Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
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//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
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// this list of conditions and the following disclaimer.
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#include "test_precomp.hpp"
#ifdef HAVE_CUDA
using namespace cvtest;
////////////////////////////////////////////////////////////////////////////
// Blend
namespace
{
template <typename T>
void blendLinearGold(const cv::Mat& img1, const cv::Mat& img2, const cv::Mat& weights1, const cv::Mat& weights2, cv::Mat& result_gold)
{
result_gold.create(img1.size(), img1.type());
int cn = img1.channels();
for (int y = 0; y < img1.rows; ++y)
{
const float* weights1_row = weights1.ptr<float>(y);
const float* weights2_row = weights2.ptr<float>(y);
const T* img1_row = img1.ptr<T>(y);
const T* img2_row = img2.ptr<T>(y);
T* result_gold_row = result_gold.ptr<T>(y);
for (int x = 0; x < img1.cols * cn; ++x)
{
float w1 = weights1_row[x / cn];
float w2 = weights2_row[x / cn];
result_gold_row[x] = static_cast<T>((img1_row[x] * w1 + img2_row[x] * w2) / (w1 + w2 + 1e-5f));
}
}
}
}
PARAM_TEST_CASE(Blend, cv::cuda::DeviceInfo, cv::Size, MatType, UseRoi)
{
cv::cuda::DeviceInfo devInfo;
cv::Size size;
int type;
bool useRoi;
virtual void SetUp()
{
devInfo = GET_PARAM(0);
size = GET_PARAM(1);
type = GET_PARAM(2);
useRoi = GET_PARAM(3);
cv::cuda::setDevice(devInfo.deviceID());
}
};
GPU_TEST_P(Blend, Accuracy)
{
int depth = CV_MAT_DEPTH(type);
cv::Mat img1 = randomMat(size, type, 0.0, depth == CV_8U ? 255.0 : 1.0);
cv::Mat img2 = randomMat(size, type, 0.0, depth == CV_8U ? 255.0 : 1.0);
cv::Mat weights1 = randomMat(size, CV_32F, 0, 1);
cv::Mat weights2 = randomMat(size, CV_32F, 0, 1);
cv::cuda::GpuMat result;
cv::cuda::blendLinear(loadMat(img1, useRoi), loadMat(img2, useRoi), loadMat(weights1, useRoi), loadMat(weights2, useRoi), result);
cv::Mat result_gold;
if (depth == CV_8U)
blendLinearGold<uchar>(img1, img2, weights1, weights2, result_gold);
else
blendLinearGold<float>(img1, img2, weights1, weights2, result_gold);
EXPECT_MAT_NEAR(result_gold, result, CV_MAT_DEPTH(type) == CV_8U ? 1.0 : 1e-5);
}
INSTANTIATE_TEST_CASE_P(GPU_ImgProc, Blend, testing::Combine(
ALL_DEVICES,
DIFFERENT_SIZES,
testing::Values(MatType(CV_8UC1), MatType(CV_8UC3), MatType(CV_8UC4), MatType(CV_32FC1), MatType(CV_32FC3), MatType(CV_32FC4)),
WHOLE_SUBMAT));
#endif // HAVE_CUDA