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Open Source Computer Vision Library
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117 lines
4.5 KiB
117 lines
4.5 KiB
// videoio to XAML bridge for OpenCV |
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// Copyright (c) Microsoft Open Technologies, Inc. |
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// All rights reserved. |
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// |
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// (3 - clause BSD License) |
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// |
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// Redistribution and use in source and binary forms, with or without modification, are permitted provided that |
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// the following conditions are met: |
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// |
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// 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the |
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// following disclaimer. |
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the |
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// following disclaimer in the documentation and/or other materials provided with the distribution. |
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// 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or |
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// promote products derived from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED |
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A |
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// PARTICULAR PURPOSE ARE DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY |
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO, |
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
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// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING |
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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// POSSIBILITY OF SUCH DAMAGE. |
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#pragma once |
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// this header is included in the XAML App, so it cannot include any |
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// OpenCV headers, or a static assert will be raised |
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#include <ppl.h> |
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#include <ppltasks.h> |
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#include <concrt.h> |
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#include <agile.h> |
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#include <opencv2\core.hpp> |
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#include <mutex> |
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#include <memory> |
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#include <atomic> |
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#include <functional> |
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// Class VideoioBridge (singleton) is needed because the interface for |
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// VideoCapture_WinRT in cap_winrt_capture.hpp is fixed by OpenCV. |
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class VideoioBridge |
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{ |
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public: |
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static VideoioBridge& getInstance(); |
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// call after initialization |
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void setReporter(Concurrency::progress_reporter<int> pr) { reporter = pr; } |
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// to be called from cvMain via cap_winrt on bg thread - non-blocking (async) |
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void requestForUIthreadAsync(int action); |
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// TODO: modify in window.cpp: void cv::imshow( const String& winname, InputArray _img ) |
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void imshow(/*cv::InputArray matToShow*/); // shows Mat in the cvImage element |
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void swapInputBuffers(); |
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void allocateOutputBuffers(); |
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void swapOutputBuffers(); |
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void updateFrameContainer(); |
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bool openCamera(); |
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void allocateBuffers(int width, int height); |
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int getDeviceIndex(); |
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void setDeviceIndex(int index); |
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int getWidth(); |
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void setWidth(int width); |
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int getHeight(); |
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void setHeight(int height); |
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std::atomic<bool> bIsFrameNew; |
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std::mutex inputBufferMutex; // input is double buffered |
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unsigned char * frontInputPtr; // OpenCV reads this |
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unsigned char * backInputPtr; // Video grabber writes this |
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std::atomic<unsigned long> frameCounter; |
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unsigned long currentFrame; |
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std::mutex outputBufferMutex; // output is double buffered |
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Windows::UI::Xaml::Media::Imaging::WriteableBitmap^ frontOutputBuffer; // OpenCV write this |
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Windows::UI::Xaml::Media::Imaging::WriteableBitmap^ backOutputBuffer; // XAML reads this |
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Windows::UI::Xaml::Controls::Image ^cvImage; |
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private: |
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VideoioBridge() { |
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deviceIndex = 0; |
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width = 640; |
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height = 480; |
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deviceReady = false; |
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bIsFrameNew = false; |
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currentFrame = 0; |
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frameCounter = 0; |
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}; |
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// singleton |
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VideoioBridge(VideoioBridge const &); |
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void operator=(const VideoioBridge &); |
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std::atomic<bool> deviceReady; |
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Concurrency::progress_reporter<int> reporter; |
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// Mats are wrapped with singleton class, we do not support more than one |
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// capture device simultaneously with the design at this time |
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// |
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// nb. inputBufferMutex was not able to guarantee that OpenCV Mats were |
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// ready to accept data in the UI thread (memory access exceptions were thrown |
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// even though buffer address was good). |
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// Therefore allocation of Mats is also done on the UI thread before the video |
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// device is initialized. |
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cv::Mat frontInputMat; |
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cv::Mat backInputMat; |
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int deviceIndex, width, height; |
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}; |