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Open Source Computer Vision Library
https://opencv.org/
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260 lines
8.8 KiB
260 lines
8.8 KiB
.. _Linux_Eclipse_Usage: |
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Using OpenCV with Eclipse (plugin CDT) |
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.. note:: |
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Two ways, one by forming a project directly, and another by CMake |
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Prerequisites |
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=============== |
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1. Having installed `Eclipse <http://www.eclipse.org/>`_ in your workstation (only the CDT plugin for C/C++ is needed). You can follow the following steps: |
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* Go to the Eclipse site |
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* Download `Eclipse IDE for C/C++ Developers <http://www.eclipse.org/downloads/packages/eclipse-ide-cc-developers/heliossr2>`_ . Choose the link according to your workstation. |
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#. Having installed OpenCV. If not yet, go :ref:`here <Linux-Installation>`. |
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Making a project |
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================= |
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1. Start Eclipse. Just run the executable that comes in the folder. |
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#. Go to **File -> New -> C/C++ Project** |
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.. image:: images/a0.png |
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:alt: Eclipse Tutorial Screenshot 0 |
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:align: center |
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#. Choose a name for your project (i.e. DisplayImage). An **Empty Project** should be okay for this example. |
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.. image:: images/a1.png |
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:alt: Eclipse Tutorial Screenshot 1 |
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:align: center |
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#. Leave everything else by default. Press **Finish**. |
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#. Your project (in this case DisplayImage) should appear in the **Project Navigator** (usually at the left side of your window). |
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.. image:: images/a3.png |
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:alt: Eclipse Tutorial Screenshot 3 |
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:align: center |
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#. Now, let's add a source file using OpenCV: |
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* Right click on **DisplayImage** (in the Navigator). **New -> Folder** . |
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.. image:: images/a4.png |
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:alt: Eclipse Tutorial Screenshot 4 |
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:align: center |
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* Name your folder **src** and then hit **Finish** |
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* Right click on your newly created **src** folder. Choose **New source file**: |
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* Call it **DisplayImage.cpp**. Hit **Finish** |
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.. image:: images/a7.png |
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:alt: Eclipse Tutorial Screenshot 7 |
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:align: center |
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#. So, now you have a project with a empty .cpp file. Let's fill it with some sample code (in other words, copy and paste the snippet below): |
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.. code-block:: cpp |
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#include <cv.h> |
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#include <highgui.h> |
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using namespace cv; |
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int main( int argc, char** argv ) |
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{ |
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Mat image; |
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image = imread( argv[1], 1 ); |
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if( argc != 2 || !image.data ) |
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{ |
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printf( "No image data \n" ); |
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return -1; |
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} |
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namedWindow( "Display Image", CV_WINDOW_AUTOSIZE ); |
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imshow( "Display Image", image ); |
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waitKey(0); |
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return 0; |
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} |
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#. We are only missing one final step: To tell OpenCV where the OpenCV headers and libraries are. For this, do the following: |
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* Go to **Project-->Properties** |
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* In **C/C++ Build**, click on **Settings**. At the right, choose the **Tool Settings** Tab. Here we will enter the headers and libraries info: |
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a. In **GCC C++ Compiler**, go to **Includes**. In **Include paths(-l)** you should include the path of the folder where opencv was installed. In our example, this is ``/usr/local/include/opencv``. |
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.. image:: images/a9.png |
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:alt: Eclipse Tutorial Screenshot 9 |
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:align: center |
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.. note:: |
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If you do not know where your opencv files are, open the **Terminal** and type: |
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.. code-block:: bash |
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pkg-config --cflags opencv |
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For instance, that command gave me this output: |
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.. code-block:: bash |
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-I/usr/local/include/opencv -I/usr/local/include |
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b. Now go to **GCC C++ Linker**,there you have to fill two spaces: |
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First in **Library search path (-L)** you have to write the path to where the opencv libraries reside, in my case the path is: |
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:: |
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/usr/local/lib |
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Then in **Libraries(-l)** add the OpenCV libraries that you may need. Usually just the 3 first on the list below are enough (for simple applications) . In my case, I am putting all of them since I plan to use the whole bunch: |
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opencv_core |
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opencv_imgproc |
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opencv_highgui |
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opencv_ml |
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opencv_video |
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opencv_features2d |
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opencv_calib3d |
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opencv_objdetect |
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opencv_contrib |
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opencv_legacy |
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opencv_flann |
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.. image:: images/a10.png |
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:alt: Eclipse Tutorial Screenshot 10 |
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:align: center |
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If you don't know where your libraries are (or you are just psychotic and want to make sure the path is fine), type in **Terminal**: |
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.. code-block:: bash |
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pkg-config --libs opencv |
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My output (in case you want to check) was: |
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.. code-block:: bash |
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-L/usr/local/lib -lopencv_core -lopencv_imgproc -lopencv_highgui -lopencv_ml -lopencv_video -lopencv_features2d -lopencv_calib3d -lopencv_objdetect -lopencv_contrib -lopencv_legacy -lopencv_flann |
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Now you are done. Click **OK** |
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* Your project should be ready to be built. For this, go to **Project->Build all** |
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In the Console you should get something like |
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.. image:: images/a12.png |
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:alt: Eclipse Tutorial Screenshot 12 |
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:align: center |
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If you check in your folder, there should be an executable there. |
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Running the executable |
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======================== |
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So, now we have an executable ready to run. If we were to use the Terminal, we would probably do something like: |
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.. code-block:: bash |
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cd <DisplayImage_directory> |
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cd src |
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./DisplayImage ../images/HappyLittleFish.png |
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Assuming that the image to use as the argument would be located in <DisplayImage_directory>/images/HappyLittleFish.png. We can still do this, but let's do it from Eclipse: |
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#. Go to **Run->Run Configurations** |
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#. Under C/C++ Application you will see the name of your executable + Debug (if not, click over C/C++ Application a couple of times). Select the name (in this case **DisplayImage Debug**). |
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#. Now, in the right side of the window, choose the **Arguments** Tab. Write the path of the image file we want to open (path relative to the workspace/DisplayImage folder). Let's use **HappyLittleFish.png**: |
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.. image:: images/a14.png |
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:alt: Eclipse Tutorial Screenshot 14 |
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:align: center |
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#. Click on the **Apply** button and then in Run. An OpenCV window should pop up with the fish image (or whatever you used). |
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.. image:: images/a15.jpg |
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:alt: Eclipse Tutorial Screenshot 15 |
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:align: center |
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#. Congratulations! You are ready to have fun with OpenCV using Eclipse. |
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================================================== |
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V2: Using CMake+OpenCV with Eclipse (plugin CDT) |
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================================================== |
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(See the `getting started <http://opencv.willowgarage.com/wiki/Getting_started>` section of the OpenCV Wiki) |
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Say you have or create a new file, *helloworld.cpp* in a directory called *foo*: |
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.. code-block:: cpp |
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#include <cv.h> |
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#include <highgui.h> |
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int main ( int argc, char **argv ) |
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{ |
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cvNamedWindow( "My Window", 1 ); |
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IplImage *img = cvCreateImage( cvSize( 640, 480 ), IPL_DEPTH_8U, 1 ); |
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CvFont font; |
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double hScale = 1.0; |
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double vScale = 1.0; |
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int lineWidth = 1; |
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cvInitFont( &font, CV_FONT_HERSHEY_SIMPLEX | CV_FONT_ITALIC, |
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hScale, vScale, 0, lineWidth ); |
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cvPutText( img, "Hello World!", cvPoint( 200, 400 ), &font, |
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cvScalar( 255, 255, 0 ) ); |
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cvShowImage( "My Window", img ); |
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cvWaitKey(); |
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return 0; |
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} |
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1. Create a build directory, say, under *foo*: ``mkdir /build``. Then ``cd build``. |
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#. Put a *CmakeLists.txt* file in build: |
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.. code-block:: bash |
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PROJECT( helloworld_proj ) |
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FIND_PACKAGE( OpenCV REQUIRED ) |
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ADD_EXECUTABLE( helloworld helloworld.cxx ) |
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TARGET_LINK_LIBRARIES( helloworld ${OpenCV_LIBS} ) |
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#. Run: ``cmake-gui ..`` and make sure you fill in where opencv was built. |
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#. Then click ``configure`` and then ``generate``. If it's OK, **quit cmake-gui** |
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#. Run ``make -j4`` *(the ``-j4`` is optional, it just tells the compiler to build in 4 threads)*. Make sure it builds. |
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#. Start ``eclipse`` . Put the workspace in some directory but **not** in ``foo`` or ``foo\\build`` |
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#. Right click in the ``Project Explorer`` section. Select ``Import`` And then open the ``C/C++`` filter. Choose *Existing Code* as a Makefile Project`` |
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#. Name your project, say *helloworld*. Browse to the Existing Code location ``foo\\build`` (where you ran your cmake-gui from). Select *Linux GCC* in the *"Toolchain for Indexer Settings"* and press *Finish*. |
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#. Right click in the ``Project Explorer`` section. Select ``Properties``. Under ``C/C++ Build``, set the *build directory:* from something like ``${workspace_loc:/helloworld}`` to ``${workspace_loc:/helloworld}/build`` since that's where you are building to. |
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a. You can also optionally modify the ``Build command:`` from ``make`` to something like ``make VERBOSE=1 -j4`` which tells the compiler to produce detailed symbol files for debugging and also to compile in 4 parallel threads. |
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#. Done! |
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