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Open Source Computer Vision Library
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146 lines
3.4 KiB
146 lines
3.4 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_IMF_NAME_H |
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#define INCLUDED_IMF_NAME_H |
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//----------------------------------------------------------------------------- |
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// |
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// class ImfName -- a zero-terminated string |
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// with a fixed, small maximum length |
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// |
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//----------------------------------------------------------------------------- |
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#include <string.h> |
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namespace Imf { |
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class Name |
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{ |
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public: |
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//------------- |
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// Constructors |
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//------------- |
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Name (); |
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Name (const char text[]); |
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//-------------------- |
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// Assignment operator |
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//-------------------- |
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Name & operator = (const char text[]); |
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//--------------------- |
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// Access to the string |
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//--------------------- |
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const char * text () const {return _text;} |
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const char * operator * () const {return _text;} |
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//--------------- |
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// Maximum length |
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//--------------- |
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static const int SIZE = 256; |
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static const int MAX_LENGTH = SIZE - 1; |
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private: |
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char _text[SIZE]; |
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}; |
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bool operator == (const Name &x, const Name &y); |
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bool operator != (const Name &x, const Name &y); |
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bool operator < (const Name &x, const Name &y); |
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//----------------- |
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// Inline functions |
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//----------------- |
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inline Name & |
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Name::operator = (const char text[]) |
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{ |
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strncpy (_text, text, MAX_LENGTH); |
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return *this; |
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} |
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inline |
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Name::Name () |
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{ |
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_text[0] = 0; |
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} |
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inline |
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Name::Name (const char text[]) |
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{ |
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*this = text; |
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_text [MAX_LENGTH] = 0; |
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} |
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inline bool |
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operator == (const Name &x, const Name &y) |
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{ |
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return strcmp (*x, *y) == 0; |
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} |
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inline bool |
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operator != (const Name &x, const Name &y) |
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{ |
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return !(x == y); |
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} |
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inline bool |
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operator < (const Name &x, const Name &y) |
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{ |
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return strcmp (*x, *y) < 0; |
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} |
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} // namespace IMF |
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#endif
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