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168 lines
5.0 KiB
168 lines
5.0 KiB
/** |
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* @function Watershed_and_Distance_Transform.cpp |
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* @brief Sample code showing how to segment overlapping objects using Laplacian filtering, in addition to Watershed and Distance Transformation |
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* @author OpenCV Team |
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*/ |
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#include <opencv2/opencv.hpp> |
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#include <iostream> |
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using namespace std; |
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using namespace cv; |
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int main() |
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{ |
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//! [load_image] |
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// Load the image |
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Mat src = imread("../data/cards.png"); |
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// Check if everything was fine |
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if (!src.data) |
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return -1; |
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// Show source image |
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imshow("Source Image", src); |
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//! [load_image] |
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//! [black_bg] |
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// Change the background from white to black, since that will help later to extract |
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// better results during the use of Distance Transform |
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for( int x = 0; x < src.rows; x++ ) { |
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for( int y = 0; y < src.cols; y++ ) { |
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if ( src.at<Vec3b>(x, y) == Vec3b(255,255,255) ) { |
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src.at<Vec3b>(x, y)[0] = 0; |
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src.at<Vec3b>(x, y)[1] = 0; |
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src.at<Vec3b>(x, y)[2] = 0; |
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} |
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} |
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} |
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// Show output image |
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imshow("Black Background Image", src); |
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//! [black_bg] |
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//! [sharp] |
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// Create a kernel that we will use for accuting/sharpening our image |
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Mat kernel = (Mat_<float>(3,3) << |
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1, 1, 1, |
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1, -8, 1, |
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1, 1, 1); // an approximation of second derivative, a quite strong kernel |
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// do the laplacian filtering as it is |
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// well, we need to convert everything in something more deeper then CV_8U |
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// because the kernel has some negative values, |
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// and we can expect in general to have a Laplacian image with negative values |
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// BUT a 8bits unsigned int (the one we are working with) can contain values from 0 to 255 |
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// so the possible negative number will be truncated |
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Mat imgLaplacian; |
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Mat sharp = src; // copy source image to another temporary one |
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filter2D(sharp, imgLaplacian, CV_32F, kernel); |
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src.convertTo(sharp, CV_32F); |
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Mat imgResult = sharp - imgLaplacian; |
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// convert back to 8bits gray scale |
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imgResult.convertTo(imgResult, CV_8UC3); |
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imgLaplacian.convertTo(imgLaplacian, CV_8UC3); |
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// imshow( "Laplace Filtered Image", imgLaplacian ); |
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imshow( "New Sharped Image", imgResult ); |
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//! [sharp] |
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src = imgResult; // copy back |
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//! [bin] |
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// Create binary image from source image |
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Mat bw; |
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cvtColor(src, bw, CV_BGR2GRAY); |
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threshold(bw, bw, 40, 255, CV_THRESH_BINARY | CV_THRESH_OTSU); |
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imshow("Binary Image", bw); |
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//! [bin] |
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//! [dist] |
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// Perform the distance transform algorithm |
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Mat dist; |
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distanceTransform(bw, dist, CV_DIST_L2, 3); |
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// Normalize the distance image for range = {0.0, 1.0} |
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// so we can visualize and threshold it |
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normalize(dist, dist, 0, 1., NORM_MINMAX); |
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imshow("Distance Transform Image", dist); |
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//! [dist] |
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//! [peaks] |
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// Threshold to obtain the peaks |
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// This will be the markers for the foreground objects |
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threshold(dist, dist, .4, 1., CV_THRESH_BINARY); |
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// Dilate a bit the dist image |
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Mat kernel1 = Mat::ones(3, 3, CV_8UC1); |
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dilate(dist, dist, kernel1); |
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imshow("Peaks", dist); |
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//! [peaks] |
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//! [seeds] |
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// Create the CV_8U version of the distance image |
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// It is needed for findContours() |
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Mat dist_8u; |
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dist.convertTo(dist_8u, CV_8U); |
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// Find total markers |
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vector<vector<Point> > contours; |
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findContours(dist_8u, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_SIMPLE); |
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// Create the marker image for the watershed algorithm |
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Mat markers = Mat::zeros(dist.size(), CV_32SC1); |
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// Draw the foreground markers |
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for (size_t i = 0; i < contours.size(); i++) |
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drawContours(markers, contours, static_cast<int>(i), Scalar::all(static_cast<int>(i)+1), -1); |
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// Draw the background marker |
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circle(markers, Point(5,5), 3, CV_RGB(255,255,255), -1); |
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imshow("Markers", markers*10000); |
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//! [seeds] |
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//! [watershed] |
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// Perform the watershed algorithm |
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watershed(src, markers); |
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Mat mark = Mat::zeros(markers.size(), CV_8UC1); |
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markers.convertTo(mark, CV_8UC1); |
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bitwise_not(mark, mark); |
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// imshow("Markers_v2", mark); // uncomment this if you want to see how the mark |
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// image looks like at that point |
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// Generate random colors |
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vector<Vec3b> colors; |
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for (size_t i = 0; i < contours.size(); i++) |
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{ |
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int b = theRNG().uniform(0, 255); |
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int g = theRNG().uniform(0, 255); |
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int r = theRNG().uniform(0, 255); |
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colors.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r)); |
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} |
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// Create the result image |
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Mat dst = Mat::zeros(markers.size(), CV_8UC3); |
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// Fill labeled objects with random colors |
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for (int i = 0; i < markers.rows; i++) |
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{ |
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for (int j = 0; j < markers.cols; j++) |
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{ |
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int index = markers.at<int>(i,j); |
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if (index > 0 && index <= static_cast<int>(contours.size())) |
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dst.at<Vec3b>(i,j) = colors[index-1]; |
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else |
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dst.at<Vec3b>(i,j) = Vec3b(0,0,0); |
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} |
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} |
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// Visualize the final image |
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imshow("Final Result", dst); |
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//! [watershed] |
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waitKey(0); |
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return 0; |
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} |