high_s16(vreinterpretq_s16_u16(q_w8f))); |
|
return d4_w; |
|
} |
|
|
|
static WEBP_INLINE int32x2_t DistoSum(const int16x8x4_t q4_in, |
|
const int16x4x4_t d4_w) { |
|
int32x2_t d_sum; |
|
// sum += w[ 0] * abs(b0); |
|
// sum += w[ 4] * abs(b1); |
|
// sum += w[ 8] * abs(b2); |
|
// sum += w[12] * abs(b3); |
|
int32x4_t q_sum0 = vmull_s16(d4_w.val[0], vget_low_s16(q4_in.val[0])); |
|
int32x4_t q_sum1 = vmull_s16(d4_w.val[1], vget_low_s16(q4_in.val[1])); |
|
int32x4_t q_sum2 = vmull_s16(d4_w.val[2], vget_low_s16(q4_in.val[2])); |
|
int32x4_t q_sum3 = vmull_s16(d4_w.val[3], vget_low_s16(q4_in.val[3])); |
|
q_sum0 = vmlsl_s16(q_sum0, d4_w.val[0], vget_high_s16(q4_in.val[0])); |
|
q_sum1 = vmlsl_s16(q_sum1, d4_w.val[1], vget_high_s16(q4_in.val[1])); |
|
q_sum2 = vmlsl_s16(q_sum2, d4_w.val[2], vget_high_s16(q4_in.val[2])); |
|
q_sum3 = vmlsl_s16(q_sum3, d4_w.val[3], vget_high_s16(q4_in.val[3])); |
|
|
|
q_sum0 = vaddq_s32(q_sum0, q_sum1); |
|
q_sum2 = vaddq_s32(q_sum2, q_sum3); |
|
q_sum2 = vaddq_s32(q_sum0, q_sum2); |
|
d_sum = vpadd_s32(vget_low_s32(q_sum2), vget_high_s32(q_sum2)); |
|
d_sum = vpadd_s32(d_sum, d_sum); |
|
return d_sum; |
|
} |
|
|
|
#define LOAD_LANE_32b(src, VALUE, LANE) \ |
|
(VALUE) = vld1_lane_u32((const uint32_t*)(src), (VALUE), (LANE)) |
|
|
|
// Hadamard transform |
|
// Returns the weighted sum of the absolute value of transformed coefficients. |
|
// w[] contains a row-major 4 by 4 symmetric matrix. |
|
static int Disto4x4(const uint8_t* const a, const uint8_t* const b, |
|
const uint16_t* const w) { |
|
uint32x2_t d_in_ab_0123 = vdup_n_u32(0); |
|
uint32x2_t d_in_ab_4567 = vdup_n_u32(0); |
|
uint32x2_t d_in_ab_89ab = vdup_n_u32(0); |
|
uint32x2_t d_in_ab_cdef = vdup_n_u32(0); |
|
uint8x8x4_t d4_in; |
|
|
|
// load data a, b |
|
LOAD_LANE_32b(a + 0 * BPS, d_in_ab_0123, 0); |
|
LOAD_LANE_32b(a + 1 * BPS, d_in_ab_4567, 0); |
|
LOAD_LANE_32b(a + 2 * BPS, d_in_ab_89ab, 0); |
|
LOAD_LANE_32b(a + 3 * BPS, d_in_ab_cdef, 0); |
|
LOAD_LANE_32b(b + 0 * BPS, d_in_ab_0123, 1); |
|
LOAD_LANE_32b(b + 1 * BPS, d_in_ab_4567, 1); |
|
LOAD_LANE_32b(b + 2 * BPS, d_in_ab_89ab, 1); |
|
LOAD_LANE_32b(b + 3 * BPS, d_in_ab_cdef, 1); |
|
INIT_VECTOR4(d4_in, |
|
vreinterpret_u8_u32(d_in_ab_0123), |
|
vreinterpret_u8_u32(d_in_ab_4567), |
|
vreinterpret_u8_u32(d_in_ab_89ab), |
|
vreinterpret_u8_u32(d_in_ab_cdef)); |
|
|
|
{ |
|
// Vertical pass first to avoid a transpose (vertical and horizontal passes |
|
// are commutative because w/kWeightY is symmetric) and subsequent |
|
// transpose. |
|
const int16x8x4_t q4_v = DistoVerticalPass(d4_in); |
|
const int16x4x4_t d4_w = DistoLoadW(w); |
|
// horizontal pass |
|
const int16x8x4_t q4_t = DistoTranspose4x4S16(q4_v); |
|
const int16x8x4_t q4_h = DistoHorizontalPass(q4_t); |
|
int32x2_t d_sum = DistoSum(q4_h, d4_w); |
|
|
|
// abs(sum2 - sum1) >> 5 |
|
d_sum = vabs_s32(d_sum); |
|
d_sum = vshr_n_s32(d_sum, 5); |
|
return vget_lane_s32(d_sum, 0); |
|
} |
|
} |
|
#undef LOAD_LANE_32b |
|
|
|
static int Disto16x16(const uint8_t* const a, const uint8_t* const b, |
|
const uint16_t* const w) { |
|
int D = 0; |
|
int x, y; |
|
for (y = 0; y < 16 * BPS; y += 4 * BPS) { |
|
for (x = 0; x < 16; x += 4) { |
|
D += Disto4x4(a + x + y, b + x + y, w); |
|
} |
|
} |
|
return D; |
|
} |
|
|
|
//------------------------------------------------------------------------------ |
|
|
|
static void CollectHistogram(const uint8_t* ref, const uint8_t* pred, |
|
int start_block, int end_block, |
|
VP8Histogram* const histo) { |
|
const uint16x8_t max_coeff_thresh = vdupq_n_u16(MAX_COEFF_THRESH); |
|
int j; |
|
int distribution[MAX_COEFF_THRESH + 1] = { 0 }; |
|
for (j = start_block; j < end_block; ++j) { |
|
int16_t out[16]; |
|
FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out); |
|
{ |
|
int k; |
|
const int16x8_t a0 = vld1q_s16(out + 0); |
|
const int16x8_t b0 = vld1q_s16(out + 8); |
|
const uint16x8_t a1 = vreinterpretq_u16_s16(vabsq_s16(a0)); |
|
const uint16x8_t b1 = vreinterpretq_u16_s16(vabsq_s16(b0)); |
|
const uint16x8_t a2 = vshrq_n_u16(a1, 3); |
|
const uint16x8_t b2 = vshrq_n_u16(b1, 3); |
|
const uint16x8_t a3 = vminq_u16(a2, max_coeff_thresh); |
|
const uint16x8_t b3 = vminq_u16(b2, max_coeff_thresh); |
|
vst1q_s16(out + 0, vreinterpretq_s16_u16(a3)); |
|
vst1q_s16(out + 8, vreinterpretq_s16_u16(b3)); |
|
// Convert coefficients to bin. |
|
for (k = 0; k < 16; ++k) { |
|
++distribution[out[k]]; |
|
} |
|
} |
|
} |
|
VP8SetHistogramData(distribution, histo); |
|
} |
|
|
|
//------------------------------------------------------------------------------ |
|
|
|
static WEBP_INLINE void AccumulateSSE16(const uint8_t* const a, |
|
const uint8_t* const b, |
|
uint32x4_t* const sum) { |
|
const uint8x16_t a0 = vld1q_u8(a); |
|
const uint8x16_t b0 = vld1q_u8(b); |
|
const uint8x16_t abs_diff = vabdq_u8(a0, b0); |
|
const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff), |
|
vget_low_u8(abs_diff)); |
|
const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff), |
|
vget_high_u8(abs_diff)); |
|
/* pair-wise adds and widen */ |
|
const uint32x4_t sum1 = vpaddlq_u16(prod1); |
|
const uint32x4_t sum2 = vpaddlq_u16(prod2); |
|
*sum = vaddq_u32(*sum, vaddq_u32(sum1, sum2)); |
|
} |
|
|
|
// Horizontal sum of all four uint32_t values in 'sum'. |
|
static int SumToInt(uint32x4_t sum) { |
|
const uint64x2_t sum2 = vpaddlq_u32(sum); |
|
const uint64_t sum3 = vgetq_lane_u64(sum2, 0) + vgetq_lane_u64(sum2, 1); |
|
return (int)sum3; |
|
} |
|
|
|
static int SSE16x16_NEON(const uint8_t* a, const uint8_t* b) { |
|
uint32x4_t sum = vdupq_n_u32(0); |
|
int y; |
|
for (y = 0; y < 16; ++y) { |
|
AccumulateSSE16(a + y * BPS, b + y * BPS, &sum); |
|
} |
|
return SumToInt(sum); |
|
} |
|
|
|
static int SSE16x8_NEON(const uint8_t* a, const uint8_t* b) { |
|
uint32x4_t sum = vdupq_n_u32(0); |
|
int y; |
|
for (y = 0; y < 8; ++y) { |
|
AccumulateSSE16(a + y * BPS, b + y * BPS, &sum); |
|
} |
|
return SumToInt(sum); |
|
} |
|
|
|
static int SSE8x8_NEON(const uint8_t* a, const uint8_t* b) { |
|
uint32x4_t sum = vdupq_n_u32(0); |
|
int y; |
|
for (y = 0; y < 8; ++y) { |
|
const uint8x8_t a0 = vld1_u8(a + y * BPS); |
|
const uint8x8_t b0 = vld1_u8(b + y * BPS); |
|
const uint8x8_t abs_diff = vabd_u8(a0, b0); |
|
const uint16x8_t prod = vmull_u8(abs_diff, abs_diff); |
|
sum = vpadalq_u16(sum, prod); |
|
} |
|
return SumToInt(sum); |
|
} |
|
|
|
static int SSE4x4_NEON(const uint8_t* a, const uint8_t* b) { |
|
const uint8x16_t a0 = Load4x4(a); |
|
const uint8x16_t b0 = Load4x4(b); |
|
const uint8x16_t abs_diff = vabdq_u8(a0, b0); |
|
const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff), |
|
vget_low_u8(abs_diff)); |
|
const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff), |
|
vget_high_u8(abs_diff)); |
|
/* pair-wise adds and widen */ |
|
const uint32x4_t sum1 = vpaddlq_u16(prod1); |
|
const uint32x4_t sum2 = vpaddlq_u16(prod2); |
|
return SumToInt(vaddq_u32(sum1, sum2)); |
|
} |
|
|
|
//------------------------------------------------------------------------------ |
|
|
|
// Compilation with gcc-4.6.x is problematic for now. |
|
#if !defined(WORK_AROUND_GCC) |
|
|
|
static int16x8_t Quantize(int16_t* const in, |
|
const VP8Matrix* const mtx, int offset) { |
|
const uint16x8_t sharp = vld1q_u16(&mtx->sharpen_[offset]); |
|
const uint16x8_t q = vld1q_u16(&mtx->q_[offset]); |
|
const uint16x8_t iq = vld1q_u16(&mtx->iq_[offset]); |
|
const uint32x4_t bias0 = vld1q_u32(&mtx->bias_[offset + 0]); |
|
const uint32x4_t bias1 = vld1q_u32(&mtx->bias_[offset + 4]); |
|
|
|
const int16x8_t a = vld1q_s16(in + offset); // in |
|
const uint16x8_t b = vreinterpretq_u16_s16(vabsq_s16(a)); // coeff = abs(in) |
|
const int16x8_t sign = vshrq_n_s16(a, 15); // sign |
|
const uint16x8_t c = vaddq_u16(b, sharp); // + sharpen |
|
const uint32x4_t m0 = vmull_u16(vget_low_u16(c), vget_low_u16(iq)); |
|
const uint32x4_t m1 = vmull_u16(vget_high_u16(c), vget_high_u16(iq)); |
|
const uint32x4_t m2 = vhaddq_u32(m0, bias0); |
|
const uint32x4_t m3 = vhaddq_u32(m1, bias1); // (coeff * iQ + bias) >> 1 |
|
const uint16x8_t c0 = vcombine_u16(vshrn_n_u32(m2, 16), |
|
vshrn_n_u32(m3, 16)); // QFIX=17 = 16+1 |
|
const uint16x8_t c1 = vminq_u16(c0, vdupq_n_u16(MAX_LEVEL)); |
|
const int16x8_t c2 = veorq_s16(vreinterpretq_s16_u16(c1), sign); |
|
const int16x8_t c3 = vsubq_s16(c2, sign); // restore sign |
|
const int16x8_t c4 = vmulq_s16(c3, vreinterpretq_s16_u16(q)); |
|
vst1q_s16(in + offset, c4); |
|
assert(QFIX == 17); // this function can't work as is if QFIX != 16+1 |
|
return c3; |
|
} |
|
|
|
static const uint8_t kShuffles[4][8] = { |
|
{ 0, 1, 2, 3, 8, 9, 16, 17 }, |
|
{ 10, 11, 4, 5, 6, 7, 12, 13 }, |
|
{ 18, 19, 24, 25, 26, 27, 20, 21 }, |
|
{ 14, 15, 22, 23, 28, 29, 30, 31 } |
|
}; |
|
|
|
static int QuantizeBlock(int16_t in[16], int16_t out[16], |
|
const VP8Matrix* const mtx) { |
|
const int16x8_t out0 = Quantize(in, mtx, 0); |
|
const int16x8_t out1 = Quantize(in, mtx, 8); |
|
uint8x8x4_t shuffles; |
|
// vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use |
|
// non-standard versions there. |
|
#if defined(__APPLE__) && defined(__aarch64__) && \ |
|
defined(__apple_build_version__) && (__apple_build_version__< 6020037) |
|
uint8x16x2_t all_out; |
|
INIT_VECTOR2(all_out, vreinterpretq_u8_s16(out0), vreinterpretq_u8_s16(out1)); |
|
INIT_VECTOR4(shuffles, |
|
vtbl2q_u8(all_out, vld1_u8(kShuffles[0])), |
|
vtbl2q_u8(all_out, vld1_u8(kShuffles[1])), |
|
vtbl2q_u8(all_out, vld1_u8(kShuffles[2])), |
|
vtbl2q_u8(all_out, vld1_u8(kShuffles[3]))); |
|
#else |
|
uint8x8x4_t all_out; |
|
INIT_VECTOR4(all_out, |
|
vreinterpret_u8_s16(vget_low_s16(out0)), |
|
vreinterpret_u8_s16(vget_high_s16(out0)), |
|
vreinterpret_u8_s16(vget_low_s16(out1)), |
|
vreinterpret_u8_s16(vget_high_s16(out1))); |
|
INIT_VECTOR4(shuffles, |
|
vtbl4_u8(all_out, vld1_u8(kShuffles[0])), |
|
vtbl4_u8(all_out, vld1_u8(kShuffles[1])), |
|
vtbl4_u8(all_out, vld1_u8(kShuffles[2])), |
|
vtbl4_u8(all_out, vld1_u8(kShuffles[3]))); |
|
#endif |
|
// Zigzag reordering |
|
vst1_u8((uint8_t*)(out + 0), shuffles.val[0]); |
|
vst1_u8((uint8_t*)(out + 4), shuffles.val[1]); |
|
vst1_u8((uint8_t*)(out + 8), shuffles.val[2]); |
|
vst1_u8((uint8_t*)(out + 12), shuffles.val[3]); |
|
// test zeros |
|
if (*(uint64_t*)(out + 0) != 0) return 1; |
|
if (*(uint64_t*)(out + 4) != 0) return 1; |
|
if (*(uint64_t*)(out + 8) != 0) return 1; |
|
if (*(uint64_t*)(out + 12) != 0) return 1; |
|
return 0; |
|
} |
|
|
|
static int Quantize2Blocks(int16_t in[32], int16_t out[32], |
|
const VP8Matrix* const mtx) { |
|
int nz; |
|
nz = QuantizeBlock(in + 0 * 16, out + 0 * 16, mtx) << 0; |
|
nz |= QuantizeBlock(in + 1 * 16, out + 1 * 16, mtx) << 1; |
|
return nz; |
|
} |
|
|
|
#endif // !WORK_AROUND_GCC |
|
|
|
//------------------------------------------------------------------------------ |
|
// Entry point |
|
|
|
extern void VP8EncDspInitNEON(void); |
|
|
|
WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitNEON(void) { |
|
VP8ITransform = ITransform; |
|
VP8FTransform = FTransform; |
|
|
|
VP8FTransformWHT = FTransformWHT; |
|
|
|
VP8TDisto4x4 = Disto4x4; |
|
VP8TDisto16x16 = Disto16x16; |
|
VP8CollectHistogram = CollectHistogram; |
|
|
|
VP8SSE16x16 = SSE16x16_NEON; |
|
VP8SSE16x8 = SSE16x8_NEON; |
|
VP8SSE8x8 = SSE8x8_NEON; |
|
VP8SSE4x4 = SSE4x4_NEON; |
|
|
|
#if !defined(WORK_AROUND_GCC) |
|
VP8EncQuantizeBlock = QuantizeBlock; |
|
VP8EncQuantize2Blocks = Quantize2Blocks; |
|
#endif |
|
} |
|
|
|
#else // !WEBP_USE_NEON |
|
|
|
WEBP_DSP_INIT_STUB(VP8EncDspInitNEON) |
|
|
|
#endif // WEBP_USE_NEON
|
|
|