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153 lines
6.0 KiB
153 lines
6.0 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2009-2014 DreamWorks Animation LLC. |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of DreamWorks Animation nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_IMF_FAST_HUF_H |
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#define INCLUDED_IMF_FAST_HUF_H |
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#include "ImfInt64.h" |
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#include "ImfNamespace.h" |
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#include "ImfExport.h" |
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER |
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// |
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// Alternative Canonical Huffman decoder: |
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// |
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// Canonical Huffman decoder based on 'On the Implementation of Minimum |
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// Redundancy Prefix Codes' by Moffat and Turpin - highly recommended |
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// reading as a good description of the problem space, as well as |
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// a fast decoding algorithm. |
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// |
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// The premise is that instead of working directly with the coded |
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// symbols, we create a new ordering based on the frequency of symbols. |
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// Less frequent symbols (and thus longer codes) are ordered earler. |
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// We're calling the values in this ordering 'Ids', as oppsed to |
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// 'Symbols' - which are the short values we eventually want decoded. |
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// |
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// With this new ordering, a few small tables can be derived ('base' |
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// and 'offset') which drive the decoding. To cut down on the |
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// linear scanning of these tables, you can add a small table |
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// to directly look up short codes (as you might in a traditional |
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// lookup-table driven decoder). |
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// |
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// The decoder is meant to be compatible with the encoder (and decoder) |
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// in ImfHuf.cpp, just faster. For ease of implementation, this decoder |
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// should only be used on compressed bitstreams >= 128 bits long. |
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// |
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class FastHufDecoder |
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{ |
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public: |
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// |
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// Longest compressed code length that ImfHuf supports (58 bits) |
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// |
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static const int MAX_CODE_LEN = 58; |
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// |
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// Number of bits in our acceleration table. Should match all |
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// codes up to TABLE_LOOKUP_BITS in length. |
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// |
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static const int TABLE_LOOKUP_BITS = 12; |
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IMF_EXPORT |
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FastHufDecoder (const char*& table, |
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int numBytes, |
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int minSymbol, |
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int maxSymbol, |
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int rleSymbol); |
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IMF_EXPORT |
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~FastHufDecoder (); |
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IMF_EXPORT |
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static bool enabled (); |
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IMF_EXPORT |
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void decode (const unsigned char *src, |
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int numSrcBits, |
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unsigned short *dst, |
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int numDstElems); |
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private: |
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void buildTables (Int64*, Int64*); |
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void refill (Int64&, int, Int64&, int&, const unsigned char *&, int&); |
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Int64 readBits (int, Int64&, int&, const char *&); |
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int _rleSymbol; // RLE symbol written by the encoder. |
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// This could be 65536, so beware |
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// when you use shorts to hold things. |
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int _numSymbols; // Number of symbols in the codebook. |
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unsigned char _minCodeLength; // Minimum code length, in bits. |
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unsigned char _maxCodeLength; // Maximum code length, in bits. |
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int *_idToSymbol; // Maps Ids to symbols. Ids are a symbol |
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// ordering sorted first in terms of |
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// code length, and by code within |
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// the same length. Ids run from 0 |
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// to mNumSymbols-1. |
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Int64 _ljBase[MAX_CODE_LEN + 1]; // the 'left justified base' table. |
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// Takes base[i] (i = code length) |
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// and 'left justifies' it into an Int64 |
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Int64 _ljOffset[MAX_CODE_LEN +1 ]; // There are some other terms that can |
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// be folded into constants when taking |
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// the 'left justified' decode path. This |
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// holds those constants, indexed by |
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// code length |
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// |
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// We can accelerate the 'left justified' processing by running the |
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// top TABLE_LOOKUP_BITS through a LUT, to find the symbol and code |
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// length. These are those acceleration tables. |
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// |
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// Even though our evental 'symbols' are ushort's, the encoder adds |
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// a symbol to indicate RLE. So with a dense code book, we could |
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// have 2^16+1 codes, so both mIdToSymbol and mTableSymbol need |
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// to be bigger than 16 bits. |
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// |
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int _tableSymbol[1 << TABLE_LOOKUP_BITS]; |
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unsigned char _tableCodeLen[1 << TABLE_LOOKUP_BITS]; |
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Int64 _tableMin; |
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}; |
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT |
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#endif
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