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156 lines
5.0 KiB
156 lines
5.0 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2005, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_ILM_THREAD_POOL_H |
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#define INCLUDED_ILM_THREAD_POOL_H |
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//----------------------------------------------------------------------------- |
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// |
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// class Task, class ThreadPool, class TaskGroup |
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// |
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// Class ThreadPool manages a set of worker threads and accepts |
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// tasks for processing. Tasks added to the thread pool are |
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// executed concurrently by the worker threads. |
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// |
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// Class Thread provides an abstract interface for a task which |
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// a ThreadPool works on. Derived classes need to implement the |
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// execute() function which performs the actual task. |
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// |
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// Class TaskTroup allows synchronization on the completion of a set |
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// of tasks. Every task that is added to a ThreadPool belongs to a |
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// single TaskGroup. The destructor of the TaskGroup waits for all |
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// tasks in the group to finish. |
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// |
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// Note: if you plan to use the ThreadPool interface in your own |
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// applications note that the implementation of the ThreadPool calls |
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// operator delete on tasks as they complete. If you define a custom |
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// operator new for your tasks, for instance to use a custom heap, |
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// then you must also write an appropriate operator delete. |
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// |
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//----------------------------------------------------------------------------- |
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namespace IlmThread { |
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class TaskGroup; |
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class Task; |
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class ThreadPool |
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{ |
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public: |
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//------------------------------------------------------- |
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// Constructor -- creates numThreads worker threads which |
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// wait until a task is available. |
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//------------------------------------------------------- |
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ThreadPool (unsigned numThreads = 0); |
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//----------------------------------------------------------- |
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// Destructor -- waits for all tasks to complete, joins all |
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// the threads to the calling thread, and then destroys them. |
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//----------------------------------------------------------- |
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virtual ~ThreadPool (); |
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//-------------------------------------------------------- |
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// Query and set the number of worker threads in the pool. |
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// |
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// Warning: never call setNumThreads from within a worker |
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// thread as this will almost certainly cause a deadlock |
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// or crash. |
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//-------------------------------------------------------- |
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int numThreads () const; |
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void setNumThreads (int count); |
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//------------------------------------------------------------ |
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// Add a task for processing. The ThreadPool can handle any |
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// number of tasks regardless of the number of worker threads. |
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// The tasks are first added onto a queue, and are executed |
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// by threads as they become available, in FIFO order. |
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//------------------------------------------------------------ |
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void addTask (Task* task); |
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//------------------------------------------- |
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// Access functions for the global threadpool |
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//------------------------------------------- |
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static ThreadPool& globalThreadPool (); |
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static void addGlobalTask (Task* task); |
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struct Data; |
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protected: |
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Data * _data; |
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}; |
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class Task |
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{ |
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public: |
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Task (TaskGroup* g); |
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virtual ~Task (); |
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virtual void execute () = 0; |
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TaskGroup * group(); |
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protected: |
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TaskGroup * _group; |
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}; |
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class TaskGroup |
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{ |
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public: |
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TaskGroup(); |
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~TaskGroup(); |
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struct Data; |
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Data* const _data; |
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}; |
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} // namespace IlmThread |
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#endif
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