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Open Source Computer Vision Library
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148 lines
5.6 KiB
148 lines
5.6 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// indirect, incidental, special, exemplary, or consequential damages |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#include <stdlib.h> |
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#include <math.h> |
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#include <vector> |
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/****************************************************************************************\ |
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* For EMDL1 Framework * |
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\****************************************************************************************/ |
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typedef struct cvEMDEdge* cvPEmdEdge; |
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typedef struct cvEMDNode* cvPEmdNode; |
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struct cvEMDNode |
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{ |
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int pos[3]; // grid position |
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float d; // initial value |
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int u; |
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// tree maintenance |
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int iLevel; // level in the tree, 0 means root |
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cvPEmdNode pParent; // pointer to its parent |
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cvPEmdEdge pChild; |
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cvPEmdEdge pPEdge; // point to the edge coming out from its parent |
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}; |
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struct cvEMDEdge |
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{ |
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float flow; // initial value |
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int iDir; // 1:outward, 0:inward |
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// tree maintenance |
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cvPEmdNode pParent; // point to its parent |
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cvPEmdNode pChild; // the child node |
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cvPEmdEdge pNxt; // next child/edge |
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}; |
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typedef std::vector<cvEMDNode> cvEMDNodeArray; |
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typedef std::vector<cvEMDEdge> cvEMDEdgeArray; |
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typedef std::vector<cvEMDNodeArray> cvEMDNodeArray2D; |
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typedef std::vector<cvEMDEdgeArray> cvEMDEdgeArray2D; |
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typedef std::vector<float> floatArray; |
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typedef std::vector<floatArray> floatArray2D; |
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/****************************************************************************************\ |
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* EMDL1 Class * |
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\****************************************************************************************/ |
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class EmdL1 |
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{ |
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public: |
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EmdL1() |
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{ |
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m_pRoot = NULL; |
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binsDim1 = 0; |
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binsDim2 = 0; |
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binsDim3 = 0; |
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dimension = 0; |
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nMaxIt = 500; |
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m_pLeave = 0; |
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m_iEnter = 0; |
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nNBV = 0; |
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m_nItr = 0; |
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m_iTo = 0; |
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m_iFrom = 0; |
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m_pEnter = 0; |
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} |
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~EmdL1() |
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{ |
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} |
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float getEMDL1(cv::Mat &sig1, cv::Mat &sig2); |
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void setMaxIteration(int _nMaxIt); |
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private: |
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//-- SubFunctions called in the EMD algorithm |
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bool initBaseTrees(int n1=0, int n2=0, int n3=0); |
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bool fillBaseTrees(float *H1, float *H2); |
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bool greedySolution(); |
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bool greedySolution2(); |
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bool greedySolution3(); |
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void initBVTree(); |
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void updateSubtree(cvPEmdNode pRoot); |
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bool isOptimal(); |
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void findNewSolution(); |
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void findLoopFromEnterBV(); |
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float compuTotalFlow(); |
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private: |
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int dimension; |
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int binsDim1, binsDim2, binsDim3; // the histogram contains m_n1 rows and m_n2 columns |
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int nNBV; // number of Non-Basic Variables (NBV) |
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int nMaxIt; |
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cvEMDNodeArray2D m_Nodes; // all nodes |
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cvEMDEdgeArray2D m_EdgesRight; // all edges to right |
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cvEMDEdgeArray2D m_EdgesUp; // all edges to upward |
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std::vector<cvEMDNodeArray2D> m_3dNodes; // all nodes for 3D |
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std::vector<cvEMDEdgeArray2D> m_3dEdgesRight; // all edges to right, 3D |
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std::vector<cvEMDEdgeArray2D> m_3dEdgesUp; // all edges to upward, 3D |
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std::vector<cvEMDEdgeArray2D> m_3dEdgesDeep; // all edges to deep, 3D |
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std::vector<cvPEmdEdge> m_NBVEdges; // pointers to all NON-BV edges |
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std::vector<cvPEmdNode> m_auxQueue; // auxiliary node queue |
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cvPEmdNode m_pRoot; // root of the BV Tree |
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cvPEmdEdge m_pEnter; // Enter BV edge |
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int m_iEnter; // Enter BV edge, index in m_NBVEdges |
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cvPEmdEdge m_pLeave; // Leave BV edge |
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int m_nItr; // number of iteration |
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// auxiliary variables for searching a new loop |
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std::vector<cvPEmdEdge> m_fromLoop; |
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std::vector<cvPEmdEdge> m_toLoop; |
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int m_iFrom; |
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int m_iTo; |
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};
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