mirror of https://github.com/opencv/opencv.git
Open Source Computer Vision Library
https://opencv.org/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
185 lines
5.0 KiB
185 lines
5.0 KiB
/////////////////////////////////////////////////////////////////////////// |
|
// |
|
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas |
|
// Digital Ltd. LLC |
|
// |
|
// All rights reserved. |
|
// |
|
// Redistribution and use in source and binary forms, with or without |
|
// modification, are permitted provided that the following conditions are |
|
// met: |
|
// * Redistributions of source code must retain the above copyright |
|
// notice, this list of conditions and the following disclaimer. |
|
// * Redistributions in binary form must reproduce the above |
|
// copyright notice, this list of conditions and the following disclaimer |
|
// in the documentation and/or other materials provided with the |
|
// distribution. |
|
// * Neither the name of Industrial Light & Magic nor the names of |
|
// its contributors may be used to endorse or promote products derived |
|
// from this software without specific prior written permission. |
|
// |
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
// |
|
/////////////////////////////////////////////////////////////////////////// |
|
|
|
|
|
|
|
#ifndef INCLUDED_IMF_LUT_H |
|
#define INCLUDED_IMF_LUT_H |
|
|
|
//----------------------------------------------------------------------------- |
|
// |
|
// Lookup tables for efficient application |
|
// of half --> half functions to pixel data, |
|
// and some commonly applied functions. |
|
// |
|
//----------------------------------------------------------------------------- |
|
|
|
#include <ImfRgbaFile.h> |
|
#include <ImfFrameBuffer.h> |
|
#include "ImathBox.h" |
|
#include "halfFunction.h" |
|
|
|
namespace Imf { |
|
|
|
// |
|
// Lookup table for individual half channels. |
|
// |
|
|
|
class HalfLut |
|
{ |
|
public: |
|
|
|
//------------ |
|
// Constructor |
|
//------------ |
|
|
|
template <class Function> |
|
HalfLut (Function f); |
|
|
|
|
|
//---------------------------------------------------------------------- |
|
// Apply the table to data[0], data[stride] ... data[(nData-1) * stride] |
|
//---------------------------------------------------------------------- |
|
|
|
void apply (half *data, |
|
int nData, |
|
int stride = 1) const; |
|
|
|
|
|
//--------------------------------------------------------------- |
|
// Apply the table to a frame buffer slice (see ImfFrameBuffer.h) |
|
//--------------------------------------------------------------- |
|
|
|
void apply (const Slice &data, |
|
const Imath::Box2i &dataWindow) const; |
|
|
|
private: |
|
|
|
halfFunction <half> _lut; |
|
}; |
|
|
|
|
|
// |
|
// Lookup table for combined RGBA data. |
|
// |
|
|
|
class RgbaLut |
|
{ |
|
public: |
|
|
|
//------------ |
|
// Constructor |
|
//------------ |
|
|
|
template <class Function> |
|
RgbaLut (Function f, RgbaChannels chn = WRITE_RGB); |
|
|
|
|
|
//---------------------------------------------------------------------- |
|
// Apply the table to data[0], data[stride] ... data[(nData-1) * stride] |
|
//---------------------------------------------------------------------- |
|
|
|
void apply (Rgba *data, |
|
int nData, |
|
int stride = 1) const; |
|
|
|
|
|
//----------------------------------------------------------------------- |
|
// Apply the table to a frame buffer (see RgbaOutpuFile.setFrameBuffer()) |
|
//----------------------------------------------------------------------- |
|
|
|
void apply (Rgba *base, |
|
int xStride, |
|
int yStride, |
|
const Imath::Box2i &dataWindow) const; |
|
|
|
private: |
|
|
|
halfFunction <half> _lut; |
|
RgbaChannels _chn; |
|
}; |
|
|
|
|
|
// |
|
// 12bit log rounding reduces data to 20 stops with 200 steps per stop. |
|
// That makes 4000 numbers. An extra 96 just come along for the ride. |
|
// Zero explicitly remains zero. The first non-zero half will map to 1 |
|
// in the 0-4095 12log space. A nice power of two number is placed at |
|
// the center [2000] and that number is near 0.18. |
|
// |
|
|
|
half round12log (half x); |
|
|
|
|
|
// |
|
// Round to n-bit precision (n should be between 0 and 10). |
|
// After rounding, the significand's 10-n least significant |
|
// bits will be zero. |
|
// |
|
|
|
struct roundNBit |
|
{ |
|
roundNBit (int n): n(n) {} |
|
half operator () (half x) {return x.round(n);} |
|
int n; |
|
}; |
|
|
|
|
|
// |
|
// Template definitions |
|
// |
|
|
|
|
|
template <class Function> |
|
HalfLut::HalfLut (Function f): |
|
_lut(f, -HALF_MAX, HALF_MAX, half (0), |
|
half::posInf(), half::negInf(), half::qNan()) |
|
{ |
|
// empty |
|
} |
|
|
|
|
|
template <class Function> |
|
RgbaLut::RgbaLut (Function f, RgbaChannels chn): |
|
_lut(f, -HALF_MAX, HALF_MAX, half (0), |
|
half::posInf(), half::negInf(), half::qNan()), |
|
_chn(chn) |
|
{ |
|
// empty |
|
} |
|
|
|
|
|
} // namespace Imf |
|
|
|
#endif
|
|
|